H-fuel:Is this possible? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: H-fuel:Is this possible? (/showthread.php?tid=12162) |
H-fuel:Is this possible? - Turkish - 09-19-2008 I'm all for it, anyway we can add depth to the game is a good thing in my mind. H-fuel:Is this possible? - looqas - 09-19-2008 I like the idea of added depth. I like Cannon's idea of subtracting fuel in jumps. What I dislike is the idea to leave people hanging there forever. So to circumvent it somewhat make all NPCs carry it? Or some sort of long automatic replenishment of the fuel? I know this would lead to a lot of things to be into account, like stopping overflow or fuel farming and selling. H-fuel:Is this possible? - dr lameos - 09-19-2008 You wouldn't be stuck there forever, My company, the: Fuel Emergency Utility Locators would soon get you moving again :yahoo: For a price of course... callout charge, labour, distance, fuel costs... H-fuel:Is this possible? - Alexander Draconis - 09-19-2008 Fun idea, but probably tough to implement. I just rp it. Maybe you could jettison fuel every now and then and blow it up to simulate the burn. I dump cargo for rp all the time. =) heck, exploded myself that one time by dumping ss torps and dropping a cluster of mines on my own head. "Oh noez! Engines sploding! OMG!" H-fuel:Is this possible? - Camtheman Of Freelancer4Ever - 09-19-2008 that would be SO annoying, just no. No. NO! NO NO NO NNONONONONONONNONO! H-fuel:Is this possible? - jpo - 09-19-2008 as i said its a realistic system and we use it on earth a lot already. one unit of hfuel would last years in game. if you had been playing freelancer since the begining you would be on your 2nd or 3rd unit right now. |