The future of mining? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: The future of mining? (/showthread.php?tid=55945) |
The future of mining? - Daedric - 03-02-2011 ' Wrote:Look at the GMG? What do you want us to look at? They are basically a dead faction the last time I looked at their activity. Not to mention the GMG can't be compared to the likes of the IMG, GMS, Kruger, BMM, and DSE. They are merely corporations. The GMG is something akin to a mini nation. The GMG defeated a house navy, none of the others could even approach that. The future of mining? - Jack_Henderson - 03-02-2011 I start to believe some people have no real clue of how important mining is for gameplay interactions. What they see is the silent miner shooting rocks, cursing at the pirate, getting a sanction and all that kindergarden stuff. Let me tell you: > There is fabulous mining roleplay that has nothing to do with "I need money for my Cap, powermine!!!". > There is diplomacy and political interaction linked directly to mining activity (Molly-IMG, D6 trades creating hours of roleplay interaction and made the completely unused Arranmore field a playground) > Without mining there is no minefield-piracy. Ask the Molly players what they will do now. > Without mining there is no hauling. And I am not talking about the minimal interaction of "5k/u", but real roleplay. Because it exists. Ask the people who do this every day. > Without mining related hauling, there will be less "stable" targets for pirates to threaten. The fixed miners were a great point of focus for action. Not all positive, but not all negative either. > You take away the reason of existence of many mining factions by turning off what we are there for. You render them unlogical constructs that will have to switch to... yeah... what? Pewpew... the BEST (*sarcasm!!!*) and last problematic (*sarcasm!!!*) part of the game. I am thoroughly disappointed. And I'd suggest you get your point of view adjusted to the real gameplay and not only judge an important part of the game by the number of complaints you get. Because there is good mining roleplay, there are positive factors in it and I guess you don't see them because if you did, you would have never just turned it off. Jack The future of mining? - Vladimir - 03-02-2011 Another thing. I usually just edit my post, but with so many people posting... Well, i like it when i haul the ore. If i lose it, i lose much. That makes me actually interested. When it's trading, it's just "Duh, a pirate. Well, let's rp a bit, even if i blow up, i don't care". Now, with ore, it's much more real. Convoys, escorts? That's right! When the cargo means nothing, however... Well, what i say is this. BUFF CARGO PRICES! For traders, too. The future of mining? - Ain.Graffias - 03-02-2011 ' Wrote:I start to believe some people have no real clue of how important mining is for gameplay interactions. I agree with you. There is actually some good RP in mining. the thing is that you can see it only in local chat. And in system chat you can see only "2milRdai" and "nou" Keeper visited me on his Wild GB once in Tau-23 while i was mining. We had a very sweet RP. Please do not take it from us. The future of mining? - Ivan - 03-02-2011 Turn it on, it's very important piece of RP for some factions and chance for survival of others. The future of mining? - DarthBindo - 03-02-2011 Mining is vital to the viability of most player hubs. Once you take out mining, tis all new york, all the time. So seriously, bring it back. NAO. AND THEN ADD MORE MINING SPOTS, AND MORE MINING FACTIONS, AND MORE MINING SHIPS. The future of mining? - alphadog - 03-02-2011 Even the Helium field in Pennsylvania is off. No need to punish our new people for the chaos in Dublin/T23/wherever right? The future of mining? - ProwlerPC - 03-02-2011 For me it's one of those "I want to wait and see" kinda moments. I'll admit that I flat out never bothered to do any mining whatsoever during this mining mod. Weird too because I used to mine Diamonds the hard way when everyone was doing the Diamond/Niobium run the easy way. Can't say I had any reason to stop mining when it became profitable, I was already dwindling my interest on shooting rocks by the time it came. Still this will bring trading back to the forefront, even if temporary. GMG| chat also is coming back to life as the miners/pirates are beginning to wake out of their trance. I want to see how this turns out. The future of mining? - [Cerberus] Illusive Man - 03-02-2011 Actually, i never understood why Raw/Ore minerals were more valuable than their refined version. And to resume this in a couple of words; We need a buff to the already existing trading routes, and we need more mining places, people suffer from lolstraufobia if they are restrained in the same space, over and over again. New people will meet new people who breaks the rules, and they will keep them as an example for the server. We need to mix the flux of players in different mining places. Mining places like in Okinawa, or Dresden, or even the possibility of a remote mining place deep within a dangerous system. My two cents. The future of mining? - SpaceTime - 03-02-2011 ' Wrote:Due to constant complaints about the player behaviour problems that mining causes, I've turned it off. I have a question. You (and I am refering to all the high ranked people in GC) didn't notice anything bad all this time? The turn off happened only because some people complained? |