Starting points should be optional - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Starting points should be optional (/showthread.php?tid=23677) Pages:
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Starting points should be optional - Asymptotic - 07-23-2009 The US server had a working prototype for a while, don't know where it is now... Starting points should be optional - FooFighter - 07-23-2009 I'd even go a step farther. How's about a FLHook command called, say, /setrep $faction, that places people in the MkI fighter of the chosen faction, empties their cargo hold, teleports him to his home base and reps them according to what they have chosen (the fighter so the command will not be abused and also to avoid a bit of trading)? For example, /setrep libertyrogues would teleport you to Buffalo and give you a Rogue ID/IFF and a Bloodhound (or is it the Greyhound? Dunno). It would save people from repfixing, something that unlike trading isn't just a chore, but also contributes absolutely nothing to server RP. Starting points should be optional - Taffic - 07-24-2009 Always vote Yes & its quite possible in FLHook. Our core Admin team seems to be very respectful of other mod's ideas, but there is growing consensus for this idea over the last year & I hope its adopted. Starting points should be optional - Montezuma/Kukulcan - 07-24-2009 There used to be a starting location option, it caused a bug that prevented you from creating new charachters. The starting location options were scrapped in the .85 betas. Also, Discovery of Discovery has a /restart function, whereby if you are under level 10, you are transported to your chosen faction HQ (manhattan, crete, dur shurrikun etc.), and placed in a Mk 1 fighter (patriot, legionaire, nomad morph etc.) plus guns, mines etc. (all low level) and given the appropriate faction tag, while having your cash set to 8500 credits. Starting points should be optional - Leo - 07-24-2009 This seems like a reasonable idea, however, I vote that the guard factions remain neutral even when selecting the faction you wish to be apart of. ~Leo Starting points should be optional - johnpeter - 07-24-2009 As Igiss said a definite, clear no less than 1 month ago... I'm voting no. Starting points should be optional - chovynz - 07-24-2009 I'm adding my verbal weight to this lopsided poll that shows only the vote of the forum people and only those who are interested enough to click on it....
Starting points should be optional - Bass_masta992 - 07-24-2009 If there's a way to fix the problems it has, do it. Either being another method of choosing the spawn or whatever, I would like to see it happen. |