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PSA: PoB Wear & Tear Change - Printable Version

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RE: PSA: PoB Wear & Tear Change - Haste - 04-04-2024

(04-04-2024, 04:09 PM)Czechmate Wrote: Isn't this one sided without buffs to repairs rates etc..?

It changes literally nothing as long as you don't have a lack of crew / starving crew. Why would we buff anything? This is not a change to siege dynamics, as we tend to assume that in a siege situation a PoB will actually be supplied and repairing.


RE: PSA: PoB Wear & Tear Change - Czechmate - 04-04-2024

It's common to miss supplies (people do have lives etc.) On average this increases the cost of running PoBs in practice


RE: PSA: PoB Wear & Tear Change - Moonwalker - 04-04-2024

You know Haste there comes a time their nothing left to nerf,then you need to find another hobby *Smiles*


RE: PSA: PoB Wear & Tear Change - Darius - 04-04-2024

(04-04-2024, 04:40 PM)Moonwalker Wrote: You know Haste there comes a time their nothing left to nerf,then you need to find another hobby *Smiles*

If that were indeed the case then we wouldn't have an average of 2-3 PoBs every other 2 systems (not counting the obvious sore points that are Omega-3, Delta and Sigma-15 with their 4-5 abandoned bases that get healed up every time they drop below 20%) that serve literally no purpose other than gathering dust. Try finding a use for your base and you'll see how quickly it can generate both profit and activity, really.

It's been said many times before and probably needs to be said again as 5.1 looms closer: PoBs beyond core 1 and 2, maybe even 3, just aren't made for a single player to manage easily Get friends, join a group, or sacrifice not really playing or doing anything else. It's a simple and efficient system.


RE: PSA: PoB Wear & Tear Change - The_Godslayer - 04-04-2024

I suppose if Haste nerfs everything, eventually he'll end up nerfing the right thing. By the grace of the Lord a stopped clock is right twice a day.

All in all, this looks great. Good job Antonio.


RE: PSA: PoB Wear & Tear Change - Xenon - 04-04-2024

Excellent nerf, well done Smile
I suggest to keep going on that path until you delete POBs from the server totally.

Edit: I got that wrong, I thought that this included the daily consumption of tear and wear too, my apologies for the misunderstanding.


(04-04-2024, 04:40 PM)Moonwalker Wrote: You know Haste there comes a time their nothing left to nerf, then you need to find another hobby *Smiles*

Good point there Moon,
I suggest preparing other fun games because Discovery is heading hypersonic speed to be a side non-used game unless you are a PVP center-focused gamer
.

*Smiles*



RE: PSA: PoB Wear & Tear Change - LunaticOnTheGrass - 04-04-2024

(04-04-2024, 04:57 PM)Xenon Wrote: Good point there Moon, I suggest preparing other fun games because discovery is heading hypersonic speed to be a side non-used game unless you are a PVP center -focused gamer.

What if you did the Roleplay thing in the Discovery Freelancer Roleplay Server


RE: PSA: PoB Wear & Tear Change - Karst - 04-04-2024

I found out about this crazy strategy to avoid amplified wear & tear damage

It's called "give your crew adequate supplies"

Works every time, would recommend.



RE: PSA: PoB Wear & Tear Change - Xenon - 04-04-2024

(04-04-2024, 04:59 PM)LunaticOnTheGrass Wrote:
(04-04-2024, 04:57 PM)Xenon Wrote: Good point there Moon, I suggest preparing other fun games because discovery is heading hypersonic speed to be a side non-used game unless you are a PVP center -focused gamer.

What if you did the Roleplay thing in the Discovery Freelancer Roleplay Server

[Image: JNVZzSj.gif]


RE: PSA: PoB Wear & Tear Change - Lukas - 04-04-2024

Well until the crew dosent want more FOW its fine for me, a pob is something to take care about.