Okay, That's It! - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Okay, That's It! (/showthread.php?tid=24679) |
Okay, That's It! - Death.RunningVerminator - 08-11-2009 so what did you want us to do exactly?.. Okay, That's It! - reavengitair - 08-11-2009 Remove the TCD. Quote:That's Nomad space. Liners don't go to Nomad space. I know, some liners do, but I'm just saying, Corsair Titans arn't the worst... Okay, That's It! - Lucend - 08-11-2009 I would like to propose a middle ground. Instead of removing the TCD, instead only give the TCD to the leading NPC in the group. So when you do encounter NPCs you get one missile instead of four that can't be CM'd. It would reduce TCD spammage, but not eliminate it. Okay, That's It! - Death.RunningVerminator - 08-11-2009 Whoa whoa whoa! hold it! Are you guys saying that the message shows up on the left side in actually words? (incoming missile) Okay, That's It! - tansytansey - 08-11-2009 Quote:Buff Liners - especially the Royal Liner - in maneuverability, at the VERY least. Either give them their Gunboat turrets back (and a specialized powercore), give a huge damage and/or speed buff to their straight guns, or give them a better shield class, possibly (ideally, except perhaps the last one) all of the above. If you have to, make it Special RP Request, like the Imperial Yacht (since it serves a similar purpose).My problem with this idea is that far too many traders start flying Liners for their immense fire power. More traders will open fire without a word on idle pirates (which should be sanctionable tbh) and less traders will pay because they think they can shoot their way out. This makes pirating in a fighter -impossible- and forces us all into Bombers or Gunboats. On the other hand, if Liners are able to take out Gunboats, more pirates may ditch them in favour of bombers, which is a good thing. No Liner would ever be able to take out a competant bomber, though. One who knows how to use the range of the SNAC effectively. If this goes through I'd like to see more restrictions on Liners so they aren't spammed by every single trader (again). As much as I hate the idea of them being used for human cargo only, it sounds like a viable deterant. Also restricting them to certain Guard IDs (They are pretty much crusiers with this suggestion, so it makes sense to me) would help a lot. Okay, That's It! - binTowers - 08-11-2009 I agree, changes are needed. I mean - NPC Sabres not only have cd, they also have Infernos. Give us NPC Praetorians! Okay, That's It! - NerdRage - 08-11-2009 NO MORE NPC CD's /signed *Fires a 16 rounds per millisecond mark 16 railgun rounds at the forum ceiling* c'mon, all the big kids are doing it! Okay, That's It! - Monk - 08-11-2009 I hated the idea of NPCs having TCDs from day one. It's dumb and contributes nearly nothing to roleplay. There are a few glimmering highlights to the new trade system. A few really neat innovations in getting rid of A to B back to A in favor of a C, D and sometimes E. However, a lot of them don't make all that much sense, to me anyway, and there are major shortfalls for certain trades that should exist for corporations. Trade is truly a grind now. It needs a rework. A rework along the same lines of the new ideas that were implemented. As of right now it is far too limited. Okay, That's It! - Bauer - 08-11-2009 I approve of the idea of removing TCDs from NPCs. Okay, That's It! - reavengitair - 08-11-2009 Heres a tip: When you hear "incoming missile", cancel cruise. Then when the CD hits, you don't have the extra 5 seconds that you have to wait. So you can just cruise... cancel. Cruise... Cancel, until they stop spamming you. |