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Non-Nomad RP on Nomad Cloaked ships - Printable Version

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+--- Thread: Non-Nomad RP on Nomad Cloaked ships (/showthread.php?tid=110679)

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RE: Non-Nomad RP on Nomad Cloaked ships - sindroms - 01-22-2014

Nom trial is useless now that you have an actual recruitment thread.

EDIT: Just add the ''may leave the omicrons if under the surveillance of a K'Hara member'' to the regular nom ID.


RE: Non-Nomad RP on Nomad Cloaked ships - Lythrilux - 01-22-2014

(01-22-2014, 07:05 PM)sindroms Wrote: Nom trial is useless now that you have an actual recruitment thread.

EDIT: Just add the ''may leave the omicrons if under the surveillance of a K'Hara member'' to the regular nom ID.

That could be a very fun endeavor. Imagine seeing a legion of indie noms assisting K'hara outside the omicrons...


RE: Non-Nomad RP on Nomad Cloaked ships - Treewyrm - 01-22-2014

Why not. Legions of random liberty indies were seen sometime ago in Iota/99 too. Occasional raid times are healthy for server activity. But there there is annoying lag issue. Oh well...


RE: Non-Nomad RP on Nomad Cloaked ships - Treewyrm - 01-22-2014

(01-22-2014, 07:05 PM)sindroms Wrote: Nom trial is useless now that you have an actual recruitment thread.
I think ID got redundant not because of recruitment thread but because of public nomad ID. May be gonna get rid of it with Omicrons update. But then what do about Shrine? Another system off to chopping block I guess, ironically happens to be also another one I designed (the other one to be deleted is Zeta).


RE: Non-Nomad RP on Nomad Cloaked ships - Spud - 01-22-2014

(01-22-2014, 07:12 PM)Treewyrm Wrote:
(01-22-2014, 07:05 PM)sindroms Wrote: Nom trial is useless now that you have an actual recruitment thread.
I think ID got redundant not because of recruitment thread but because of public nomad ID. May be gonna get rid of it with Omicrons update. But then what do about Shrine? Another system off to chopping block I guess, ironically happens to be also another one I designed (the other one to be deleted is Zeta).

No matter what you do, please don't get rid of the Kansas and shrine thing. Its one of the nicest additions to the mod. Instead, just make the indy nomad ID purchasble there and make the exit JH there lead to Iota instead of pennsylvania, finished.


RE: Non-Nomad RP on Nomad Cloaked ships - Lythrilux - 01-22-2014

(01-22-2014, 07:12 PM)Treewyrm Wrote:
(01-22-2014, 07:05 PM)sindroms Wrote: Nom trial is useless now that you have an actual recruitment thread.
I think ID got redundant not because of recruitment thread but because of public nomad ID. May be gonna get rid of it with Omicrons update. But then what do about Shrine? Another system off to chopping block I guess, ironically happens to be also another one I designed (the other one to be deleted is Zeta).

Can't we just move the shrine/unknown system into the Omicrons?
I feel it's a system that actually has importance, as it's generally a nice place to visit for lore and it's feeling of mystery.


RE: Non-Nomad RP on Nomad Cloaked ships - sindroms - 01-22-2014

Dunno, keep the shrine. Another docking point away from home.
Add killer NPCs. Relocate the jumphole and allow large ships.

Iota away from Iota.


RE: Non-Nomad RP on Nomad Cloaked ships - Spud - 01-22-2014

(01-22-2014, 07:21 PM)sindroms Wrote: Dunno, keep the shrine. Another docking point away from home.
Add killer NPCs. Relocate the jumphole and allow large ships.

Iota away from Iota.

Allowing large ships will make LN lolraid Iota even more and potentially weird traderoute shortcuts.

Killer NPCs wouldn't fit the atmosphere in the shrine and kind of ruin the exploring feeling that is there now.


RE: Non-Nomad RP on Nomad Cloaked ships - Spud - 01-22-2014

(01-22-2014, 06:33 PM)sindroms Wrote: I didn't interact with you, no, I was just passing by on my cloaksmuggler.

Ah.

Possibly maybe this is why you would prefer to get cloaked nomadtrial removed before too many start shouting in favor of special cloak-detectring scanners? Tongue


RE: Non-Nomad RP on Nomad Cloaked ships - Tibbles - 01-22-2014

I would like to vote yes Sad

I ever wanted to do a nomad for a non nomad RP taking advantage of that infinite cloak. Never got a ship with a cloak nor money to do so, but my idea was to be perma-cloaked with the name of a station in a cluster system in a peak hour Rping as the base docking control or something similar. ^.^

But as many times happens toys are being used with a bad behaviour, not speaking of this case but a general think. So I suppose that this option will be wiped out soon.