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Remove Liberty from the Outcast Zone of Influence. - Printable Version

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RE: Remove Liberty from the Outcast Zone of Influence. - aakopa - 03-19-2014

(03-19-2014, 07:50 PM)Narcotic Wrote:
(03-19-2014, 07:49 PM)aakopa Wrote: Well what BS you should use then to Raid NY?

Turtles.

Good times.
When I last checked NY was not in RM ZoI, if they add that, then this is fine.


RE: Remove Liberty from the Outcast Zone of Influence. - sindroms - 03-19-2014

Give corsairs an equally big ZOI so they can actively hunt them.


RE: Remove Liberty from the Outcast Zone of Influence. - Savas - 03-19-2014

#burnlib


RE: Remove Liberty from the Outcast Zone of Influence. - t0l - 03-19-2014

It's fine.

I need something big and stupid to shoot.


RE: Remove Liberty from the Outcast Zone of Influence. - SkyNet - 03-19-2014

Is it normal that always after the destruction of the Liberty fleet anyone starts to cry? I mean Liberty isn't immortal. You should be glad that you have activity there.


RE: Remove Liberty from the Outcast Zone of Influence. - Jansen - 03-19-2014

Its fine as it is.


RE: Remove Liberty from the Outcast Zone of Influence. - Riess - 03-19-2014

Sad that you can't change vote, I've voted for restricting caps instead of "leave as it is".

I'm of mindset that lolwuts gonna lolwut no matter what restrictions you'll put in place, because thats what they do. They find and abuse allowances granted upon everyone by rules to the max in order to annoy other players because thats how they amuse themselves.

If you restrict something to counter their lolwuttery, you'll only hit honest players as lolwuts will just move on to next thing they'll be able to abuse to annoy people for their own amusement.


RE: Remove Liberty from the Outcast Zone of Influence. - t0l - 03-19-2014

Trolls =/= Lolwuts


RE: Remove Liberty from the Outcast Zone of Influence. - Durandal - 03-19-2014

Speaking as [LN] lead here I don't mind 'em really, especially given how little shooting we get to do with our actual enemies. (RM, GRN, Xenos, HF, SCRA, etc). I mean, you can't really blame 'em or anything, there isn't anything to do up north. The OC/Sair war is dead due to the devteam consistently increasing the travel distance. They can't shoot Gallia, there aren't any Order to shoot, the Colonials have been routed to Coronado. If you want to fix the problem, provide incentive for them to go elsewhere. No more restrictions, please.

Oh, and while we're at it, readd cruisers and battleships to the HF ID, you're hypocrites otherwise.


RE: Remove Liberty from the Outcast Zone of Influence. - Binski - 03-19-2014

Every time something new or different starts happening it always gets resistance. When this happens, its often easy to just say 'change the game right now!'. To me, this is an inrp problem. You should direct an inrp rant at the LN to do more about it. If those caps begin to find that they're dying faster and faster, with more and more resistance mounting against them, they'll enjoy their battles while they last and this phase will die out.

This is the sort of thing that's supposed to incite players to get their own cap, pick a side and get in the fight. Roll with it! Some call it lolwuts, i call it people playing the game and enjoying themselves. If they're not breaking server rules, let them set the path for the future of the lore. Evolution...it happens.