Admin Notice: New ingame messaging user commands - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Admin Notice: New ingame messaging user commands (/showthread.php?tid=12257) |
Admin Notice: New ingame messaging user commands - secret01 - 09-20-2008 Excellent work! These new features will/should lower the need for a new Freelancer or the source code and should keep everyone happy for now. The game will be much more enjoyable now. :yahoo: Admin Notice: New ingame messaging user commands - Cannon - 09-20-2008 ' Wrote:A question: With the /setmsg <n> <message> is the "n" a number? As in...Yes. N is a number 1 to 9. Quote:/s1 Not quite. Type '/1' (no s, or /g1 or /t1 or /l1 just not /s1) You can also type '/showmsgs' to check the messages you have set. Also typing '/setmsg 1' with nothing after it will clear the entry. Admin Notice: New ingame messaging user commands - Orin - 09-20-2008 Ah okay, that makes sense. Thanks for the clear-up. Admin Notice: New ingame messaging user commands - worldstrider - 09-20-2008 Holy moly! We must erect a shrine now. Admin Notice: New ingame messaging user commands - Slavik - 09-20-2008 I second that tinkerbell! Even Moyhjons power is nothing compared to these guys! Admin Notice: New ingame messaging user commands - Silent_M - 09-22-2008 awesome stuff, this will greatly enhance the communication between people! Admin Notice: New ingame messaging user commands - Lupusy - 09-22-2008 looks powerful thanks !! i like the N msg thingy -- great for rp cos u can do an courtesy announcement on arrival in system etc,,, Admin Notice: New ingame messaging user commands - chopper - 09-23-2008 Deleted due to my dumbness. Admin Notice: New ingame messaging user commands - sempai17 - 09-26-2008 FINALY! a PM command, however, I'd still like to see a /PM$ so we could communicate with those who have ridiculous names more effectively (yes your ID's are not permanent, but it can be useful to use when trying to contact more than person) example on how this would be used Person A: /ids *returns player list* [PLAYER]ridiculoussname | 2 | Person A: /pm$ 2 hello I mean, You have the ID tool, might as well use it (makes sense right?) Admin Notice: New ingame messaging user commands - Linkero - 09-26-2008 If im not mistaken the "id tool" shows what ID the person has equipted. I could be wrong tho but I coulda sworn one day when i was bored and did it it showed a few people with the same id. Just found a quote... Quote:Command: /delignore <id> [<id2> <id3> ...] So yea i think its the id the person has in thier hold |