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Another Command Idea! - /hostile - Printable Version

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Another Command Idea! - /hostile - hribek - 06-22-2010

That's not a big problem even now because of the infamous stackable bribes. Just stick around the Barrier Gate station for a bit. Or ask m45t3r n00bl3t f0r adv1c3.


Another Command Idea! - /hostile - Ceoran - 06-22-2010

' Wrote:Guard rep would become easy to get. [...]

How would it make it any easier than it is right now? faster maybe, but not easier


Another Command Idea! - /hostile - Zapp - 06-22-2010

*Double-bribe faction*

/hostile faction

*Make faction barely neutral; double-bribe again*

Oh look, guard rep is maxed.


But I think it's a good idea anyways.


Another Command Idea! - /hostile - Hidamari - 06-22-2010

yea. and make it free to use... there is no point in it costing money to make things hostile to your ship... no point at all


Another Command Idea! - /hostile - dodike - 06-22-2010

' Wrote:*Double-bribe faction*

/hostile faction

*Make faction barely neutral; double-bribe again*

Oh look, guard rep is maxed.
But I think it's a good idea anyways.

It would push people who make Guard IFF'd ships for money out of business.

I still approve however.


Another Command Idea! - /hostile - aerelm - 06-22-2010

I made a Vigilante Char before the ID Repninja... Spent around 20 hours shooting NPCs to get myself Hostile to all unlawful factions (And still couldn't get the clean result I wanted). Now I see if there was such a command back then, I could do it in 20 mins! (Although the Vigilante ID is repninja now, right?)

And maybe, make the effect of this command permanent (Just like FR5s) so it won't be abused for getting Guard Rep. So, if you type /hostile zoners, you'll stay hostile with them on that char... Much like Self-FR5ing.


Another Command Idea! - /hostile - Ceoran - 06-22-2010

' Wrote:*Double-bribe faction*

/hostile faction

*Make faction barely neutral; double-bribe again*

Oh look, guard rep is maxed.
But I think it's a good idea anyways.

And where's the difference to the current double-bribe, /droprep + fail missions, double-bribe? same amount of money, just faster. Make it cost some money for the saved time and there we go.


Another Command Idea! - /hostile - hribek - 06-23-2010

' Wrote:It would push people who make Guard IFF'd ships for money out of business.

I still approve however.

Yeah, I guess certain nublets would have to find an alternate source of income. :laugh:


Another Command Idea! - /hostile - FooFighter - 06-23-2010

' Wrote:Guard rep would become easy to get. Whether you think it's good or bad, it's a side effect that you should reckon with.

I don't see anything bad about that at all. The only thing Guard Rep does gameplay-wise is artificially prolonging getting a cap, which takes long enough anyways and doesn't keep the lolwuts away anyways.


Another Command Idea! - /hostile - Soul Reaper - 06-23-2010

' Wrote:*Double-bribe faction*

/hostile faction

*Make faction barely neutral; double-bribe again*

Oh look, guard rep is maxed.
But I think it's a good idea anyways.

eh..I thought they didnt give you bribes if you were too hostile with that faction..



oh, wait.

thats only if you try to get the bribe on their station...doh
(still, that would mean Zoner G getting protected from this /hostile abuse)


but, overall, iz a good idea