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Discovery 4.87: Conquest - Update 6 - Printable Version

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+--- Thread: Discovery 4.87: Conquest - Update 6 (/showthread.php?tid=112894)

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RE: Discovery 4.87: Conquest - Update 6 - Ponge - 03-07-2014

(03-07-2014, 10:44 PM)Kazinsal Wrote:
(03-07-2014, 10:36 PM)sindroms Wrote: None of the low-end codenames seem to be sold anywhere, as far as FLComp can show me.

Server-side market config.

Is this necessary for easier price changes (for example, like Jammy's price rise events)?


RE: Discovery 4.87: Conquest - Update 6 - Total.Absolution - 03-07-2014

Razors no longer instakilling shields makes me Angry all over.


RE: Discovery 4.87: Conquest - Update 6 - Kazinsal - 03-07-2014

(03-07-2014, 10:56 PM)Ponge Wrote:
(03-07-2014, 10:44 PM)Kazinsal Wrote:
(03-07-2014, 10:36 PM)sindroms Wrote: None of the low-end codenames seem to be sold anywhere, as far as FLComp can show me.

Server-side market config.

Is this necessary for easier price changes (for example, like Jammy's price rise events)?

Yes. It also allows any other servers (all five of them -- sigh) to enable/disable this feature if they like.


RE: Discovery 4.87: Conquest - Update 6 - aerelm - 03-07-2014

 
Server is up.
Have fun.
 
 


RE: Discovery 4.87: Conquest - Update 6 - Lythrilux - 03-07-2014

I heard there was going to be a Junker gunship, but ah well. I'm happy with what I've got, kudos guys.


RE: Discovery 4.87: Conquest - Update 6 - ChillerMiller - 03-07-2014

So many new 5.88 guns. This makes me so happy : )))))))


RE: Discovery 4.87: Conquest - Update 6 - Ponge - 03-07-2014

(03-07-2014, 11:09 PM)Kazinsal Wrote:
(03-07-2014, 10:56 PM)Ponge Wrote:
(03-07-2014, 10:44 PM)Kazinsal Wrote:
(03-07-2014, 10:36 PM)sindroms Wrote: None of the low-end codenames seem to be sold anywhere, as far as FLComp can show me.

Server-side market config.

Is this necessary for easier price changes (for example, like Jammy's price rise events)?

Yes. It also allows any other servers (all five of them -- sigh) to enable/disable this feature if they like.

I used the "load dynamic economy" feature in companion, and it still does not show the sold codenames. How can I check where they are sold now?


RE: Discovery 4.87: Conquest - Update 6 - Thyrzul - 03-07-2014

(03-07-2014, 10:25 PM)kikatsu Wrote: Firefly replacement make it in?



RE: Discovery 4.87: Conquest - Update 6 - Nerva - 03-07-2014

(03-07-2014, 11:36 PM)Ponge Wrote: I used the "load dynamic economy" feature in companion, and it still does not show the sold codenames. How can I check where they are sold now?
From the prices.cfg file:
Code:
; ---- Codename Weapons ----
; BLOODSTONE sold on Freeport 1, Omega-3
Marketgood = bw01_02_base, special_gun02, 6000000.00000, 0
; BLUE BLAZE sold on Barrier Gate Station, Coronado
Marketgood = iw11_01_base, special_gun08, 8000000.00000, 0
; HAMMERFALL sold on Freeport 11, Omicron Delta
Marketgood = st04_02_base, special_gun21, 7000000.00000, 0
; JADE sold on Yanagi Depot, Sigma-13
Marketgood = ew63_01_base, special_gun03, 3000000.00000, 0
; ONYX sold on Freeport 6, Tau-29
Marketgood = bw09_03_base, special_gun01, 2000000.00000, 0
; PHOENIX sold on Ames Research Station, Kepler
Marketgood = iw05_01_base, dsy_phoenix, 5500000.00000, 0
; SOLARIS sold on Freeport 2, Bering
Marketgood = iw01_02_base, dsy_solaris, 9000000.00000, 0
; WILD FIRE sold on Heisenberg Research Station, Koeln
Marketgood = rh07_02_base, special_gun10, 4000000.00000, 0

P.S: Good bye, overbuffed LFs!


RE: Discovery 4.87: Conquest - Update 6 - Kazinsal - 03-07-2014

The "Yanagi" entry should read "Newport Station".