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Cloaking/decloaking effects? - Printable Version

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RE: Cloaking/decloaking effects? - belarusich - 04-23-2013

(04-23-2013, 02:14 AM)BLACKWIDOW Wrote:
(04-17-2013, 04:53 AM)aerelm Wrote: The main issue is the Osiris effect being too small for other battleships. The effect does not adjust to the ship size or shape, so on larger ships like the Rheinland battleship, you won't see much of the effect as most of it will be inside the ship model.

Also, general rule of thumb regarding the client-side changes and anticheat: Don't touch any .ini files, as the majority of them are watched by the anticheat and since even if 1 line is watched, any alteration in the file will cause a trigger and either a kick or autoban, it's usually not a good idea.

If you really want to give it a shot, though, you can try finding the actual effect files for Marduk cloaking and replace it with Osiris cloaking files. I'm not sure if that'll work, but having tried it on guns and engines and somesuch before, there's a good chance that it does. (Note that even this option might trigger the anticheat, so you'd better try it on a local server with the latest version of the FLhook with disco plugins before going on GC with it)


Actually your wrong, changing the INIs coding that dictates special effects has no bearing on anticheat as I have done it before without problem.

So I can change the Cloak Effect to desired one, I can change the colour of engine flames like the Bret BS I have has a Kusari BS Flame and it looks great such changes do not effect anti cheat as they are not interfering with game mechanics if I tried the change the lines that dictate cruise charging time then that would trigger anticheat.

Engine Equip ini has lines that dictate which flame colour you have aswell as physical things like cruise charge time etc.

Since just changing the Engine Colour Line will not trigger anticheat but changing the cruise charging time line will and both lines are in the same INI indicates to me that anti cheat scans all INIs for cheats and it has a list of lines per ini which it is looking for changes within to be counted as a cheat.

There are some complete inis that cannot be changed in any way without it being counted as a cheat, as all lines within that ini are put on the anti cheat list for e.g. Shiparch.ini cannot be changed at all.

However any special effect you make is only seen client side other players will see the effects they have programmed in.

Unfortinately, some people can do "visual" changes for cheating


I am about that you shouldnt change files for "visual" effects, admins can treat it as cheating, so better to ask them



UPD: Changing effect in weapons_equip really works, so... looks cool at my liberty dread


RE: Cloaking/decloaking effects? - Dead Reckoning - 04-23-2013

Good to know.

I'm aware it will only show client-side, and that's for the best. It's just a personal aesthetic for me. The Osiris cloaking effect has a pretty small footprint and doesn't stand out when you enter the field. The Nomad BS effect definitely announces your arrival, so that'd be an unfair advantage if it showed to others.

I'll go ahead and give it a shot when I get back in town. Looking forward to it.