New Pilot Intro - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Introduce Yourself (https://discoverygc.com/forums/forumdisplay.php?fid=15) +--- Thread: New Pilot Intro (/showthread.php?tid=204089) Pages:
1
2
|
RE: New Pilot Intro - FZ-YMK22 - 07-24-2024 (07-23-2024, 12:29 PM)Elvinos2003 Wrote: To start good, I suppose you can start trading. In the online version, you start with a Kestrel, a freighter in a system called Pennsylvania. You can go behind the planet and go start mining helium and sell it at as Sprague in Omega-3. Or you can also do missions, but be careful. According the difficulty, it might be hardcore. Thanks for the tips on mining, I'll give that a go to get started until a i can outfit a fighter to do missions...after all the dog fighting in FL is one of my favorite parts of the game. RE: New Pilot Intro - FZ-YMK22 - 07-24-2024 (07-23-2024, 04:49 PM)Karmotrine Dream Wrote:(07-23-2024, 06:12 AM)FZ-YMK22 Wrote: Hi All, Thanks for the in-depth breakdown, much appreciated. I did hop on and try out what i thought would be a basic combat mission and almost got rocked lol. I also didn't realize until after i finished the mission my starting ship was a freighter....so that might have been part of it! I also noticed though during combat, sometimes my available power would only recharge back up to 10% and then would get stuck...then if i fired off a few shots it would continue to go back up but would then get stuck around 30-40%....i could never get 100% available power, even after i was done fighting and just flying back to base.....is this available power behavior normal on Discovery or did i just experience a glitch? RE: New Pilot Intro - Helo - 07-24-2024 Cruise engines use drain your power when used. They start recharging couple seconds after being disabled. Also freighters/bombers/cruisers shields have big energy drain when recharging. Its their feature to be able to choose between having shields and fast recharge. You can assign a keybin in settings to disable shield regen. Do you have any green notification when undocking about 'incompatible tech energy reduced to 10%'? RE: New Pilot Intro - Karmotrine Dream - 07-24-2024 (07-24-2024, 08:00 AM)Helo Wrote: Do you have any green notification when undocking about 'incompatible tech energy reduced to 10%'? Oh yes, definitely do look out for this one! In multiplayer, IDs have an associated techcell - basically a list of ships and equipment you are allowed to use. If you try using things your ID does not allow, you'll get that notification, which cripples you almost entirely! If you'd like to know what's available for which ID, please have a look here at the Ships/Guns tabs; select the relevant ID from the drop-down menu and it'll automatically filter what you can use. RE: New Pilot Intro - Jayenbee - 07-24-2024 (07-24-2024, 11:24 AM)Karmotrine Dream Wrote: If you'd like to know what's available for which ID, please have a look here at the Ships/Guns tabs; select the relevant ID from the drop-down menu and it'll automatically filter what you can use. @Karmotrine Dream Forget the link? RE: New Pilot Intro - Karmotrine Dream - 07-24-2024 (07-24-2024, 08:20 PM)Jayenbee Wrote: @Karmotrine Dream Forget the link? Oops. Fixed, thanks for spotting minor link mishap! RE: New Pilot Intro - FZ-YMK22 - 07-26-2024 (07-24-2024, 11:24 AM)Karmotrine Dream Wrote:(07-24-2024, 08:00 AM)Helo Wrote: Do you have any green notification when undocking about 'incompatible tech energy reduced to 10%'? Awesome, thanks for the link! this is great RE: New Pilot Intro - FZ-YMK22 - 07-26-2024 (07-24-2024, 08:00 AM)Helo Wrote: Cruise engines use drain your power when used. They start recharging couple seconds after being disabled. Thanks for the breakdown, this really helps understanding what is going on there since the behavior is different than vanilla. RE: New Pilot Intro - Busy Miner - 07-26-2024 (07-26-2024, 06:45 AM)FZ-YMK22 Wrote:(07-24-2024, 08:00 AM)Helo Wrote: Cruise engines use drain your power when used. They start recharging couple seconds after being disabled. Yes, not being able to freely combine the ships and equipment as a mix between factions like in vanilla is a small minus. RE: New Pilot Intro - FZ-YMK22 - 07-31-2024 Beat the SP campaign again, helps reset the stage for the discovery storyline based off of what i've read so far. I also forgot how much I liked the look of the Anubis, too bad it pretty much sucks, hoping there is a better version of it in discovery! |