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4.89.1 Bug Reports - Printable Version

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+----- Thread: 4.89.1 Bug Reports (/showthread.php?tid=149412)

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RE: 4.89.1 Bug Reports - Tabris - 04-15-2017

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Type: System
Bug: Crashing
====================

While on SCRA|Eagle-1 I went to Conn from 52 using the command as always. But when I tried to undock from the station inside of Conn it crashed the game. I tried multiple times to log back in however it keeps crashing. Something about Conn is causing crashes (space Conn, not Station Conn). Sad


RE: 4.89.1 Bug Reports - Misfit - 04-15-2017

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Type: Equipment
Bug: Bomber chainguns cause too much EMP damage
====================

The bomber chainguns will drain a carrier's power core in one shot on the hull.

Fixed by Haste. - Tachyon


RE: 4.89.1 Bug Reports - Kauket - 04-15-2017

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Type: Infocard /
Bug: Infocard formatting isn't closed
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Omega 11 - the miners in the system appear to be showing up the formatting

https://ibb.co/kyekRQ

Fixed. - Xalrok


RE: 4.89.1 Bug Reports - HanCloudstone - 04-15-2017

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Type:System (choose one)
Bug: Double wrecks in Omicron Minor
====================
Some wrecks in Omicron Minor have clones - perhaps, they were not deleted after their new versions were placed. Furthermore, some of their names look like borked code.

Fixed. - Xalrok


RE: 4.89.1 Bug Reports - Robert - 04-15-2017

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Type: Ship Model
Bug: Upholder: Weapon plates disappear randomly
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In some places, the weapon plates on the upholder disappear.
Being in conn and being docked resulted in the disappearance. They did appear correctly when flying in new york.


RE: 4.89.1 Bug Reports - Dimon - 04-15-2017

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Type: Ship Equipment (choose one)
Bug: Order| Primary Fleet ID is for sale on the Nomad base. (good joke)
====================

1
2

Fixed in DevRepo. - Tachyon
Fixed on server. - Spazzy


RE: 4.89.1 Bug Reports - sasapinjic - 04-15-2017

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Type: Ship weapon slots
Bug: Missiles/slots
====================

New "Storta " has 12 slots for weapons , info card says it has 13 .

Also , my Storta , MNS-RazorFest is missing both missile launchers it had equipped .

Fixed. - Tachyon


RE: 4.89.1 Bug Reports - Neraxon - 04-15-2017

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Type:Effects
Bug: Ship lights
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Maybe it is planed but in the "pimpship" setup are now 320 lights, what is nice, they look beautiful but there are no "White Cone" and "Light Blue Cone" anymore...should that be like that ?

Edit: It seems that some light points are also missed, the "Running Lights" for example.

Edit: Well on some Ships, there are no "Docking Lights" anymore and on some there are no "Running Lights".

This has been fixed and will be available during the next server restart.


RE: 4.89.1 Bug Reports - realekki - 04-16-2017

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Type: Systems
Bug:xml entry
====================

a (the?) council sattelite in burgundy H6 shows xml info at the radar
screenshot

Could not find bug on server. - Xalrok


RE: 4.89.1 Bug Reports - realekki - 04-16-2017

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Type: Systems
Bug: Burgundy, distances difference between radar and "view"
====================

screenshot