Freelancer 2 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: Freelancer 2 (/showthread.php?tid=26833) |
Freelancer 2 - elgeeko - 09-19-2009 http://www.unseen64.net/wp-content/gallery...-2/civFight.jpg Not a bad little ship right there. *wheels turn* All the same, In my opinion? discovery *is* Freelancer 2, or as good as it gets. If I could make a Freelancer 2, I would take the original engine plus the latest version of Discovery and make these changes; 1; original storyline is playable and balanced to the new changes 2; there is a new storyline, epic and longer than the first 3; multi-player connectivity more optimized to reduce lag 4; visual engine supports specular maps and normal maps, poly-count limit raised by 100,000 5; all imports killed off 6; house specific stations 7; player docking 8; NPC wingmen 9; fix all the missing voice files and comm helmets. Doesn't it strike anyone as amazing that in theory just through the work of a dedicated community we can theoretically pull off all but #'s 3 & 4? Not that I'm saying we should devote resources to #'s 1 & 2, but still the other 5 possible/in-progress items are huge accomplishments that may be in future mod versions.... Staggering. Who needs FL-2? we have Discovery. Freelancer 2 - Kazinsal - 09-19-2009 You're right. With enough time and labour we could theoretically create a Freelancer 2 using the Discovery mod. In my opinion, 7 would be the most important to do. A carrier that can't have a wing of fighters hidden inside is just a big-ass dreadnought. On a side note, I just had deja vu about this entire post. Freelancer 2 - chovynz - 09-19-2009 Did you ever really expect FL2 to come out? Not I. Old news. More M$ disappointment. Move on.:) I wouldn't take the old engine. I would take a new engine, or write a new one, to emulate the important parts of FL gameplay. Get the physics (i.e no 90 degree NPC turns:D) working properly. There's too much focus on graphics at the expense of gameplay. FL is completly different to EVE so no copying that either. Dunno. I like FL as it is really. You learn to live with the idiosyncrasies of the game really. Freelancer 2 - Qunitinius~Verginix - 09-19-2009 Xbox 360 version? No good. I'll stick to the computer on this one thanks.. Freelancer 2 - teschy - 09-19-2009 ' Wrote:The fact that it would only be for Xbox is disconcerting. Yeah well, they said Mass Effect will be for Xbox only, as well. But they changed their minds just before the release. Freelancer 2 - Canadianguy - 09-20-2009 ' Wrote:You're right. With enough time and labour we could theoretically create a Freelancer 2 using the Discovery mod. In my opinion, 7 would be the most important to do. A carrier that can't have a wing of fighters hidden inside is just a big-ass dreadnought.I agree, but it has been say hundreds of times its not doable due to many reasons. Freelancer 2 - dead_shot - 09-20-2009 Some if those ship concepts could still be used for Disco though It would be shame for all of them to go to waste.. Freelancer 2 - Belco - 09-20-2009 yeah i did like some of those ships, there's inspiration that could be drawn from them. Edit: and in regards to a previous thread, is that some asymmetrical ships i see there?:P i think on the whole, alot of what i could see there looked a bit like the X series Freelancer 2 - Corsair - 09-20-2009 'Choo kidding me? That looks sexy and sleek. I would love to play FL2. As long as there was a PC version for Discovery to expand on, I would definitely buy it. Planetary battles; Imagine Prague. So you get to your ship, to find a crapbunch of Rheinies there. Well, fight your way out. Watch out for the gravity. More intense capship battles; think freespace. Two gargantuan ships broadsiding one another, volleying hails of laser blasts, maybe a railgun, missile or beam cannon thrown in. Assault transports would dock with and commandeer ships. Nebulas. Pirates hiding in wait.. Then, poof! A Rapscallion pirate transports flies out of the cloud, ambushing the seemingly safe convoy. It would be frickin' epic. Freelancer 2 - Sprolf - 09-20-2009 Looks like an arcade bastardization of Freelancer. |