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Carriers and other capable ships in 4.86 - Printable Version

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Carriers and other capable ships in 4.86 - r3vange - 07-23-2011

[color=#FFFFFF]Indeed I just constantly imagine all those pesky re-engagers we all know having 1 to 10 options in the middle of the battle where to land restock and come back again totally destroying the fragile balance some battles have


Carriers and other capable ships in 4.86 - Luka - 07-23-2011

Could be balanced by some timer, maybe the more damaged/repaired/resupplied the ship, the more time it would take it to take off, just like jumpgates/jumpholes


Carriers and other capable ships in 4.86 - Vahir - 07-28-2011

I don't see how abusing this would qualify as being non rp.

Imagine you were in a real space battle, fighting alongside a carrier. If you take heavy damage, naturally you would want to land to repair and get more NB/SB. An enemy could counter this by simply destroying the carrier.


Carriers and other capable ships in 4.86 - Gytrash - 08-01-2011

Dock 20 of own transports in a Zoner carrier, Get to destination and drop em out one at a time. Barge trading without the hassle of a barge!

There abuse:P

Kidding, Kidding that would be a terrible idea, ultimate form of capship escorting though
I'm assuming that transports cannot dock with carriers/BSes and that there would be some sort of limit?

It would be a way to help out small time traders though, like a few people in dromedaries docking with a big brother BS and getting shown around like that.


Carriers and other capable ships in 4.86 - Dane Summers - 08-01-2011

Refill docked snubs out of the carriers own supply of bots\batts - own supply of consumables.

*shrug*


Carriers and other capable ships in 4.86 - Erasmas - 08-01-2011

' Wrote:Refill docked snubs out of the carriers own supply of bots\batts - own supply of consumables.

*shrug*

Indeed, that would be the right way. Maybe give the carriers some extra b/b since they'll likely use part of them for their own defense.