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Diplomacy - Printable Version

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Diplomacy - Derkylos - 06-07-2009

I was gonna suggest that. Would be awesome if we could make it work...


Diplomacy - Cawdor - 06-07-2009

so lets cover 4+2 houses (screw gallia) and invent a see or something

Edit: Or make the Borderworlds between the houses and the edgeworlds a "see" using fighter squads to pass narrow jumpholes, obviously. we could invent some jumphole stabilizer for the fighters, so the transfer order remains intact if you want to transfer a cap fleet.


Diplomacy - guitarguy - 06-07-2009

How would we differentiate between army and fleet units?


Diplomacy - Cawdor - 06-07-2009

' Wrote:How would we differentiate between army and fleet units?


' Wrote:so lets cover 4+2 houses (screw gallia) and invent a see or something

Edit: Or make the Borderworlds between the houses and the edgeworlds a "see" using fighter squads to pass narrow jumpholes, obviously. we could invent some jumphole stabilizer for the fighters, so the transfer order remains intact if you want to transfer a cap fleet.



Diplomacy - Guest - 06-08-2009

7 Players. We need Gallia. (5 Houses plus 2)


Diplomacy - Taffic - 06-08-2009

Diplomacy is a great game and Russia is the historic victor not England.
That said I've only won as France & Turkey, but I've seen every county win (albeit Austria & Italy were in alliances).
It would be great to play again - on a traditional map :rtfm:& (like Chernobyl) would recommend a move a week.


Diplomacy - Imperialis - 06-09-2009

I'd love to join!


Diplomacy - reavengitair - 06-09-2009

me too.

Just for fun.


Diplomacy - Guest - 06-10-2009

Idea's dying already?


Diplomacy - Cawdor - 03-14-2010

bump.


Alright lets make this happen. I sent out a couple of PMs. I'd like to start as soon as possible!


I btw worked out some disco prototype. but I'd like to play some more classic before releasing it;).