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Event Update: Contested Systems 1.0 (Uncharted System) [PAUSED] - Printable Version

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+--- Thread: Event Update: Contested Systems 1.0 (Uncharted System) [PAUSED] (/showthread.php?tid=147225)

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RE: Event Update: Contested Systems 1.0 (Uncharted System) - Emperor Tekagi - 01-20-2017

But prevent [KNF] from having an advantage over any other house military. Tricky to deal with this, best solution would still be a seperated second intelligence service ID


RE: Event Update: Contested Systems 1.0 (Uncharted System) - WesternPeregrine - 01-20-2017

(01-20-2017, 08:02 PM)Ghostazarashi Wrote:
(01-20-2017, 07:59 PM)Werdackel| Wrote: How about you have KNI being allowed to participate just like KPT then? (Only KNI to restrict KNF)

That will restrict the event to KNI| only without any indies.

KNI| is in terms of rules a non entity, just more KNF indies. It should be KNF IDs.


RE: Event Update: Contested Systems 1.0 (Uncharted System) - Apollon - 01-20-2017

(01-20-2017, 08:03 PM)Werdackel| Wrote: But prevent [KNF] from having an advantage over any other house military. Tricky to deal with this, best solution would still be a separated second intelligence service ID

Well GRN are showing, aren't they? I suggest giving KNF as a whole the same treatment as GRN.


RE: Event Update: Contested Systems 1.0 (Uncharted System) - sindroms - 01-20-2017

The reason unlawfuls aren't allowed (along with military and other IDs) is due to the current issues it cases with ID lines and ZOI (it is really a mess to explain, so bear with me there).

There is only one exit from that system, so feel free to hit people as they leave.


EDIT: The theme for this particular system now is corporate warfare. Go give them some love.


RE: Event Update: Contested Systems 1.0 (Uncharted System) - Emperor Tekagi - 01-20-2017

(01-20-2017, 08:03 PM)Bloodl1ke Wrote: My question is why aren't unlawfuls allowed in the system to act as unlawfuls?

Good question.

And sure. Maybe helps you to get stuff to do then with KNF finally.

EDIT: Spazzy you ninja!


RE: Event Update: Contested Systems 1.0 (Uncharted System) - TheShooter36 - 01-20-2017

Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system?


RE: Event Update: Contested Systems 1.0 (Uncharted System) - Backo - 01-20-2017

(01-20-2017, 08:06 PM)TheShooter36 Wrote: Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system?

CR is neither of the following:
Freelancer ID, Miner ID, House Corporate IDs (Mining and Shipping), House Intelligence Faction IDs (+GRN ID)

So all CR can do is watch and hope to get attacked.


RE: Event Update: Contested Systems 1.0 (Uncharted System) - JonasHudson - 01-20-2017

(01-20-2017, 07:50 PM)Auzari Wrote: Wait, so the only mercs that can be there are Freelancer IDs? :^(

Seconded. And what about Spec Ops ID's that can act as freelancers? can they at least show up for escort purposes?


RE: Event Update: Contested Systems 1.0 (Uncharted System) - TheShooter36 - 01-20-2017

(01-20-2017, 08:09 PM)Bloodl1ke Wrote:
(01-20-2017, 08:06 PM)TheShooter36 Wrote: Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system?

CR is neither of the following:
Freelancer ID, Miner ID, House Corporate IDs (Mining and Shipping), House Intelligence Faction IDs (+GRN ID)

So all CR can do is watch and hope to get attacked.

well didnt read the other ID s thing xd


RE: Event Update: Contested Systems 1.0 (Uncharted System) - sindroms - 01-20-2017

I think at this point it would be easier to give the KNF and GRN their own intelligence IDs. But still, with the KPT - not all of them are on one side. Use this to your advantage.
Also, I am answering all of your questions down at the bottom of the first post.