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+---- Thread: Transports (/showthread.php?tid=10470)

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Transports - AdamantineFist - 07-19-2008

' Wrote:...can an Armoured transport fire a gb forward cannon?...
No. Doesn't have the power plant for it.


Transports - atm999 - 01-19-2009

I agree that we need more transport weapons. Perhaps even more importantly is allowing us to use those that we already have. Even though the Firefly has 8 turrets, only 4 can fire at once. also, the trains should have less firepower than the other transports (especially the advanced train), because they have larger cargo holds. This would make people with trains more likely to have a guard or two, increasing RP.


Transports - El Nino - 01-19-2009

Quote:It's extremely rare that I ever see a true "running" fight where a Transport is able to fight back against their assailants. Unless you're flying something absurd like the Container transport, almost any Gunboat or Bomber can and will destroy you, and heaven forbid if you happen to be an inexperienced pilot in the cockpit of a Train, because I'm going to be LOL'ing as I pop you horribly with my Slipstream or my unarmored VHF. It would be a welcome change to see a lone trader fight off a Gunship from time to time, or even to see more succeed at a pair of VHF's (or even 1 VHF).

I have to comment this. As i did a fair bit of Transprot pwning, Even downed a gunboat once with a bloody parchenon:D.

Bumblebee might be actually very good, i flew Parchenon and Ku transport, in to battle as a part of Privateers and as Hogosha. You would be amazed how an agile ship can kill bombers, you just joust them, dodge their SN and they die so fast you have to scrape them off asteroids. Turret speed is your friend. Just joust and most players will be overwhelmed, especialy in tiny transports (regular small transport being the perfect example of extreme speed) with good shields a VHF will be very very very hard pressed. Now it is worth noting you cannot do that in an advanced train, or luxury liner. But say firefly? BW transport, Pirate transport? All can fight with the best of them. Gunboat thou. that's a No-No, if he/she even remoteley knows what they are doing you are asking for a beating. (Even with a luxury linner, for gods sake GB's can kill BC's you don't want to fight them, just flee it isn't that hard.)

I would like to see mines on the transports. 2 mounts attleast. So you can issue some hurt.

To give a little 4.85 spoiler, small transports were made nearly invulnerable to SN fire alone, and all 4 transport turrets are now useful. Also with fighter turrets reworked you have so many options you can just :yahoo:. One thing yet to consider are Mines. Torpedos are something really best not used on transports. (They would first be placed on gunboats if anywhere)


Transports - atm999 - 01-19-2009

' Wrote:I have to comment this. As i did a fair bit of Transprot pwning, Even downed a gunboat once with a bloody parchenon:D.

Bumblebee might be actually very good, i flew Parchenon and Ku transport, in to battle as a part of Privateers and as Hogosha. You would be amazed how an agile ship can kill bombers, you just joust them, dodge their SN and they die so fast you have to scrape them off asteroids. Turret speed is your friend. Just joust and most players will be overwhelmed, especialy in tiny transports (regular small transport being the perfect example of extreme speed) with good shields a VHF will be very very very hard pressed. Now it is worth noting you cannot do that in an advanced train, or luxury liner. But say firefly? BW transport, Pirate transport? All can fight with the best of them. Gunboat thou. that's a No-No, if he/she even remoteley knows what they are doing you are asking for a beating. (Even with a luxury linner, for gods sake GB's can kill BC's you don't want to fight them, just flee it isn't that hard.)

I would like to see mines on the transports. 2 mounts attleast. So you can issue some hurt.

To give a little 4.85 spoiler, small transports were made nearly invulnerable to SN fire alone, and all 4 transport turrets are now useful. Also with fighter turrets reworked you have so many options you can just :yahoo:. One thing yet to consider are Mines. Torpedos are something really best not used on transports. (They would first be placed on gunboats if anywhere)

I disagree about the Firefly being agile, I timed it and it takes 13.2 second to do a full revolution. Even the mammoth can do that in 7. (Obviously the adv. train is much slower, as it should be. I think that to reasonably defend against a bomber, you need to be able to to a 360 in 10 seconds max, 8 or under is better. Hopefully 10 should not be too much to ask for in 4.85. Once, just for fun, I tried to kill a train with a Starflyer, and I succeeded. That just shouldn't be able to happen (I stayed behind the guy and shot at him, granted he had equipped a regular freighter shield, not class 7 transport shield.)

I fully agree with you about the mines and torpedoes, transports should make things not want to follow them, they don't need to attack capital ships. Please, just let me use all 8 (or at least 6) of my Firefly turrets to shoot forward!


Transports - El Nino - 01-19-2009

Well, if you make all firefly turrets fly forward you would be in a very unrealistic situation (they would shoot one throu another)..

Also is it realistic for a mammoth to outturn a bomber? I hardly think so... Also firefly has so much cargo it begins to show as a slight vulnerability, when it comes to turning, try the lowliest transprot, (armored transport for example deals with bombers with unprecendented ease)




Transports - Ash - 01-19-2009

People are always gonna go for the ship with the biggest hull if their in it for the money (Which 70% of the time they are) so i guess that is where variety is void. I'm sure that if the barge makes it into the next mod that will surey be the replacement of the Adv Train in terms of size, endurance and money making (If it fits in the tradelane).

Variety only applies to the 30% of traders that are in it for the exp and the RP. In which case I say we have enough variety already, but it's always good to see a new ship in that class in a new mod to make the choices larger.


Transports - Doom - 01-19-2009

well each transpprt has its own style of defending...

Bumblebee from the first post has 5 backward firing turrets, along with good strafing and small fwd profile u simply can fly straight, use strafe and fire all 5 turrets to back....
GMG miner has 6 360 angle turrets and if turrets are used in link fire can down any bomber.
Mammoth and Percheron both are agile enough to turn in time and use all of its 5 turrets on any attacker.

Pirate transport in next mod update has 8 fwd firing turrets, and with new transport turrets you have numerous combination's of defending or attacking.

Listed above are mid sized transports, and of all transports they have very good ability and chance of defending themselves.
Anything larger then 4000 cargo is simply too slow to face bomber or GB. But they make money faster...

I personally fly GMG miner and i never lost a fight against lone pirate in bomber or fighter...GBs are different, but one can escape them with some luck...

So choose, defensive capability and agility while trading, or sitting ducks and tons of credits....


Transports - atm999 - 01-19-2009

I would say that any transport usable by mercenaries, freelancers, pirates, and smugglers (3600 cargo or less in the next mod version) should be able to resonably defend themselves, with firepower, agility, or both. Now, compare the Firefly with the Behemoth, Kusari Transport, Pirate Transport, and Border Worlds Transport (which are all in the 3000-3600 cargo range) and you will see that it is significantly underpowered.


Transports - Camtheman Of Freelancer4Ever - 01-20-2009

would be cool if maybe a transport that was quite expensive, and protected important people such as the Bretonia Royal Liner could mount Gunboat Turrets.


Transports - Unseelie - 01-20-2009

The liners used to be able to...but it was decided that made them way too uber...they've BB powercores, and so can fire the things indefinitely.

I've a RLiner in SP with Gunboat turrets...it tears npc battleships to shreds...and they don't even look out of place.