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Turn a part of the Sirius sector into nomansland - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Turn a part of the Sirius sector into nomansland (/showthread.php?tid=103867) |
RE: Turn a part of the Sirius sector into nomansland - Thyrzul - 08-28-2013 (08-28-2013, 07:43 AM)Kazinsal Wrote: Eeeek, no thank you. I like the possibility of pushing a fleet through vast amounts of space and into a battle zone in one dramatic switch-flick. Would be good if people would actually use this system for that, moving fleets and not for moving cargo.
RE: Turn a part of the Sirius sector into nomansland - Kazinsal - 08-28-2013 Put a cargo cap on it so that the number of jump drives (and therefore battleships) needed to move a large amount of cargo is less profitable -- or nearly impossible to get. Say a single battleship can jump a combined total of 5000 units of hold, not including itself. You get a really interesting NP-complete problem here: What's the most firepower you can jump with a single battleship? EDIT: A hypothetical Liberty Dreadnought jumping in a fleet with these constraints could jump in one LABC, two siege cruisers, four gunboats, four Upholders, and six of any combination of Guardians and Avengers. |