4.89.1 Bug Reports - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Archive (https://discoverygc.com/forums/forumdisplay.php?fid=35) +----- Thread: 4.89.1 Bug Reports (/showthread.php?tid=149412) |
RE: 4.89.1 Bug Reports - Tabris - 04-15-2017 ==================== Type: System Bug: Crashing ==================== While on SCRA|Eagle-1 I went to Conn from 52 using the command as always. But when I tried to undock from the station inside of Conn it crashed the game. I tried multiple times to log back in however it keeps crashing. Something about Conn is causing crashes (space Conn, not Station Conn). RE: 4.89.1 Bug Reports - Misfit - 04-15-2017 ==================== Type: Equipment Bug: Bomber chainguns cause too much EMP damage ==================== The bomber chainguns will drain a carrier's power core in one shot on the hull. Fixed by Haste. - Tachyon RE: 4.89.1 Bug Reports - Kauket - 04-15-2017 ==================== Type: Infocard / Bug: Infocard formatting isn't closed ==================== Omega 11 - the miners in the system appear to be showing up the formatting https://ibb.co/kyekRQ Fixed. - Xalrok RE: 4.89.1 Bug Reports - HanCloudstone - 04-15-2017 ==================== Type:System (choose one) Bug: Double wrecks in Omicron Minor ==================== Some wrecks in Omicron Minor have clones - perhaps, they were not deleted after their new versions were placed. Furthermore, some of their names look like borked code. Fixed. - Xalrok RE: 4.89.1 Bug Reports - Robert - 04-15-2017 ==================== Type: Ship Model Bug: Upholder: Weapon plates disappear randomly ==================== In some places, the weapon plates on the upholder disappear. Being in conn and being docked resulted in the disappearance. They did appear correctly when flying in new york. RE: 4.89.1 Bug Reports - Dimon - 04-15-2017 ==================== Type: Ship Equipment (choose one) Bug: Order| Primary Fleet ID is for sale on the Nomad base. (good joke) ==================== 1 2 Fixed in DevRepo. - Tachyon Fixed on server. - Spazzy RE: 4.89.1 Bug Reports - sasapinjic - 04-15-2017 ==================== Type: Ship weapon slots Bug: Missiles/slots ==================== New "Storta " has 12 slots for weapons , info card says it has 13 . Also , my Storta , MNS-RazorFest is missing both missile launchers it had equipped . Fixed. - Tachyon RE: 4.89.1 Bug Reports - Neraxon - 04-15-2017 ==================== Type:Effects Bug: Ship lights ==================== Maybe it is planed but in the "pimpship" setup are now 320 lights, what is nice, they look beautiful but there are no "White Cone" and "Light Blue Cone" anymore...should that be like that ? Edit: It seems that some light points are also missed, the "Running Lights" for example. Edit: Well on some Ships, there are no "Docking Lights" anymore and on some there are no "Running Lights". This has been fixed and will be available during the next server restart. RE: 4.89.1 Bug Reports - realekki - 04-16-2017 ==================== Type: Systems Bug:xml entry ==================== a (the?) council sattelite in burgundy H6 shows xml info at the radar screenshot Could not find bug on server. - Xalrok RE: 4.89.1 Bug Reports - realekki - 04-16-2017 ==================== Type: Systems Bug: Burgundy, distances difference between radar and "view" ==================== screenshot |