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What to do when an Import replacement is an import itself. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: What to do when an Import replacement is an import itself. (/showthread.php?tid=129622) Pages:
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RE: What to do when an Import replacement is an import itself. - Laura C. - 05-20-2015 I doubt you can currently create spaceship which would be so original that there would be nothing already existing without at least some similarities. Outside from all sci-fi movies and games, internet is full of some pics and sketches where people tried to make something original. Maybe you can go completety against used way of thinking and create something with no similaries to spacecrafts and fighter jets. Like giant ball for example. Oh wait... ![]() Ok, giant balls were made. Buy hey, let´s make giant cube with lasers, that sounds cool! Wait a minute... ![]() Time to give up. RE: What to do when an Import replacement is an import itself. - nOmnomnOm - 05-20-2015 it isn't an import because its not exactly the same. Omg it has the same engines and if you squint your eyes... Omgomg!! Please... Spare me. |