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The Coalition Indie ID Needs a Balance Pass - Printable Version

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RE: The Coalition Indie ID Needs a Balance Pass - Kaze - 04-16-2020

Oof.


RE: The Coalition Indie ID Needs a Balance Pass - NixOlympica - 04-16-2020

The ID is broken, compare it to with how restrictive some other IDs are in-game and it's blatantly obvious.


RE: The Coalition Indie ID Needs a Balance Pass - AuruemSaber - 04-16-2020

just limit the zoi of caps as was already suggested or delete the faction once and for all


RE: The Coalition Indie ID Needs a Balance Pass - Kanzler Niemann - 04-16-2020

Yeah, I wonder why there is a Coalition BC in Kyushu if he's not allowed to leave the Omegas and Bretonia. Maybe we should do this to all factions so they aren't allowed to leave their main Zoi in their capitals.

Edit: Imagine Coalition having a base in Rheinland but not being able to field their caps there Sad

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RE: The Coalition Indie ID Needs a Balance Pass - Commandantt - 04-16-2020

WOW everyone become such hypocrites and toxic when someone start talk about Coalition P.S I am Joking
but with Rheinland why not add Omicron Xi, Gamma because Corsair too important enemy for Coalition?


RE: The Coalition Indie ID Needs a Balance Pass - Emperor Tekagi - 04-16-2020

From overly strong down to "only capable of fielding GBs".
Would have at least permitted them the Typhoons. It's been long months since indies ever raided stuff, ngl, you just made the entire ID look very unappealing to new players for their playerbase. Especially those with no high investment desires into the game, the basic requirement to climb ranks in OFs, not to mention those who simply see it as casual game, not as hardcore RP/PvP simulator, they'll end up OVERLY restricted again too.

Great job on restricting stuff months too late when it only hits the people that will make abandon their ships, not join OFs to keep using them. Not a big loss in the average guy's scale here, sure, because thinking outside of the "active forum people" bubble must be tough.

Restrictions on Tempests? Get them back. Hurricanes? Make them only capable of attacking stuff outside that ZoI when in group with officials, kinda like Nomads. Typhoons? Let them roam, majority of cap using unlawfuls in Disco are dead enough that a bunch of Typhoons won't hurt anyone, IF THEY EVEN RAID.


RE: The Coalition Indie ID Needs a Balance Pass - Megaera - 04-16-2020

I think this only refers to the indie ID


RE: The Coalition Indie ID Needs a Balance Pass - TheShooter36 - 04-16-2020

(04-16-2020, 09:50 PM)NieRdackel Wrote: From overly strong down to "only capable of fielding GBs".
Would have at least permitted them the Typhoons. It's been long months since indies ever raided stuff, ngl, you just made the entire ID look very unappealing to new players for their playerbase. Especially those with no high investment desires into the game, the basic requirement to climb ranks in OFs, not to mention those who simply see it as casual game, not as hardcore RP/PvP simulator, they'll end up OVERLY restricted again too.

Great job on restricting stuff months too late when it only hits the people that will make abandon their ships, not join OFs to keep using them. Not a big loss in the average guy's scale here, sure, because thinking outside of the "active forum people" bubble must be tough.

Restrictions on Tempests? Get them back. Hurricanes? Make them only capable of attacking stuff outside that ZoI when in group with officials, kinda like Nomads. Typhoons? Let them roam, majority of cap using unlawfuls in Disco are dead enough that a bunch of Typhoons won't hurt anyone, IF THEY EVEN RAID.

You can still assemble bomberswarms and raid outside.


RE: The Coalition Indie ID Needs a Balance Pass - Sarwar - 04-16-2020

(04-16-2020, 09:50 PM)NieRdackel Wrote: From overly strong down to "only capable of fielding GBs".
Would have at least permitted them the Typhoons. It's been long months since indies ever raided stuff, ngl, you just made the entire ID look very unappealing to new players for their playerbase. Especially those with no high investment desires into the game, the basic requirement to climb ranks in OFs, not to mention those who simply see it as casual game, not as hardcore RP/PvP simulator, they'll end up OVERLY restricted again too.

Great job on restricting stuff months too late when it only hits the people that will make abandon their ships, not join OFs to keep using them. Not a big loss in the average guy's scale here, sure, because thinking outside of the "active forum people" bubble must be tough.

Restrictions on Tempests? Get them back. Hurricanes? Make them only capable of attacking stuff outside that ZoI when in group with officials, kinda like Nomads. Typhoons? Let them roam, majority of cap using unlawfuls in Disco are dead enough that a bunch of Typhoons won't hurt anyone, IF THEY EVEN RAID.
+1


RE: The Coalition Indie ID Needs a Balance Pass - Karlotta - 04-16-2020

(04-16-2020, 06:47 PM)NixOlympica Wrote: The ID is broken, compare it to with how restrictive some other IDs are in-game and it's blatantly obvious.

Then make the other IDs less restrictive instead of restricting everything to the max.

Quote:The Coalition consists of descendants of the Coalition forces that stowed away on the Hispania and sabotaged the ship before it arrived in the Sirius sector, and people who sympathise with their cause and have joined them.

If you want to improve something about that ID, make it solely about people who share the ideology of the sol coalition, and stop the cringy "descendants of the guys on Hispania" thing which sounds as if communism was genetic.