The Colonial Republic Feedback Thread - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +----- Forum: Faction Review and Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=135) +------ Forum: Archived Feedback Threads (https://discoverygc.com/forums/forumdisplay.php?fid=484) +------ Thread: The Colonial Republic Feedback Thread (/showthread.php?tid=15518) |
The Colonial Republic Feedback Thread - finaldragons - 01-20-2009 ' Wrote:First.. Please DON'T have that shiplist in the faction status post, since its 2/3rds of the entire post and just too huge.. Just make a member roster, don't see a need for factions to least who owns what ships except for capital ships. Cruisers + for CR, since you've got so many GBs. oke oke my turn to speak. 1. We made it like this so every one knows who is flying what, and you dont have to read it if you don't like to. 2. Import heard it all before so you are right no need to bring it up.(so don't do it !) 3. Lack of sportmanship well what can i say... we encourage RP in CR. most time's we are the one's that don't get time to RP with ppl because of some one shooting us after one sentence and MOSTLY(not all) they are outcast this is something we all have problems with . 4. I have never seen any viper under my command with more then 1 missle mounted on his viper. if you find one please send proof of it. EDIT: the faction part is still being updated it has been some time since we have updated it we are working on it The Colonial Republic Feedback Thread - swift - 01-20-2009 Constructive criticism is always appreciated. I would appreciate even more if you would PM me or one of the leadership the names of those people, so we can instruct them on how to improve themselves. But I gotta voice a bit of what I think is a not thought out comment about "missile loaded vipers". From what I am aware of, the great majority of CR uses only guns, with those using missiles I have -never- in my "carreer" on disco seen over 1 launcher. Perhaps some carry torpedos, but I do not see how that is considered deliberate vanilla-ship-hunting. For the member roster, I don't know, but I believe it will stay that way, we do not need to keep any secrets about the names of our ships. Have in mind that this diplomacy list is a bit outdated and will be updated soon. For the CCS matter, yes ok. For the IMG matter, yes I think ok as well. I am sure the 101st will be credited with properly spelling their name. And as for other diplomatic issues, I am sure those responsible will rectify it all. The Colonial Republic Feedback Thread - Grumblesaur - 01-20-2009 ' Wrote:Kurosora, had that been the first time, I would've went over it. I was under the impression Weed contacted you beforehand. On another note, about half of us did say something upon entering the system. Guard weapon platforms are more powerful than the standard ones. If I had entered with my LF, I'd've been blown to shreds in seconds. I don't know anything of your dealings with Weed. You can't hold that against me. On occasion you can. There are days when we have a massive capspam in front of Malta. Though don't expect RP from all of them. Weed has been raid-crazy lately. Perhaps we should work something out next time. My Outcasts are Nocturne, Diurne, and Dusk's.Shadow, and I'll probably be the only one sane enough to work it out properly. Though I'm only an indy. This could prove to be difficult. If we ever do have another fight, we'll do it in Tau-37, simply for the lack of weapon platforms and asteroids. The Colonial Republic Feedback Thread - swift - 01-20-2009 I am, and always have been, in favour of fun. Just making it clear that you are going to attack would be nice if it is an -overwhelming- force. Fair play and what not. Constructive criticism with checked facts always welcome, by the way. The Colonial Republic Feedback Thread - Grumblesaur - 01-20-2009 ' Wrote:I am, and always have been, in favour of fun. Just making it clear that you are going to attack would be nice if it is an -overwhelming- force. Where to go from here? The Colonial Republic Feedback Thread - swift - 01-20-2009 You're welcome to make ideas for good RP & PvP events and relay them to me, and if they are any good, I will make sure I tell it to the quorum, if they are for it, we coop and make it happen. The Colonial Republic Feedback Thread - Crossbow - 01-20-2009 First: Quote:(DAB) wel you have a point there, i also noticed some of it. ( thanks for that feedback) This diplo thing desperatly needs update, and we will do that soon. Second: Lets not make this thread a discussion about cap whoring. It is in the past, and we should focus at the future. This is a feedback thread ! so please post your feedback only ! (and i mean positiv or negativ) The Colonial Republic Feedback Thread - Grumblesaur - 01-23-2009 ' Wrote:You're welcome to make ideas for good RP & PvP events and relay them to me, and if they are any good, I will make sure I tell it to the quorum, if they are for it, we coop and make it happen. Sounds good. I'll think of something. The Colonial Republic Feedback Thread - swift - 02-22-2009 Bumpeh. Everyone who participated with us, or saw us, on our weekly events the last 5 weeks tell us how we're doing with it. I wanna know.:P The Colonial Republic Feedback Thread - johnpeter - 03-16-2009 I think it's a great idea, and where did you dig up the Firestar information? |