Event Update: Contested Systems 1.0 (Uncharted System) [PAUSED] - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Event Update: Contested Systems 1.0 (Uncharted System) [PAUSED] (/showthread.php?tid=147225) |
RE: Event Update: Contested Systems 1.0 (Uncharted System) - Emperor Tekagi - 01-20-2017 But prevent [KNF] from having an advantage over any other house military. Tricky to deal with this, best solution would still be a seperated second intelligence service ID RE: Event Update: Contested Systems 1.0 (Uncharted System) - WesternPeregrine - 01-20-2017 (01-20-2017, 08:02 PM)Ghostazarashi Wrote:(01-20-2017, 07:59 PM)Werdackel| Wrote: How about you have KNI being allowed to participate just like KPT then? (Only KNI to restrict KNF) KNI| is in terms of rules a non entity, just more KNF indies. It should be KNF IDs. RE: Event Update: Contested Systems 1.0 (Uncharted System) - Apollon - 01-20-2017 (01-20-2017, 08:03 PM)Werdackel| Wrote: But prevent [KNF] from having an advantage over any other house military. Tricky to deal with this, best solution would still be a separated second intelligence service ID Well GRN are showing, aren't they? I suggest giving KNF as a whole the same treatment as GRN. RE: Event Update: Contested Systems 1.0 (Uncharted System) - sindroms - 01-20-2017 The reason unlawfuls aren't allowed (along with military and other IDs) is due to the current issues it cases with ID lines and ZOI (it is really a mess to explain, so bear with me there). There is only one exit from that system, so feel free to hit people as they leave. EDIT: The theme for this particular system now is corporate warfare. Go give them some love. RE: Event Update: Contested Systems 1.0 (Uncharted System) - Emperor Tekagi - 01-20-2017 (01-20-2017, 08:03 PM)Bloodl1ke Wrote: My question is why aren't unlawfuls allowed in the system to act as unlawfuls? Good question. And sure. Maybe helps you to get stuff to do then with KNF finally. EDIT: Spazzy you ninja! RE: Event Update: Contested Systems 1.0 (Uncharted System) - TheShooter36 - 01-20-2017 Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system? RE: Event Update: Contested Systems 1.0 (Uncharted System) - Backo - 01-20-2017 (01-20-2017, 08:06 PM)TheShooter36 Wrote: Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system? CR is neither of the following: Freelancer ID, Miner ID, House Corporate IDs (Mining and Shipping), House Intelligence Faction IDs (+GRN ID) So all CR can do is watch and hope to get attacked. RE: Event Update: Contested Systems 1.0 (Uncharted System) - JonasHudson - 01-20-2017 (01-20-2017, 07:50 PM)Auzari Wrote: Wait, so the only mercs that can be there are Freelancer IDs? :^( Seconded. And what about Spec Ops ID's that can act as freelancers? can they at least show up for escort purposes? RE: Event Update: Contested Systems 1.0 (Uncharted System) - TheShooter36 - 01-20-2017 (01-20-2017, 08:09 PM)Bloodl1ke Wrote:(01-20-2017, 08:06 PM)TheShooter36 Wrote: Factions also retains what they have on ID rules while in uncharted system right? for example can CR assist IMG in that system? well didnt read the other ID s thing xd RE: Event Update: Contested Systems 1.0 (Uncharted System) - sindroms - 01-20-2017 I think at this point it would be easier to give the KNF and GRN their own intelligence IDs. But still, with the KPT - not all of them are on one side. Use this to your advantage. Also, I am answering all of your questions down at the bottom of the first post. |