RE: Bastilled ships - Oorn - 07-31-2013
(07-31-2013, 10:10 AM)sindroms Wrote: Was contacted by one of the [AI] chaps yesterday and had a bit of a convo with him. This is pretty much what I would like to post about the BA more or less.
Code: [2013.07.30. 21:33:53] hasslhoff: What's wrong with you trolls?
[2013.07.30. 21:34:09] *** Spazzy (Sindroms) has shared contact details with hasslhoff. ***
[2013.07.30. 22:46:20] hasslhoff: (facepalm)
[2013.07.30. 23:07:39] Spazzy (Sindroms): What?
[2013.07.30. 23:08:10] hasslhoff: your group is so stupid
[2013.07.30. 23:08:27] Spazzy (Sindroms): Okay?
[2013.07.30. 23:08:53] hasslhoff: why da hell are you doing that ooRP *****?
[2013.07.30. 23:09:02] Spazzy (Sindroms): What OORP *****?
[2013.07.30. 23:11:21] hasslhoff: about the bass hunters
[2013.07.30. 23:11:40] Spazzy (Sindroms): Which aspect about a group of players killing bases is OORP exactly?
[2013.07.30. 23:11:51] Spazzy (Sindroms): Or did you think that bases are untouchable?
[2013.07.30. 23:12:17] hasslhoff: nope
[2013.07.30. 23:12:26] Spazzy (Sindroms): Well then, where do you see the OORP bit?
[2013.07.30. 23:12:34 | Edited 23:12:53] hasslhoff: but there still should be a RP reason to shoot one
[2013.07.30. 23:13:18] Spazzy (Sindroms): Yes, there is a reason. Just like you make a pirate character for oorp reasons, you attack bases in oorp reasons. You just need the RP JUSTIFICATION to RP one. Everything else is completely dependent on the player's innitiatives, not the character.
[2013.07.30. 23:13:42] Spazzy (Sindroms): We attacked liberty bases on LR ships.
[2013.07.30. 23:13:47] Spazzy (Sindroms): We attacked outcast bases on Corsairs.
[2013.07.30. 23:13:55] Spazzy (Sindroms): We attack kusari ships on Blood Dragons.
[2013.07.30. 23:13:59] Spazzy (Sindroms): Bases rather.
[2013.07.30. 23:14:06] Spazzy (Sindroms): So where is the OORP aspect?
[2013.07.30. 23:14:17] hasslhoff: seriously?
[2013.07.30. 23:14:35] Spazzy (Sindroms): Okay, do you have a pirate or a lawful character?
[2013.07.30. 23:14:48] Spazzy (Sindroms): I am going to just make an example.
[2013.07.30. 23:14:56] hasslhoff: nope
[2013.07.30. 23:15:05] hasslhoff: i just have AI's
[2013.07.30. 23:15:16] Spazzy (Sindroms): Okay, which factions are hostile to AIs?
[2013.07.30. 23:15:31] Spazzy (Sindroms): For the sake of the example.
[2013.07.30. 23:15:39] hasslhoff: GMG was
[2013.07.30. 23:16:02] Spazzy (Sindroms): Okay, so if you see a GMG on your AI. Is it not OORP innitiative to attack it?
[2013.07.30. 23:16:13] Spazzy (Sindroms): You have an RP justification to attack a GMG.
[2013.07.30. 23:16:20] Spazzy (Sindroms): But it is YOU who makes the decision to do that.
[2013.07.30. 23:16:23] Spazzy (Sindroms): Aka, OORP decision.
[2013.07.30. 23:16:40] hasslhoff: sure but you haven't done so at all while attacking bases
[2013.07.30. 23:16:49] hasslhoff: best example is ours
[2013.07.30. 23:17:21] Spazzy (Sindroms): (wait) I attacked yours, because an [AI] tagged player cruiser attacked my legate, while I was trying to buy guns, because my guard rep wasn't good enough to buy them from the corsair guard system.
[2013.07.30. 23:17:36] Spazzy (Sindroms): So I rounded up a few friends and shot your base.
[2013.07.30. 23:17:44] Spazzy (Sindroms): We killed it, never attacked the AI again.
[2013.07.30. 23:18:05] Spazzy (Sindroms): My character got attacked by an AI. There is your RP reason.
[2013.07.30. 23:18:12] Spazzy (Sindroms): It was an OORP decision, however, to attack your base.
[2013.07.30. 23:20:07] hasslhoff: both times?
[2013.07.30. 23:20:12] Spazzy (Sindroms): Both?
[2013.07.30. 23:20:28] Spazzy (Sindroms): I personally shot the one, which was next to the planet.
[2013.07.30. 23:20:30] Spazzy (Sindroms): The core 1 one
[2013.07.30. 23:21:00] hasslhoff: as i remember both bases were destroyed by you guys
[2013.07.30. 23:21:47] Spazzy (Sindroms): http://i.imgur.com/U3cdcNb.jpg
[2013.07.30. 23:21:52] Spazzy (Sindroms): This is the one I shot
[2013.07.30. 23:22:04] Spazzy (Sindroms): Was this the first or the second base?
[2013.07.30. 23:23:00] hasslhoff: second
[2013.07.30. 23:23:12] Spazzy (Sindroms): Then I have no idea what happened with the first or why it was *****
[2013.07.30. 23:23:16] hasslhoff: the first was Consensus Command Unit
[2013.07.30. 23:23:17] Spazzy (Sindroms): I did not CREATE the bass hunters
[2013.07.30. 23:23:25] Spazzy (Sindroms): I joined them, and then they were nameless
[2013.07.30. 23:23:34] Spazzy (Sindroms): I sort of took over, actually (rofl)
[2013.07.30. 23:23:41] hasslhoff: and you guys were also the one shot it
[2013.07.30. 23:23:44] Spazzy (Sindroms): I did create the name (wait)
[2013.07.30. 23:23:58] Spazzy (Sindroms): Well, I wasn't there at the time, so I do not know about the first one
[2013.07.30. 23:25:51] hasslhoff: well what is so funny about base raging?
[2013.07.30. 23:26:03] hasslhoff: and disturbing the community?
[2013.07.30. 23:26:33] Spazzy (Sindroms): Because the moment bases were implemented, they were supposed to be a group effort.
[2013.07.30. 23:26:43] Spazzy (Sindroms): Maybe one in 20 bases actually has a group behind it.
[2013.07.30. 23:26:59] Spazzy (Sindroms): Just like there were pirates targeting jump traders, we target any base that runs out of stuff.
[2013.07.30. 23:27:09] Spazzy (Sindroms): If you have a group, you can defend it
[2013.07.30. 23:27:18] Spazzy (Sindroms): If you do not, then you are not supposed to have one in the first place.
[2013.07.30. 23:29:32] Spazzy (Sindroms): It is the same as people making pirate groups to attack convoys. Or mining operations.
[2013.07.30. 23:29:52] Spazzy (Sindroms): It is an imbalanced addition to the mod and we balance it by giving some danger to base building.
[2013.07.30. 23:29:56] Spazzy (Sindroms): Otherwise they sort of just...sit there.
[2013.07.30. 23:31:52] Spazzy (Sindroms): Thing is, most people in the BH are just a bunch of peeps, who just fly with each other. Nobody really organizes the base raids, otherwise you'd think we have caps all over the place.
[2013.07.30. 23:32:17] Spazzy (Sindroms): It is sort of more along the lines of ''hey, there is a base dying over there, who wants to help give it a push?''
[2013.07.30. 23:33:03] Spazzy (Sindroms): Thing is, people are butthurt that days of effort die and such, but if you are so careless to actually allow your core 4 beauty to start dying, you might as well deserve it.
[2013.07.30. 23:33:13] hasslhoff: so why don't you do it with nomad chars?
[2013.07.30. 23:33:25] hasslhoff: inRP in makes quite more sense
[2013.07.30. 23:33:30] Spazzy (Sindroms): Not really.
[2013.07.30. 23:33:34] Spazzy (Sindroms): ZOI is small
[2013.07.30. 23:33:43] Spazzy (Sindroms): For the non-Kahara nomads, I mean.
[2013.07.30. 23:34:12] Spazzy (Sindroms): And not to mention sneaking a base attack in a populated place such as Liberty, for example, is thrilling by itself.
[2013.07.30. 23:34:35] Spazzy (Sindroms): So if it is a lawful base, we use unlawful ships, if it is an unlawful, we use unlawfuls.
[2013.07.30. 23:34:50] Spazzy (Sindroms): The fun bit is fending off the attackers, tbh.
[2013.07.30. 23:35:13] Spazzy (Sindroms): If the base dies, okay, so it dies. If a whole swatforce of defenders come, that turns into a small mini-event by itself :D
[2013.07.30. 23:35:22] Spazzy (Sindroms): It is fun (wait)
[2013.07.30. 23:35:34] hasslhoff: well what do you miss is the point that you allways attack organized
[2013.07.30. 23:35:52] Spazzy (Sindroms): Eh, not really.
[2013.07.30. 23:35:55] hasslhoff: you do not offer this to the groups you attack
[2013.07.30. 23:36:01] Spazzy (Sindroms): People remember only the bases the bass hunters killed
[2013.07.30. 23:36:12] Spazzy (Sindroms): Nobody dares to mention the times when we get bomberraped to bits :D
[2013.07.30. 23:36:18] Spazzy (Sindroms): Like the assault on the pheonix freeport
[2013.07.30. 23:36:24] Spazzy (Sindroms): That was just brutal
[2013.07.30. 23:36:36] Spazzy (Sindroms): It was 4 legates versus
[2013.07.30. 23:36:45] hasslhoff: [otrdiena, 2013. gada 30. jūlijā 23:27] Spazzy (Sindroms):
<<< If you have a group, you can defend it
If you do not, then you are not supposed to have one in the first place.cause i can agree on this point
[2013.07.30. 23:36:51] Spazzy (Sindroms): 4 AIs, 5 zoners, 1 OC dread, 4 FLs, two orders
[2013.07.30. 23:37:15] hasslhoff: sure cause you guys made some other guys quite angry
[2013.07.30. 23:37:23] Spazzy (Sindroms): I never said it was a bad thing.
[2013.07.30. 23:37:27] Spazzy (Sindroms): That was fun as hell
[2013.07.30. 23:37:46] Spazzy (Sindroms): And I am pretty sure ''surviving a Bass hunter Siege'' is something to brag around right now, I don't know.
[2013.07.30. 23:37:53] Spazzy (Sindroms): I owned a core 4 base myself
[2013.07.30. 23:37:59] Spazzy (Sindroms): Wallace Production Facility
[2013.07.30. 23:38:08] hasslhoff: never heard about it
[2013.07.30. 23:38:09] Spazzy (Sindroms): I kept it alive by myself, no problem
[2013.07.30. 23:38:19] Spazzy (Sindroms): It was a base next to Leeds Jumpgate in New London
[2013.07.30. 23:38:23] Spazzy (Sindroms): eh, not leeds
[2013.07.30. 23:38:24] Spazzy (Sindroms): Dublin
[2013.07.30. 23:38:31] Spazzy (Sindroms): anyway, I kept it alive by myself, no problem
[2013.07.30. 23:38:40] Spazzy (Sindroms): So I know how easy it is to maintain a base solo
[2013.07.30. 23:38:47] Spazzy (Sindroms): Thing is, it is not SUPPOSED to be like that
[2013.07.30. 23:38:55 | Edited 23:39:09] hasslhoff: why don't you siege stupid ZA bases?
[2013.07.30. 23:39:04] Spazzy (Sindroms): We did (wait)
[2013.07.30. 23:39:06] Spazzy (Sindroms): On alts
[2013.07.30. 23:39:15] Spazzy (Sindroms): Problem is, the ZA keep them supplied
[2013.07.30. 23:39:25] Spazzy (Sindroms): So it is pointless
[2013.07.30. 23:39:44] Spazzy (Sindroms): And if they can keep them and are big enough as a group, they pretty much deserve to have them
[2013.07.30. 23:39:48] Spazzy (Sindroms): if that makes any sense
[2013.07.30. 23:40:23] Spazzy (Sindroms): That and I sort of find it highly funny how a new group of peeps like the ZA come around, point the middle finger to all the dying, half-active zoner official factions and take over a whole system
[2013.07.30. 23:40:27] Spazzy (Sindroms): It is hilarious
[2013.07.30. 23:40:44] Spazzy (Sindroms): But if their bases start to die, sure, we will be there to help
[2013.07.30. 23:40:45] Spazzy (Sindroms): (nerd)
[2013.07.30. 23:41:02] Spazzy (Sindroms): We already made a few AI cruisers for that
[2013.07.30. 23:41:37] hasslhoff: [otrdiena, 2013. gada 30. jūlijā 23:40] Spazzy (Sindroms):
<<< And if they can keep them and are big enough as a group, they pretty much deserve to have themthey aren't
[2013.07.30. 23:41:50] Spazzy (Sindroms): Well, their bases aren't running out, so they are big enough anyway
[2013.07.30. 23:42:13] Spazzy (Sindroms): Point stands, if they start to die, they will have a bunch of trigger-happy AI Cruisers visiting them
[2013.07.30. 23:43:05] Spazzy (Sindroms): The main problem for the bass hunters is that since we do not use tags, nobody can tell if a siege is done by us or someone else
[2013.07.30. 23:43:19] Spazzy (Sindroms): so if there are some lolwuts sieging some base, reengaging or oorping, guess who takes the blame
[2013.07.30. 23:43:57] hasslhoff: so use a tag
[2013.07.30. 23:44:31] Spazzy (Sindroms): Can't
[2013.07.30. 23:44:46] Spazzy (Sindroms): The whole Bass Hunters do not exist ingame
[2013.07.30. 23:44:55] Spazzy (Sindroms): it is just a funny name we came up with for the players involved
[2013.07.30. 23:45:01] hasslhoff: they act ingame so they are ingame
[2013.07.30. 23:45:09] Spazzy (Sindroms): since we use many types of ships and IDs, we cannot use a tag
[2013.07.30. 23:45:19] Spazzy (Sindroms): we cannot be ''one group''
[2013.07.30. 23:45:36] Spazzy (Sindroms): Though if we were given a terrorist ID........
[2013.07.30. 23:45:42] Spazzy (Sindroms): That would pretty much solve the problem
[2013.07.30. 23:45:52] Spazzy (Sindroms): unlimited ZOI on any ship, free engagement rights
[2013.07.30. 23:46:04] Spazzy (Sindroms): Though it would not be as fun either
[2013.07.30. 23:47:41] hasslhoff: but will make it much more fair
[2013.07.30. 23:48:03] hasslhoff: cause it's still need time to recognize what is going on currently
[2013.07.30. 23:48:18] Spazzy (Sindroms): Well, as far as I know the rules will get an overhaul
[2013.07.30. 23:48:37] Spazzy (Sindroms): something about bases being invoulneragble and can be attacked only with a pre-planned RP event sort of thing
[2013.07.30. 23:48:51] Spazzy (Sindroms): Though I do not know if they meant it for POBs or actual ingame NPC bases
[2013.07.30. 23:52:29] Spazzy (Sindroms): Don't quote me on that, those are just rumors from a guy, who knows one of the devs.
[2013.07.30. 23:53:02] Spazzy (Sindroms): I know for a fact that POB engagement rules WILL change to prevent such sudden attacks and cator to the whole "Give sufficient time to respond" part of the regular PVP engagement rules.
[2013.07.30. 23:54:20] hasslhoff: anyway fact is i don't think you guys have the right to say which base stay alive or should be dead
[2013.07.30. 23:54:47] Spazzy (Sindroms): The owners of the bases have a right to judge whether their bases live or die. They just have to supply them.
[2013.07.30. 23:54:57] Spazzy (Sindroms): We never attack supplied bases.
[2013.07.30. 23:55:01] Spazzy (Sindroms): That is the whole point.
[2013.07.30. 23:55:29] hasslhoff: core 1 bases have to be delivered everyday
[2013.07.30. 23:55:36] hasslhoff: that's not fair though
[2013.07.30. 23:56:11] Spazzy (Sindroms): Then why would you build one if you cannot support it?
[2013.07.30. 23:57:56] hasslhoff: maybe cause noone was there earlier?
[2013.07.30. 23:58:33] hasslhoff: supporting is not defense
[2013.07.30. 23:58:46] Spazzy (Sindroms): If POBs are supposed to be a group project, how was nobody able to supply it?
[2013.07.30. 23:58:50] Spazzy (Sindroms): Or defend it for that matter.
[2013.07.30. 23:58:55] Spazzy (Sindroms): Two bombers can break a siege easily.
[2013.07.30. 23:59:11] Spazzy (Sindroms): That is a fact people have proven before.
[0:00:38] hasslhoff: thats not new
[0:00:58] hasslhoff: but you still do not have the right to judge it
[0:01:46] Spazzy (Sindroms): No, I have a right to judge it.
[0:01:54] Spazzy (Sindroms): What I do not have, is the right to enforce my beliefs on others.
[0:02:04] Spazzy (Sindroms): In which you are correct.
[0:02:16] Spazzy (Sindroms): However, this is how Discovery works and has always worked.
[0:02:45] Spazzy (Sindroms): And, not to sound like a prat, but I would like to say that I might have been around for a bit longer than you have been to be sure on those assumptions.
[0:03:01] hasslhoff: metagaming as a storm?
[0:03:09] Spazzy (Sindroms): The thing is, there have been maaaaaaany groups doing what we do now. The only difference between them and the bass hunters is that we do it completely openly.
[0:03:32] Spazzy (Sindroms): We let the people know how and why we do it and do not hide behind ***** roleplay stories and paragraphs of sensless chatter to do so.
[0:03:40] Spazzy (Sindroms): And that is the only reason why people are mad.
[0:03:58] hasslhoff: it is a RP server
[0:03:59] Spazzy (Sindroms): Look at the Reavers, for an example. They are a personalized attack force, killing everything that is paid for.
[0:04:09] hasslhoff: so you don't have an option
[0:04:21] Spazzy (Sindroms): They have the RP behind it, but it does not change the fact that vets use their services to weed out undesirable indie groups.
[0:04:43] Spazzy (Sindroms): Oh, but we do RP. Every attack we have done, apart from that AI fiasco, since we had to shoot a TBH, was done in RP in mind.
[0:05:00] Spazzy (Sindroms): because, you know, caps are expensive, so nobody would attack bases without following the rules, otherwise their ***** would get deleted
[0:05:15] Spazzy (Sindroms): If we attack a base, we use the needed ID to do that.
[0:05:38] Spazzy (Sindroms): That is pretty much all the RP you need to have on this server (sadly)
[0:06:18] hasslhoff: indeed
[0:06:43] Spazzy (Sindroms): So that is pretty much the summary of the BH
[0:06:56] Spazzy (Sindroms): A group of peeps with a certain idea that POBs need to have effort behind them
[0:07:03] Spazzy (Sindroms): operating on many ships without any ties ingame
[0:07:19] Spazzy (Sindroms): using minimum needed RP to keep within the rules and destroy bases which are dying from not being supplied
[0:07:57] hasslhoff: well i can just speak for myself now
[0:08:04] Spazzy (Sindroms): And, not to brag, being quite effective
[0:08:23] Spazzy (Sindroms): Last time I was ingame, 5kers gauling basic alloy everywhere
[0:08:24] Spazzy (Sindroms): (rofl)
[0:09:00] hasslhoff: but you are wrong what effort means
[0:09:20] hasslhoff: like the consensus...we have set 3 division to have a 3 way leadership.
[0:09:37] Spazzy (Sindroms): I already told you, the only reason why I personally attacked you was because your guys shot me (wait)
[0:09:45] Spazzy (Sindroms): Ive no idea what happened to the first base, since I was not around
[0:09:53] hasslhoff: i for myself am nearly the single guy who is trading and delivering and constructing bases
[0:10:49] hasslhoff: so you mean if just one guy is responsible for the environment of a whole faction
[0:10:59] hasslhoff: the faction don't have the right to have a base
[0:11:57] Spazzy (Sindroms): Yes, if the rest of the faction members are lazy *****, who just want to have nice things without effort
[0:12:14] Spazzy (Sindroms): Kudos for the one guy doing it all, but that is not how it should work
[0:12:32] hasslhoff: nope they aren't they just aren't in the logistic division
[0:12:56] Spazzy (Sindroms): Then what are they doing then?
[0:13:27] hasslhoff: stuff for the main division
[0:13:39] Spazzy (Sindroms): Look, I understand that every once and a while there are exceptions, but the point remains the same. If a group cannot support a base for some reason, they are not supposed to have one. Make RP ties to other factions to support your base, make oorp ties if you have to
[0:14:05] Spazzy (Sindroms): If you upkeep your base constantly and it will never run out of BBs, Fuel and consumer goods
[0:14:10] Spazzy (Sindroms): Then you have NO reason to fear the BH
[0:14:52] hasslhoff: i don't fear you guys ;)
[0:15:39] hasslhoff: i just say the ooRP you spray still reflects back to you
[0:20:46] Spazzy (Sindroms): Eh, to be honest, the people involved could care less.
[0:20:53] hasslhoff: their is a group doing the same ooRP just for hunt you guys the ass off
[0:20:59] Spazzy (Sindroms): Let alone me, since I was the one who voulanteered to be the BH ''spokesman'' to begin with
[0:21:11] Spazzy (Sindroms): Good for them, it will be fun
[0:22:34] hasslhoff: nearly 60 guys though (rofl)
[0:22:46] hasslhoff: i am not in anyway
[0:23:02] Spazzy (Sindroms): (rofl)
[0:23:03] Spazzy (Sindroms): Holy crap
[0:23:26] Spazzy (Sindroms): Well, some epic battles of mass proportions is somethign the server lacks these days
[0:23:30] Spazzy (Sindroms): so I wouldn't mind
[0:23:45] Spazzy (Sindroms): (wait) Granted I get to kill at least something before I go up in flames
[0:23:48] Spazzy (Sindroms): (rofl)
[0:24:44] hasslhoff: :D
[0:28:22 | Edited 0:28:33] hasslhoff: well one thing you've earned my respect is...how you collect the most base coords
[0:30:20] Spazzy (Sindroms): (nerd)
[0:03:32] Spazzy (Sindroms): We let the people know how and why we do it and do not hide behind ***** roleplay stories and paragraphs of sensless chatter to do so.
That was very educating read, thank you. Tells you much about flaws in current system. Thing is, logic there is legit. Tell me, how is Basshunter different from a Reaver? Such things existed there for quite some time. Everyone blames "discovery problem children", while refusing to see same things done by their long time budies. Seeing Admin on their side is even more amusing, can't wait to find out who it is. And bass thing is not imporatnt here, it's just that people scream 100 times more when they lose bass instead of ship. Bass lose on death has not created new problem. It has merely made more urgent the necessity of solving an existing one. Important thing here is how will this problem be viewed and what long-term steps would be taken.
[0:05:38] Spazzy (Sindroms): That is pretty much all the RP you need to have on this server (sadly)
Could you please elaborate what exactly you meant there? Could turn out to be another gem.
RE: Bastilled ships - sindroms - 07-31-2013
Well, to be blunt, the server does not require RP to PVP. You PVP if there is an RP validation for it. That is all.
RE: Bastilled ships - Oorn - 07-31-2013
(07-31-2013, 12:11 PM)sindroms Wrote: Well, to be blunt, the server does not require RP to PVP. You PVP if there is an RP validation for it. That is all. Yes, that is correct, but why do YOU, of all people, consider it as bad thing?
RE: Bastilled ships - sindroms - 07-31-2013
Because I used to RP quite a lot? And I enjoyed it quite a lot? I made stories, made purely RP factions, heck, I never even got those tech hunters off the ground, because nobody wished to help since there was no PvP in it. Just meh.
RE: Bastilled ships - Oorn - 07-31-2013
(07-31-2013, 12:20 PM)sindroms Wrote: Because I used to RP quite a lot? And I enjoyed it quite a lot? I made stories, made purely RP factions, heck, I never even got those tech hunters off the ground, because nobody wished to help since there was no PvP in it. Just meh.
That is... unexpected... to say at least. Definitly not the answer I expected. I absolutely don't know what to say.
EDIT: My imagination is also stuned by this reply. It just thought of oorp faction that hunts non-rpers. Anonymous reports a little like sanctions are submited, names are added to special public list by faction leadership, life is made hell for people on the list. Grats Spazy, you broke my imagination.
RE: Bastilled ships - Potter Harry - 07-31-2013
(07-30-2013, 10:58 PM)narchlojentak Wrote: Oh, sure, and when you shot down two bases approved by GRN/Gallic government with GRN IDed Valors, that was perfectly according to this rule, right?
Just going to stop you right there and say that only a single Valor did this, surprisingly. Not to mention that the Unione Corse is included in the "Hostile" list on the GRN reputation sheet.
Please name more examples of OORP baseshooting, though I doubt you can, because none other than Grele took place (which never was an RP encounter ingame, only on the forums). You all seem to be bassing the BH's intentions on one single instance. That's not how it works.
(07-31-2013, 09:34 AM)Jack_Henderson Wrote: The attitude and the bad interaction on a rather big scale has forced Admins to react. So they reacted. That's the first results.
No, the constant crying by base owners and base owner sympathisers is what forced them to react as a form of damage control. None of you simply can't comprehend that something you invest so many time and money in can also be removed by other players. Kinda like a class of special needs children, it requires an extraordinary administrative approach to keep every child happy, unfortunately for those that don't have special needs.
(07-31-2013, 09:40 AM)MiniStryke Wrote: I, alongside a few others could've saved Memphis Storage if a knob of an LF wasn't continuously firing on it and putting bounties on me (on a trader ship) to be killed for no reason.
You know what you and a few others tried to do is exactly what we do, except as a yang instead of yin? You don't have any real, solid reason to saving a base, or any other for that matter. You're saving bases for the sake of saving bases, just like the Bass Hunters shoot bases for the sake of shooting bases.
It's called playing the game, and there's nothing wrong with it. Just don't be a hypocrite about it and pretend to be doing it for some kind of greater good. You're only just playing a game.
Maybe if people stopped bitching about ways players like to play this game, the server wouldn't be dying out.
(07-31-2013, 09:44 AM)Jack_Henderson Wrote: BH also did lolwut acts. Quite a few. Just saying 6.9, GRN vs IDF, GRN vs. EFL bases, ZoI violations, etc.
Besides the GRN vs Tempete de Grele, what more are you talking about?
And ZoI violations? Noone in the Bass Hunters has ever done that. It seems that you're trying to conjure every single possible way of putting the Bass Hunters in a worse light than they already are. Don't you have enough at some point, Jack_Henderson?
(07-31-2013, 09:44 AM)Jack_Henderson Wrote: Also, none of the destructions ever had the correct rp that Cannon established as a rule.
What Cannon said was never established as a rule, because it isn't included in the server rule list. It was simply a 0.0 related guideline.
(07-31-2013, 10:20 AM)MiniStryke Wrote: Plus, you complain about the server having very hollow RP (only needing an ID that's hostile to another) yet I see you presenting no alternative for a better system. I'll answer that one though.
Just because someone criticizes something, doesn't mean they become responsible of improving it. You're as much responsible as him for it, in fact, as is everyone else in the community.
(07-31-2013, 09:55 AM)Duvelske Wrote: Also do not forget defenders are always in advantage. http://discoverygc.com/forums/showthread.php?tid=102615
Laziness is the only reason why most bases die, and that's purely the base owner's fault.
RE: Bastilled ships - Ronnie Rayburn - 07-31-2013
(07-31-2013, 09:34 AM)Jack_Henderson Wrote: This is a much bigger issue and the lolwut actions around base destructions helped to make it show. What is needed is a set of rules of "How/where/how not to to build them", and "How to attack/destroy" them.
The attitude and the bad interaction on a rather big scale has forced Admins to react. So they reacted. That's the first results. A clear set of rules has been needed from the very beginning of PoB history. Despite many people adressing this issue, there has been no effort to actually do this. The fact that the admins have reacted is fine with me. What's not fine with me, is the fact that they've yet to come up with some sort of reason and list of which chars are actually targeted. You can't just go around punishing people without telling them why.
(07-31-2013, 09:55 AM)Duvelske Wrote: Have to agree with you on this one. If you have a base, you are responsible for it. See it as inRL as most of us see it also inRP.. How much sense would it make if for example i would plan some invasion of a country to give them a warning before we do so? In RL, you'd hardly announce your intentions to shoot, no matter what the target is. But since there's a rule saying that you should RP before pewpew as far as ships are concerned, then it's only logical that there should be some kind of RP before shooting a base. Ofc you can't RP a base in game, but the forums would be an exellent place to do it in. That would give everyone a fair chance, and it would be along Disco guidelines, which means RP has priority.
(07-31-2013, 10:20 AM)MiniStryke Wrote: The problem people have Spazzy, is that you may be using the RP justification (i.e. having the correct ID) but your intentions were clearly to simply piss people off. That's something that's been going on in different forms for as long as I've been playing this game. It's usually been a group of players gathering under one ID or tag, and then they've targeted a certain group or person. It's nothing new.
(07-31-2013, 10:44 AM)Knjaz Wrote: And this, people, is a bright example of what happens when you put expensive "lose-on-death" equipment into the game.
This message is mainly meant to those, who were proposing ideas of ship loss on death, not to current bases. Sorry for offtopic. This post is something to consider. Did anyone in their wildest dreams think that there wouldn't be problems like this concerning the PoB's? A destroyable base, and a community of pewpew-people... You might as well name your base "Shoot me, plz!" And as Knjaz says... Loss-on-death ships... OMG! Then the crap will really hit the fan.
PoB's was a bad idea from the start. The issues with cloaks and jumptrading has only caused new issues.
RE: Bastilled ships - sindroms - 07-31-2013
About the whole loss upon death. What if POBs were able to build MK3 ships, which are twice as powerful as their MK2 variants, but THEY are lost on death. People would at least have a proper moneysink.
RE: Bastilled ships - narchlojentak - 07-31-2013
(07-31-2013, 12:25 PM)Potter Harry Wrote: (07-30-2013, 10:58 PM)narchlojentak Wrote: Oh, sure, and when you shot down two bases approved by GRN/Gallic government with GRN IDed Valors, that was perfectly according to this rule, right?
Just going to stop you right there and say that only a single Valor did this, surprisingly. Not to mention that the Unione Corse is included in the "Hostile" list on the GRN reputation sheet.
Please name more examples of OORP baseshooting, though I doubt you can, because none other than Grele took place (which never was an RP encounter ingame, only on the forums). You all seem to be bassing the BH's intentions on one single instance. That's not how it works.
Funny is that you and Spazzy are still saying everywhere "we made everything according to the rules, everything was clear" until somebody points out at violations. Then you go with "okay, maybe that shooting of Corsair with Corsair IDed ship was little wrong. Oh...maybe shooting that base with GRN IDed ship was little wrong too. But hey, that was just single mistake...or two...but name more, because this is not enough to say we are doing wrong things which deserve sanctions and rage of people."
But you want more OORP destroying? What about these two bases I´m mentioning below...
(07-31-2013, 12:25 PM)Potter Harry Wrote: (07-31-2013, 09:44 AM)Jack_Henderson Wrote: BH also did lolwut acts. Quite a few. Just saying 6.9, GRN vs IDF, GRN vs. EFL bases, ZoI violations, etc.
Besides the GRN vs Tempete de Grele, what more are you talking about?
And ZoI violations? Noone in the Bass Hunters has ever done that. It seems that you're trying to conjure every single possible way of putting the Bass Hunters in a worse light than they already are. Don't you have enough at some point, Jack_Henderson?
No ZOI violations? Heh, and since when Rishiri or Kyushu belong to Corsair ZOI where they can attack? Why do you think Corsairs are tolerated in Kusari? To allow them to destroy bases here like BH did in those two systems?
RE: Bastilled ships - Oorn - 07-31-2013
(07-31-2013, 12:34 PM)sindroms Wrote: About the whole loss upon death. What if POBs were able to build MK3 ships, which are twice as powerful as their MK2 variants, but THEY are lost on death. People would at least have a proper moneysink. Y U SO MUCH EVE ONLINE?
In many aspects this place is everything eve is not and vise versa. Also, "pay-to-win". Whole point of discovery is not "my ship is better than your ship", period. Just consider how little positive emotions it will bring and how much negative. Fighting inferior enemies gets boring quickly, fighting enemies you have no chance against is always no fun.
EDIT: fun fact, forcing players to group always diminishes roleplay.
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