This Weeks Hypothetical Scenario - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: This Weeks Hypothetical Scenario (/showthread.php?tid=29193) Pages:
1
2
|
This Weeks Hypothetical Scenario - Fletcher - 11-02-2009 ' Wrote:would it be amazingly difficult to have different lvl NPC's in different systems?That makes a lot more sense, and it would give newbies a chance. If they're lawful, stick to capital system, if your unlawful, go towards the border. Makes sense. This Weeks Hypothetical Scenario - mwerte - 11-02-2009 I'm going to add 1 final comment. If I wanted to play against the game engine I'd play single player games or do guild instances in WoW. I'm here, because I like interacting with other players. The "Owie" NPCs in Gallia/Omicrons/Rheinland really really screw that up. This Weeks Hypothetical Scenario - Benjamin - 11-02-2009 I remember feeding a pirate with bots on my trader once so he could talk to me in Theta whilst being shot at by BHG npcs. A great success for roleplay, there. This Weeks Hypothetical Scenario - Blaze - 11-02-2009 My Idea make all NPCs as powerful as the Phantom NPCs . You will need Cruisers to kill those Phantom Sabres and I wont be surprised if you get killed by their 7nomad weapon loaded sabres This Weeks Hypothetical Scenario - Kazinsal - 11-02-2009 I'd be in for this. It's a good idea. If we have bomber patrols in front of important places like Manhattan and New Berlin and so forth we might be able to flip the bird at people *cough*Jarek*cough* who bring big nasty unlawful battleships into the heart of Sirius. |