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RE: Zoners - Thyrzul - 06-10-2013

(06-10-2013, 04:22 AM)n00bl3t Wrote: I swear I protected myself against the anti-farming police.

And yes, I do see it as self-defence. They shot at me first. They are not lives for my character, they are remains. Remains that are worth credits if I sell them, and worth a loss of my time if I do not. (Time which could have been spent making profit.)

Either way, since there is now a farming registry for more than 10, it would be wise to apply there.

You speak about self defense, yet you consider your loss of time as loss of profit instead of effort put into staying alive. You are either contradicting yourself or there is something wrong with your priorities.

@Anaximander
I thought we were discussing this already in the other thread. How many times did you got blown up, hm? Once? Twice? Do you know what I did when got blown up the second time by the same base at the same jumphole? Contacted the local authorities about it. And frankly, it wasn't near as hard as you imply it would be.



RE: Zoners - Anaximander - 06-10-2013

I got blown up once, contacted TAZ and got paid an eight-digit compensation so my character got his ass covered Smile

It wasn't difficult, no, but that doesn't change the fact that if any of the lore stuff about the Tau's, Outcasts and TAZ is true, that base is an atrocity on the "realism" of the roleplay - it simply would not stand that a tiny group of religious autonomous Zoners should block of the Cardamine trade for the Maltese Empire. It is as non-sensical as the ZA warring The Order.

So it is not about it being "difficult" to approach TAZ and get clearance; it is about that base being an eyesore for people that share the same view as me as what the Tau's, Outcasts and TAZ's are about and capable of.

The other base is equally problematic because it's raison d'être solely stems from a bug in 4.86.

EDIT: I'm discussing this in a lot of threads Big Grin I made it my mission to combat any post made using the forced communication regarding those specific bases as examples of how "people don't care for RP", because it simply isn't true.


RE: Zoners - Eduard - 06-10-2013

(06-10-2013, 12:40 PM)Anaximander Wrote: I got blown up once, contacted TAZ and got paid an eight-digit compensation so my character got his ass covered Smile

It wasn't difficult, no, but that doesn't change the fact that if any of the lore stuff about the Tau's, Outcasts and TAZ is true, that base is an atrocity on the "realism" of the roleplay - it simply would not stand that a tiny group of religious autonomous Zoners should block of the Cardamine trade for the Maltese Empire. It is as non-sensical as the ZA warring The Order.

So it is not about it being "difficult" to approach TAZ and get clearance; it is about that base being an eyesore for people that share the same view as me as what the Tau's, Outcasts and TAZ's are about and capable of.

The other base is equally problematic because it's raison d'être solely stems from a bug in 4.86.

EDIT: I'm discussing this in a lot of threads Big Grin I made it my mission to combat any post made using the forced communication regarding those specific bases as examples of how "people don't care for RP", because it simply isn't true.

TAZ are not to be blamed about the measures they take in Baffin. The People who abused the system are to be blamed for making TAZ take such decisions.

As far as I know, pirates and other hostile ships used Baffin as a vantage point to stage piracy acts against everyone including allies and business partners of TAZ and maybe even TAZ itself ( a good example are the two OC corvo ships )

This of course brought lots of complications to TAZ diplomacy since it happened in their home system and they were needed to take measures and security.

It may be an eyesore, but a zoner should do everything not to jump on either the white side or dark side and stay on the gray side of things.


RE: Zoners - Thyrzul - 06-10-2013

(06-10-2013, 12:40 PM)Anaximander Wrote: it simply would not stand that a tiny group of religious autonomous Zoners should block of the Cardamine trade for the Maltese Empire.

Might not have read what I wrote about it earlier on the other thread, so I will write it here again. Malaclypse Freeport is a joint project of the TAZ, the Colonial Remnant and the Council. It's not just a "tiny group of religious autonomus Zoners". And it's not blocking the Cardamine trade.

(06-10-2013, 12:40 PM)Anaximander Wrote: So it is not about it being "difficult" to approach TAZ and get clearance; it is about that base being an eyesore for people that share the same view as me as what the Tau's, Outcasts and TAZ's are about and capable of.

See above.

(06-10-2013, 12:40 PM)Anaximander Wrote: The other base is equally problematic because it's raison d'être solely stems from a bug in 4.86.

That's not true, been explained in the other tread as well. If you would pay a little attention to what I write... that would be great.



RE: Zoners - n00bl3t - 06-10-2013

(06-10-2013, 12:22 PM)Thyrzul Wrote:
(06-10-2013, 04:22 AM)n00bl3t Wrote: I swear I protected myself against the anti-farming police.

And yes, I do see it as self-defence. They shot at me first. They are not lives for my character, they are remains. Remains that are worth credits if I sell them, and worth a loss of my time if I do not. (Time which could have been spent making profit.)

Either way, since there is now a farming registry for more than 10, it would be wise to apply there.

[align=justify][color=#FFFFFF]You speak about self defense, yet you consider your loss of time as loss of profit instead of effort put into staying alive. You are either contradicting yourself or there is something wrong with your priorities.

Are they mutually exclusive solely because you believe so?

Is my character now allowed to feel that he has earned a reward after fighting so hard to stay alive?

You seem to see things in such black and white terms, is that why you don't understand Zoners?


RE: Zoners - Thyrzul - 06-10-2013

(06-10-2013, 02:08 PM)n00bl3t Wrote: Is my character now allowed to feel that he has earned a reward after fighting so hard to stay alive?

Isn't your life a reward already?


RE: Zoners - Omicron - 06-10-2013

Omicrons for dummies

Order - bit more altruistic than rest

paranoid, isolationist (when it comes to their very homeworlds), applies morals and bit of philosophy to the research - are we going to turn into what we fight? Is X worth it? Recent loss of Toledo had serious impact on Order's methods through resorting to more and more extremist solutions to hold their ground.

Intends to nuke Core, abolish Nomad-Outcast link, cut access to dangerous alien artifacts/technology as in their eyes they are highest authority in xeno-science, holding moral high ground. Will co-operate to promote development of domestically applied technologies - look Zoner & Order gunboats or Phoenix building jumpdrives to increase both fleets mobility.

Core - bad guy with good PR.

paranoid, expansionist, intended for profit. Their R&D have no boundaries and final aim is to control everything. They are on generally better standings with the houses which supply them with recruits - prisoners.

Intends to remove all opposition, steal tech from Order and Nomads. Put entire population under their boot on the longterm. In their ideal world, Core aims to form heavily spied on society in the house they want to build. Should they aquire power to threaten the houses - expand into entire Sirius.

Zoners - zonerzonerzoner

escapes houses, settles in middle of nowhere which appears to house huge contingency of Nomads. Allies with Order - Zoners provide what Order needs, Order acts as anti-Nomad shepherd. This gets them into uncomfortable situation with Core but here comes Zoner diplomacy.

Intends to: survive, profit. They are supposed to keep "neutral" to both but secretly aid Order as Core supremacy will end all of their operations in Omicrons as more or less free people as they know it.



Should Order achieve all of its targets, likely scenario would be Order of Cincunatuss style movement to gain direct control of governments. Reason is that after Nomad threat is gone, last remaining enemy of mankind would be itself. Would it be good or bad for general population it would had to be seen.


RE: Zoners - n00bl3t - 06-10-2013

(06-10-2013, 02:24 PM)Thyrzul Wrote:
(06-10-2013, 02:08 PM)n00bl3t Wrote: Is my character now allowed to feel that he has earned a reward after fighting so hard to stay alive?

Isn't your life a reward already?

I think the point I'm making is that it depends on the character.

For someone like Tobias Parkes, his life might be enough. For someone like Mike Rotch, maybe not so. (Two of my Zoner characters with different viewpoints.)


RE: Zoners - Thyrzul - 06-10-2013

Indeed it can depend on character. But as Zoners, I think neither have the power to question the authority of the Order regarding nomad materials, right?


RE: Zoners - rainth345 - 06-10-2013

(06-10-2013, 11:46 AM)Anaximander Wrote: You desperately want people to talk to you on the forum, so you create a gate-keeping base to guard a ship people are coming to pick up, knowing full well that it is a bug that the ship is only sold in your shop. You state that that is RP, but to me, if I wanted to pick up an Aquilon on a Zoner character, it would frustrate my sense of RP that I had to ask TAZ for permission for a Zoner ship.

I don't see how asking for permission "to dock and buy" an Aquillon from Pueblo Bonito frustrates RP....

In fact, doesn't it generate RP because there is a conversation between two parties? The reason we built Ravenhurst Watch was to stop lolwhuts from buying a Zoner capital ship... and then for some reason... decides to use it for "frowned" upon deeds...

Ex. The Two Outcast Corvo Cruisers....

Time and again we've seen Zoner ships used for piracy, aggression, and the such. And if you may have not noticed... we lifted the blockade a few week earlier...

Even so... your problems of "acquiring" the ship you want will be over when .87 comes.... the buying point will now be moved to O-74. So there's something to rejoice about....


(06-10-2013, 11:46 AM)Anaximander Wrote: (that you are situated along a vital trade route, and if you unsettle trade in the least you can expect the bigger guys on the block to crush you - not much difference between ZA and TAZ in this instance, really. Better English skills, nicer formatting and more skype friends, but the same self-sufficient approach, it seems).

Never have we intended to disrupt the "smugglers" passing through our system... in fact we allow them free passage with no fee whatsoever....

Even though we frown upon them... we don't try to stop them. ~Yes we frown upon them... especially Doc... since he is trying to cure Cardamine in-RP

And please... unlike the ZA... we TAZ find, disseminate, and squeeze out EVERY POSSIBLE WAY to solve a situation DIPLOMATICALLY.

And that means without the use of force.

Note: We are not responsible if Eris decides to bring her wrath upon you... we can only pray to Her Most Holy Lowness that she eases her judgement upon you. Thank you and have a nice day.