The Colonial Republic Feedback Thread - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +----- Forum: Faction Review and Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=135) +------ Forum: Archived Feedback Threads (https://discoverygc.com/forums/forumdisplay.php?fid=484) +------ Thread: The Colonial Republic Feedback Thread (/showthread.php?tid=15518) |
The Colonial Republic Feedback Thread - mwerte - 02-14-2010 ' Wrote:I'd also say he was wrong because he acted a bit boastfully and treated an ally like an insignificant little group he can push around and dominate easily.One little point to nit pick. Seeing above, when you're in Kusari, you are one insignificant little group. The Emperor's word is Law. Refusing to follow it, is the same as flipping the bird at the emperor, there will be lots of consequences. Also, are CR ships now red to the Kusari NPCs? They probably should be. And think of Ame as a 'court jester'. Not really fit for anything, but if you respond to her childish insults, you show your true nature. The Colonial Republic Feedback Thread - Zelot - 02-14-2010 ' Wrote:--Basically trader should be one gate lane away of the place where you are clearing the "threat". Or with the fighters.-- And we come to the crux of the problem, the CR want to go anywhere then think they need to in Kusari and kill anyone they think they need to in kusari to protect their future transports. I understand that desire, but unfortunately, thats just not the way things work in Kusari. The rest will play out in RP hopefully. The Colonial Republic Feedback Thread - swift - 02-14-2010 ' Wrote:I'm sorry, but isn't the CR the Colonial Republic? Meaning that if a leader's decisions aren't generally liked, wouldn't he would be voted out of office next term? So if all the leadership other than the President have an idea about something then it carries a lot of weight. Not to bring the topic back to this point because it has gone elsewhere, but I was away so I feel the need to reply to this and the previous post addressed to me. About the first thing, yes, of course he's the head honcho and his word's law, and everyone will listen because it's the system that works and keeps us up top. Of course it's not an autocracy, because no leader in our history has gone against the wishes of everyone, but in this particular case, although I oppose the decision somewhat, I still am not utterly against it 'cause both possible choices make sense and it really depends on who makes the call. This leads me to pipboy's post. Yes, it's a republic and, yes, he probably would be. That is, for example, why both my prime minister and Panzer's former president character were removed from office (The whole Outcast neutrality affair from a while ago). And yes, sure, that's why there's a Quorum. The President's the biggest authority, but not the only authority. In case the Quorum would wish to do so in majority, they can block his decision, but that kind of thing is really reserved for special occasions and it's not exercised too often because it'd hinder the President's ability to achieve long term plans, because sometimes temporary sacrifices are needed to achieve an ultimate goal. If we'd block each any every decision he makes, it'd lead to an utterly slow mechanism. Was he, however, I don't know..., deciding to make peace with the Outcasts and issue them reparations in credits, or try and go to war with, say, Liberty, he'd be immediately voted down by the Quorum, if not overthrown by the public. It's all a matter of trust and the gravity of decisions really. This was both an in-RP and OORP explanation of some of our workings, in case you were interested. It's more complicated than this, though, but it'd take a lot of forum space for me to explain everything properly. With the upper part of the post in mind, this particular decision is not one of such a negative impact on the Republic as to warrant anger from the people or too many negative reactions from the Quorum. Some of them might resent it, seeing as it's losing an ally, but you also have to take the emotional aspect into account. Kusari feels insulted and the Republic feels insulted. From the same reason why the people of Kusari wouldn't oppose the Emperor's decision too much, that is, because of their pride and their trust, the people of the Colonial Republic would, though some disliking, stand behind its leadership. ' Wrote:One little point to nit pick. Seeing above, when you're in Kusari, you are one insignificant little group. The Emperor's word is Law. Refusing to follow it, is the same as flipping the bird at the emperor, there will be lots of consequences. Yes, I know, but I was not referring to the consequences, but to the Emperor's demeanor. Few nations will tolerate larger nations treating them like something they've scraped off the bottom of their shoe. And, seeing how the principles and opinions of the Colonial people stand, they're not ones to bow down to a superior force and suffer indignities. The Colonial Republic Feedback Thread - Zelot - 02-14-2010 ' Wrote:Now, I wasn't there so I may not have all of the information... And you sir, have not read one letter of anything anyone on the Kusari side has said. The Colonial Republic Feedback Thread - Politus - 02-14-2010 What a cop out. Why not respond? If I haven't read anything, then respond. Should be easy, right? The Colonial Republic Feedback Thread - Kaze Dagon - 02-14-2010 ' Wrote:And we come to the crux of the problem, the CR want to go anywhere then think they need to in Kusari and kill anyone they think they need to in kusari to protect their future transports. I understand that desire, but unfortunately, thats just not the way things work in Kusari. The rest will play out in RP hopefully. I believe Politus answered you very well. And it wasn't 'future' convoys. It was convoys. Please, i offer my response time now to Politus Aquila, a even lower Lieutenant, but with more time to speak to you. Please refer to my InRP report to the emperor to clear of any further doubts: (CRP44-S00) And my skype is kaze.dagon. Any more questions or rebuttals will be answered there. *Kaze kisses the guy next to her* Love, Kaze. The Colonial Republic Feedback Thread - Akura - 02-14-2010 The whole thing is a bad idea. The Colonials refusing to say sorry for their mistake and therefor being set to hostile for Kusari? Bad leadership I'd say, good leadership is knowing when to say sorry. My opinion though. The Colonial Republic Feedback Thread - ProwlerPC - 02-14-2010 Well where I see an issue arising is here: Colonial Remnant ID From Discovery Wiki Jump to: navigation, search Pilot carrying this ID is a member of the Colonial Remnant, who : ■Can trade and escort traders ■Can hunt pirates and terrorists within Bretonia, the Tau and Omega systems, or within systems where IMG has a base, or in self-defense, or to protect another trader. ■Can demand contraband and allied pilots only within the Omegas and Taus, and destroy ships if they refuse to comply ■Cannot ally with any unlawfuls except the Corsairs ■Cannot participate in any unlawful actions except against BMM in Omegas and Taus only or in persuit of current war declerations as outlined in ongoing roleplay. ■Cannot fulfill bounty contracts ■Cannot use any ships except IMG ships Allowed ships: Fighters, Freighters, Transports, Prison Liner, Gunboats, Cruisers, Battleships Flying into Kusari to clear out the unlawfuls with no trasport to escort is called hunting for pirates and terrorists. Where in New Tokyo is there an IMG base? It's a thinly veiled masquerade to think that combat ships of any class moving 2-3 systems ahead to clear out pirates is in fact an escorting mission if there aren't even any of your transports about. It's called pirate/terrorist hunting, no sugar coating is gonna deflect that, no Ame-Chan finger pointing is gonna dodge that particular detail. A slip up was long in the process before Ame-Chan's odd RP came into play. The Colonial Republic Feedback Thread - Akura - 02-14-2010 ' Wrote:Flying into Kusari to clear out the unlawfuls with no trasport to escort is called hunting for pirates and terrorists. Where in New Tokyo is there an IMG base? It's a thinly veiled masquerade to think that combat ships of any class moving 2-3 systems ahead to clear out pirates is in fact an escorting mission if there aren't even any of your transports about. It's called pirate/terrorist hunting, no sugar coating is gonna deflect that, no Ame-Chan finger pointing is gonna dodge that particular detail. A slip up was long in the process before Ame-Chan's odd RP came into play. Exactly, the CR were at fault to begin with. We had killed the OC before they even entered the system, they stayed around to cause trouble. The Colonial Republic Feedback Thread - Politus - 02-14-2010 ' Wrote:Well where I see an issue arising is here: Finally, a DECENT argument. Anyway... I'd say it's merely proactive defense. We were about to send our ships through, so to protect them, we cleared everything out first. Hunting for pirates and terrorists is when you do it just to hunt them. We were doing it to clear ahead for our convoy, which was about to go through. It makes perfect military and economic sense. |