![]() |
Texas Separatists - Information & Feedback - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Texas Separatists - Information & Feedback (/showthread.php?tid=121562) |
RE: Texas Separatists - Faction Discussion - Huursa - 10-10-2014 (10-10-2014, 05:29 AM)Astraea Wrote:Yeah sure i will check this option ty for the feedback.(10-10-2014, 04:22 AM)xManBG Wrote: the Xenos ID will make LR and LH hostile and this will be problem i still suggest to stick with the HF ID . RE: Texas Separatists - Faction Discussion - Ponge - 10-10-2014 Hellfire is protecting Liberty civilians from all threats, including their own corrupt police/navy/government, so yes, HF is hostile to all unlawful factions of Liberty. RE: Texas Separatists - Faction Discussion - Vredes - 10-10-2014 Just another faction and another James Raynor character. RE: Texas Separatists - Faction Discussion - Zen_Mechanics - 10-10-2014 (10-10-2014, 05:29 AM)Astraea Wrote:(10-10-2014, 04:22 AM)xManBG Wrote: the Xenos ID will make LR and LH hostile and this will be problem i still suggest to stick with the HF ID . They can be neutral if they write a very decent role-play, This is the part which powergaming starts happening, Lore is lore, It's not Dogma. That requires alot of work - but Indie factions are bound only to the limits of imagination. That can go wrong in the wrong hands, but so with good. RE: Texas Separatists - Faction Discussion - Technogeist - 10-10-2014 One thing I'd like to point out is that you seem to want to be friendly with the LR and LH. I don't know about the LH, but there's a reason the LR are hostile to pirate IDs. They don't like people on their turf. So I'm pretty sure the LR would not be friendly with you guys inRP anyway, unless you set up some RP for it. Also please, please get rid of this Raynor crap. Making an original character is not difficult and importing things from elsewhere is really annoying and gives the impression of a bad faction, at least to me. Just anything. Use a name generator, for god sake. RE: Texas Separatists - Faction Discussion - Huursa - 10-10-2014 (10-10-2014, 07:54 PM)Technogeist Wrote: One thing I'd like to point out is that you seem to want to be friendly with the LR and LH. I don't know about the LH, but there's a reason the LR are hostile to pirate IDs. They don't like people on their turf. So I'm pretty sure the LR would not be friendly with you guys inRP anyway, unless you set up some RP for it.Yeah sure im going to change the name dont worry. RE: Texas Separatists - Faction Discussion - Shalo - 10-10-2014 I think you can't use Rogue or Lane Hacker ID, only HF or Xeno because they are civillians who want to stop the war and take down the Lib goverment they don't want to pirate other civillians , so Rogue and Lane Hacker are out of question on my opinion RE: Texas Separatists - Faction Discussion - Huursa - 10-10-2014 History and Leader's name changed waiting for feedback! RE: Texas Separatists - Faction Discussion - Vredes - 10-11-2014 Well if you can manage to scrap something out and since the name was really changed, I give you a +1 on this. As my primary character is a Houston born. RE: Texas Separatists - Faction Discussion - Huursa - 10-11-2014 What you think for the new lore any expands needed or its okay? |