Discovery Gaming Community
Improve Presentation of Discovery's Rules - Printable Version

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+--- Thread: Improve Presentation of Discovery's Rules (/showthread.php?tid=158145)

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RE: Rules Presentation - Karlotta - 03-01-2018

Fun facts:

Rules that need to be known to play on the server (rules+hiring rules+faction rules/rights) were reduced from 2644 to 1558 words.

That includes removing rules that became obsolete through mod changes, re-ordering the remaining ones in a more logical way, and re-wording them to make them easier to read.

If one includes the forum rules and official faction creation rules, they were reduced from 3444 words to 2088.


RE: Rules Presentation - Karlotta - 03-07-2018

Thanks go to Thunderer for proof reading this and pointing out errors. OP updated.


RE: Rules Presentation - Sand_Spider - 03-07-2018

Staying on topic, I will say that I love the wording on 1.3. There are times when I come across someone inRP that I legitimately do not understand half of what a character is saying because they are slinging native dialogue right and left. I'm all for a word or two here and there for immersion fluff, but there is such a thing as having too much non-English.

Just a small thing here regarding 4.6. The rule mentions a flat rate payment of 30 million. Is this per week, or per month?


RE: Rules Presentation - Karlotta - 03-07-2018

(03-07-2018, 06:40 PM)Sand_Spider Wrote: Just a small thing here regarding 4.6. The rule mentions a flat rate payment of 30 million. Is this per week, or per month?

I have no idea. It was written in the existing rules so I kept it. I have the impression that a lot of rules were added when ever someone wanted to do something. A lot seem to have no use anymore, since the people who "needed" those rules to do what they want left a long time ago. (from the way the original rule was worded, I'm guessing possibly Dusty Lens added it for the Reavers) I'd remove it, but I only want to reword the rules and through out the ones that are 100% obsolete, and I'm not 100% sure about that one.


RE: Rules Presentation - Karlotta - 03-08-2018

I added the system and ship classifications, as well as POB rules/upgrade regulations.

With the proof read corrections and these additions, the server rules were reduced from 2644 to 1538 words and the server+forum rules from 4510 words to 2793.

I'd be grateful if people could proof read the last additions too.

As far as I know the rules are now completely covered in the OP. Please point it out if I missed anything.


RE: Rules Presentation - Kyoi - 03-09-2018

Read everything.

(02-16-2018, 04:56 AM)Karlotta Wrote: 5. Faction Rules
[...]

Official factions must have a public feedback thread and answer to public feedback on the forum
It is compulsory for official factions to have a feedback thread. Above wording implies that they only need to answer to the feedback if they have a thread. Some official factions don't have feedback threads but this is against the rules as they are currently stated.

(02-16-2018, 04:56 AM)Karlotta Wrote: 4. Hired Guns & Bounties
The following rule is missing:
Quote:2. All faction IDs are allowed to claim bounties within their zone of influence. Generic IDs are only allowed to claim bounties if clearly specified in the ID description.
This is to stop miner ID and pirate ID from claiming bounties. Certain factions are allowed specific engagement-rights outside their ZoI, and may not claim bounties. So it does prevent certain situations from arising.

(02-16-2018, 04:56 AM)Karlotta Wrote: 4.1 All contracts and bounties must be within role play. The reputations of employer and employee must be neutral or friendly to each other, and they must both be neutral or hostile to the target. The same goes when sharing information that has role-play consequences such as bounties for the target.
You must be hostile to your target.

(02-16-2018, 04:56 AM)Karlotta Wrote: 4.3 Bounties and contracts valid for longer than two hours and one fight must be posted in the appropriate sub-forum.
You can't bounty someone on the spot in-game. You can only hire players to shoot someone for the sole purpose of assisting in an on-going fight. Although in-game, it is often phrased as such, e.g. "Shoot that Rogue and I will give you 4 million". Sometimes an escort contract can last for longer than 2 hours or multiple fights, and forum work isn't required for these.
(02-16-2018, 04:56 AM)Karlotta Wrote: 4.5 Forum-Bounties on factions and groups instead of named individuals may only be issued or sponsored publically by official factions, who may only sponsor one unofficial faction bounty.
Not sure if you want to add these here, but they are useful information on what's allowed within the current ruleset.


RE: Rules Presentation - Karlotta - 03-09-2018

(03-09-2018, 01:55 PM)Ends Wrote: The following rule is missing:
Quote:2. All faction IDs are allowed to claim bounties within their zone of influence. Generic IDs are only allowed to claim bounties if clearly specified in the ID description.
This is to stop miner ID and pirate ID from claiming bounties. Certain factions are allowed specific engagement-rights outside their ZoI, and may not claim bounties. So it does prevent certain situations from arising.

I changed the wording of 4.2 to reflect it.

(03-09-2018, 01:55 PM)Ends Wrote: You can't bounty someone on the spot in-game. You can only hire players to shoot someone for the sole purpose of assisting in an on-going fight. Although in-game, it is often phrased as such, e.g. "Shoot that Rogue and I will give you 4 million". Sometimes an escort contract can last for longer than 2 hours or multiple fights, and forum work isn't required for these.

I changed the wording a bit, but I'd rather have it in a way that doesnt make "shoot that rogue and I will give you 4 million" a rule violation, even if current rules taken strictly make it one. Making that against the rules is really counter-intuitive to players and may cause abuse of the rule. I'll make a list of rules that would be changed/removed in this rules version.

(03-09-2018, 01:55 PM)Ends Wrote:
(02-16-2018, 04:56 AM)Karlotta Wrote: 4.5 Forum-Bounties on factions and groups instead of named individuals may only be issued or sponsored publically by official factions, who may only sponsor one unofficial faction bounty.
Not sure if you want to add these here, but they are useful information on what's allowed within the current ruleset.

Not sure what "sponsored by" means, and if/how that actually happens.


RE: Rules Presentation - Kyoi - 03-09-2018

(03-09-2018, 07:18 PM)Karlotta Wrote: I changed the wording a bit, but I'd rather have it in a way that doesnt make "shoot that rogue and I will give you 4 million" a rule violation, even if current rules taken strictly make it one. Making that against the rules is really counter-intuitive to players and may cause abuse of the rule. I'll make a list of rules that would be changed/removed in this rules version.
There's a few complications that arise from allowing someone to do this. For instance, the rules do not forbid you from bounty-ing someone outside your ZoI. You could theoretically get, for example, an OC player, run to Rheinland with a group of Freelancers, and just bounty everyone there to blow them all up. Would require additional wording to stop these kinds of loopholes.


(03-09-2018, 07:18 PM)Karlotta Wrote: Not sure what "sponsored by" means, and if/how that actually happens.
Example
An official faction would, I presume, pay for the bounty pot, and permit the unofficial faction/individual to carry on legally with the bounty without getting the board shut down by admins. This can't be done on an OORP basis though. (an official OC faction can't approve an unofficial Sair faction's bounty board)


RE: Rules Presentation - Karlotta - 03-10-2018

(03-09-2018, 08:18 PM)Ends Wrote:
(03-09-2018, 07:18 PM)Karlotta Wrote: I changed the wording a bit, but I'd rather have it in a way that doesnt make "shoot that rogue and I will give you 4 million" a rule violation, even if current rules taken strictly make it one. Making that against the rules is really counter-intuitive to players and may cause abuse of the rule. I'll make a list of rules that would be changed/removed in this rules version.
There's a few complications that arise from allowing someone to do this. For instance, the rules do not forbid you from bounty-ing someone outside your ZoI. You could theoretically get, for example, an OC player, run to Rheinland with a group of Freelancers, and just bounty everyone there to blow them all up. Would require additional wording to stop these kinds of loopholes.

Wouldnt a better remedy be to make ingame-bountying outside of the ZOI illegal, instead of making illegal something that especially noobs tend to do and benefit from, which makes the rule prone to abuse?

(03-09-2018, 08:18 PM)Ends Wrote:
(03-09-2018, 07:18 PM)Karlotta Wrote: Not sure what "sponsored by" means, and if/how that actually happens.
Example
An official faction would, I presume, pay for the bounty pot, and permit the unofficial faction/individual to carry on legally with the bounty without getting the board shut down by admins. This can't be done on an OORP basis though. (an official OC faction can't approve an unofficial Sair faction's bounty board)

I put it in the OP.


RE: Rules Presentation - Karlotta - 03-14-2018

I proof-read rules one more time, added more short-cut links, and improved the examples/spoilers. It seems to me the people who proof-read rules didnt read the spoilers too, so everyone is encouraged to do so.

I'm also thinking about adding POB rules to the rules visible on the server since they're pretty short now, after there has been some discussion on changes to them.