TRADER ALERT: Its a trap crete>tripoli superconductors - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: TRADER ALERT: Its a trap crete>tripoli superconductors (/showthread.php?tid=30737) |
TRADER ALERT: Its a trap crete>tripoli superconductors - sovereign - 12-08-2009 I see it. Roughly 400 c/s. Then I look at the way back... a whopping 80ish c/s. It's also roughly a minute long, so you spend significant time selling commodities and buying the new ones- which means that 240 c/s figure is a lot closer to 200. 200 isn't terribly hard to get if you know where to look (no, I do not mean exploit routes... the one I'm running now is about an hour and a half long). It is by no means a Harris route, although it does net significant profit with virtually no risk... until the admins FLHook it down or remove Crete's ability to sell superconductors (there's no real routes that make use of it, so that wouldn't be a problem). Either case gives you only a couple of hours to trade at marginally better efficiency but a lot more annoyance. Have fun! TRADER ALERT: Its a trap crete>tripoli superconductors - silverleaf - 12-08-2009 I miss the old helgoland > the ring route... and it was completely in RP for me too... Discovered it too late, like on the DAY OF THE PATCH. Only could do it around 4 times. However, there are more profitable routes out there *chuckles about mining* TRADER ALERT: Its a trap crete>tripoli superconductors - Bobthemanofsteel - 12-08-2009 OHMAGOD SOMETHING THAT WAS CLEARLY A GLITCH.... IS! I mean seriously. If the Admins put something like that in, and it wasn't a joke in anyway, I'd wonder about the people running this mod and their ability to do so. But as it stands, I love my Admins, for I have not incurred their wrath in anyway. TRADER ALERT: Its a trap crete>tripoli superconductors - msgerbs - 12-08-2009 You guys realize that 200 c/s is miniscule right? TRADER ALERT: Its a trap crete>tripoli superconductors - Canadianguy - 12-08-2009 ' Wrote:You guys realize that 200 c/s is miniscule right?200cent/second/unit is the normal profit. Of course, if something take 5 slots, its 1000cent/second/unit. And stuff like that. If something is over 300c/s/u, it is prolly bugged. Edit: Just looked in FL companion, and appart from that route you said, everything is right. And still, they already fixed the bug with flhook. TRADER ALERT: Its a trap crete>tripoli superconductors - Elsdragon - 12-08-2009 Rember: Only Zoner guard can fly the 5k's, And Zoenr guard cannot dock on house bases. Unless they changed that. TRADER ALERT: Its a trap crete>tripoli superconductors - Bazza - 12-09-2009 Why are you looking up trade routes in FLcompanion anyway? You should find the best trade routes yourself by exploring your ship's ZOI, not creating your ships ZOI to fit the best trade route you can find.:nono: Each and every major trading group has their own "best" trade route that is on-par with all the others. TRADER ALERT: Its a trap crete>tripoli superconductors - reavengitair - 12-09-2009 Most of the good traderoutes are screwed - FLC sucks. Don't use it. Yes, I know you told me to use it so long ago, but this is why I didn't listen to you. (I is beyond.the.jumphole) TRADER ALERT: Its a trap crete>tripoli superconductors - Bolverk - 12-09-2009 Quote:Rember: Only Zoner guard can fly the 5k'sAgeira Technologies ID ALG Waste Disposal ID Border World Exports ID Bretonia Mining and Manufacturing ID Corsair ID Civilian ID Cryer Pharmaceutical ID Daumann Heavy Construction ID Deep Space Engineering ID Gas Miners Guild ID <...> Well, what I want to say, not only Zoner guard can fly the 5k's TRADER ALERT: Its a trap crete>tripoli superconductors - Divine - 12-09-2009 I haul Niobz ore. Good profitz. |