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Xbox 360: Project Natal - Printable Version

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Xbox 360: Project Natal - khran - 06-28-2009

' Wrote:Zero has a very important point here. The Wii's motion sensor thing has been used so much because it's a required part of the system, rather than an optional peripheral that appeared late in the system's lifespan.

The only special gadgets and controllers I remember that did well were the Guitar Hero and Rock Band controllers, which were made for a specific purpose rather than an attempt at something that can be used in a variety of games. And again, the "late in the system's lifespan" bit is important; once the initial "oooh! shiny!" draw wears off, developers will likely not see enough people with the device for games built for it to make enough money.

Had it come relatively early on, I think it would've gone better. But the timing is all wrong.

Note that I'm saying this from a relatively neutral position, as I intend to buy both a Wii and a 360 anyway. Screw Sony (he says as his PS2 runs in the background...)

I think Natal will do really well and has tons of potential for "casual" games, but not until the next generation of consoles assuming they stick with it and perhaps bundle it as part of the next gen Xbox.

You're spot on about the effects of it being a peripheral and coming late in the 360's lifespan.


Xbox 360: Project Natal - Spacewolf - 06-28-2009

as soon as they brought on Peter at E3 i though hmm i wonder why they might be brinning on the guy who always promisses the sky and ussually delivers perhaps slightly above average games


Xbox 360: Project Natal - Magoo! - 06-29-2009

Yeah... Its not gonna happen as well as what they say.

Just like Halo 2 and 3...

Just like Oblivion...

Just like all the other games me brother anticipated.

Add-on or game, it'll have the same effect. While I want it to win, I have a sinking feeling that its gonna be less than whats promised.