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Jumpdrive Trial Phase - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Jumpdrive Trial Phase (/showthread.php?tid=121525) |
RE: Jumpdrive Trial Phase - Sath - 10-09-2014 Maksu, don't troll. RE: Jumpdrive Trial Phase - Zen_Mechanics - 10-09-2014 I think its an american way of thinking and doing of things. Putting bandage on an issue that actually requires treatment. Education? Let's put more money, theres another bandage. You can cancel all the fancy tools and ways for people to "powertrade" - but it doesn't matter, because the economy is messed up right from the begining. Xoria finds it reasonable to have ores that sell at 9k per unit, while he bombards the mod with endless normal commodities that dont pass the 4k. So, with that being said - I don't care about the new implementations, but I'd really love to see less restrictions and more creativity. Otherwise, Things will be the same - Pirates will only pirate places where there are ores and /or routes to the ore/out from the ore systems. is that the piracy we want? Because the Ore is so unique to humans and it sells so good it should also be located where the sun doesn't shine, How about Iota? You want ore? Do it with your own risk. Theres a solution for you guys. ( Oh excluding Dublin because of tradition and.. simplicity and good history of fun ) RE: Jumpdrive Trial Phase - Gypsie Skripto - 10-09-2014 Can caps still jump other caps? RE: Jumpdrive Trial Phase - Connor - 10-09-2014 (10-09-2014, 11:25 AM)Gypsie Skripto Wrote: Can caps still jump other caps? Quote:•Transports larger than 3,600 cargo hold can no longer jump Meaning that any ship with a cargo holder GREATER than 3600 can not jump. Battleships have half that. (10-09-2014, 08:43 AM)Star Enterprises Inc. Wrote: raise to 5Ks Please! No pls RE: Jumpdrive Trial Phase - t0l - 10-09-2014 Surprisingly little amounts of salt in here. RE: Jumpdrive Trial Phase - Venture - 10-09-2014 Now I want to see for how long Congress stays on top of the activity list. RE: Jumpdrive Trial Phase - Texas Red - 10-09-2014 This will work out in one of two ways: The traders will get the message and start using the lanes and interacting with the rest of the server, or they'll stop playing altogether. RE: Jumpdrive Trial Phase - Connor - 10-09-2014 (10-09-2014, 12:49 PM)Texas.Red Wrote: This will work out in one of two ways: The traders will get the message and start using the lanes and interacting with the rest of the server, or they'll stop playing altogether. Why would they stop playing altogether... If a trader jumps and that's it, it kinda explains a lot. At least using trade lanes you can have RP encounters! RE: Jumpdrive Trial Phase - Texas Red - 10-09-2014 (10-09-2014, 12:51 PM)Snoopy Wrote:You'll see.(10-09-2014, 12:49 PM)Texas.Red Wrote: This will work out in one of two ways: The traders will get the message and start using the lanes and interacting with the rest of the server, or they'll stop playing altogether. RE: Jumpdrive Trial Phase - Connor - 10-09-2014 "You'll see" isn't really the answer I expected from you. By any chance, do you jump trade a lot? It looks like it and you might be slightly annoyed. This is going to be for the better because traders will RP for once. Piracy can happen more, thus more RP. BUT wait, I forgot that people don't like losing money for a small RP encounter. |