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What is the community vision for discovery? - Printable Version

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What is the community vision for discovery? - Turkish - 06-22-2010

If you're looking for things that could be changed, one would be the addition of having the story adjusted in cases where a signifigant change by the players has occured (for better or for worse, but ultimately giving the result of a positive play environment). I eralise this is a lot to ask however and often would not be easy nor simple for developers.

Coming with that would be supporting players making strides in advancing the quality of play, and the quality of the mod in general. Going with the flow when reasonable would be great. I have to get running but I'll post back with more if this is still on going when I return.


What is the community vision for discovery? - Donutman - 06-22-2010

First of all, masternerd, shaddup. Second of all, a mix of 1 and 2 would be ideal.


What is the community vision for discovery? - Tenacity - 06-22-2010

Quote:so? they clearly were the weaker faction.

The problem is this doesnt come from a lack of skill for the players involved. It can be chalked up to:
-Inactivity or sporadic activity
-Borked mod balance (face it, some factions have equipment and ships that just suck compared to their opponents)
-Population of the involved factions - isnt very fair when one side shows up with fourty ships and the other side has less than a dozen.

No faction should ever be removed from the mod entirely, that's my point. If you remove an entire faction, you've basically done it for one of the above three reasons, not because of circumstances that can be controlled and regulated.

Anyways, as usual, your comments seem to be nothing short of trolling without any real basis or evidence supporting your claims. I'd recommend thinking before you post, but that would probably cause you physical harm, so hows about not posting at all, hm?


What is the community vision for discovery? - Dragonslayer - 06-22-2010

Third of all, devs/igiss or who ever is gonna base their storywriting on what they experience happening ingame.

Hopefully.

If they dont, it doenst matter anyway.


What is the community vision for discovery? - masternerdguy - 06-22-2010

' Wrote:The problem is this doesnt come from a lack of skill for the players involved. It can be chalked up to:
-Inactivity or sporadic activity
-Borked mod balance (face it, some factions have equipment and ships that just suck compared to their opponents)
-Population of the involved factions - isnt very fair when one side shows up with fourty ships and the other side has less than a dozen.

No faction should ever be removed from the mod entirely, that's my point. If you remove an entire faction, you've basically done it for one of the above three reasons, not because of circumstances that can be controlled and regulated.

Anyways, as usual, your comments seem to be nothing short of trolling without any real basis or evidence supporting your claims. I'd recommend thinking before you post, but that would probably cause you physical harm, so hows about not posting at all, hm?

you seriously think i am trolling because i have a different opinion than you.
Anyhow, 2 of those reasons are good reasons why a faction should die (except the tech one of course that would need 2 be looked at).

Coming from EVE, I can say a very dynamic political landscape is fun and exciting and gives peeps a real reason to fight for their side.


What is the community vision for discovery? - pipsqueak - 06-22-2010

Idea two is not sustainable since we are not an mmo. We are limited to 200 players and any one hungry group can gather friends and wreak havok.

My vision is to rely heavily on idea 1 but with a little room for individuality.


What is the community vision for discovery? - BaconSoda - 06-22-2010

' Wrote:Third of all, devs/igiss or who ever is gonna base their storywriting on what they experience happening ingame.

Hopefully.

If they dont, it doenst matter anyway.

Here's the problem with this:

[color=#CC0000]
WE'RE NOT THE ONLY SERVER HERE


The story has to be written in a completely unbiased, neutral manner because who knows what is happening between the four or so active servers. Who is going to keep tabs on that? Which server is more important than another server? Why should some other server take precedence over this other server? There's a reason why ingame events have don't have an effect, and that's it. Who knows? The BAF on USA might just be too caught up with Corsairs and the KNF might always catch them off guard. Why should that be disregarded for what happens on our server?

EDIT: And I put that in big letters because it's kind of important and I've said it about 30 times.


What is the community vision for discovery? - masternerdguy - 06-22-2010

hmmm.

yeah the story presents an issue


What is the community vision for discovery? - sean24 - 06-22-2010

I like the idea of 2:

Maybe events could be dealt with on a case by case basis. Like for example depending on the size of the change- it being accepted or not.

What I mean is your changes could be submitted as an idea. And whether they get accepted or not is up to the devs.


What is the community vision for discovery? - Tenacity - 06-22-2010

Quote:Coming from EVE, I can say a very dynamic political landscape is fun and exciting and gives peeps a real reason to fight for their side.

There isnt a 200 player limit in EVE, nor are there extreme imbalances in the equipment available to each faction. In an MMO, you dont have to worry about never having enough players on your side. This isnt an MMO, and we cannot expect to play by the same rules.