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+----- Thread: final rheinland battle transport (/showthread.php?tid=34065)

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final rheinland battle transport - Colonel.Tigh - 02-02-2010

Loks good, would make a good convoy leadship, and normal transport shields will do, its small cargospace will keep it from beeing whored, the Prisonliner isnet common either, not even the Luxliner is.

But maybe 3800 with no CD and CM, to realy get the full of the freelancer ID (or indietrader)


final rheinland battle transport - Prysin - 02-02-2010

hmm, oh and dusteh.... a slave liner with all Tcerbs can almost do more damage then a Storta/Scylla with all primarys....

but its almost as long as the LN dread (15% shorter)


final rheinland battle transport - Govedo13 - 02-03-2010

' Wrote:hmm, oh and dusteh.... a slave liner with all Tcerbs can almost do more damage then a Storta/Scylla with all primarys....

but its almost as long as the LN dread (15% shorter)
Well It cant if it is pounded with nice pulse guns, I do cap 8 Lux liner with my P transp (Cap 6, 3 pulse 5 Tcerbs) even without using the bots,but exactly dusteh ate me alive with his behemoth...... because the better turning and small size.
On the topic :this ship will work nice with normal transport shield indeed ,freighter one is overkill.And may be due to the small cargo size CM may be?


final rheinland battle transport - Mounteblanc - 02-03-2010

' Wrote:hmm, oh and dusteh.... a slave liner with all Tcerbs can almost do more damage then a Storta/Scylla with all primarys....

but its almost as long as the LN dread (15% shorter)

Uh, you still have to take into account the accuracy differences. A Slave Liner with full Cerbs will have some extreme targeting issues, because Cerbs only shoot at 600 m/s.

Now, about the proposed balancing, please make it larger than 3200 cargo units. That's just not enough to warrant using it instead of the Behemoth.


final rheinland battle transport - Varok - 02-04-2010

Awesome! Jinx I love your models! Do you think you need an apprentice?:)


final rheinland battle transport - mwerte - 02-05-2010

' Wrote:being 90% of the size means that it has 75% of the cargo capacity? O.o

I'd rather have it be bigger and keep the cargo space. Or be 10% smaller and have 10% less cargo space.
Jinx, can you address this please?


final rheinland battle transport - jlrfernandez - 02-16-2010

NIce job mate.. i like how the conteiners goes on the ship.


final rheinland battle transport - Akura - 02-16-2010

I think making it the Akegata and Shire stats are the better option, and with the Liberty-Shire being proposed and modeled, that leaves us with a Con-trans per house.


final rheinland battle transport - Jinx - 02-17-2010

Quote:QUOTE(mwerte @ Feb 1 2010, 04:10 PM) [url=http://index.php?act=findpost&pid=890250][/url]being 90% of the size means that it has 75% of the cargo capacity? O.o

I'd rather have it be bigger and keep the cargo space. Or be 10% smaller and have 10% less cargo space.
Jinx, can you address this please?

i have adjusted the cargo capacity of the ship to 4k now - ( but thats always only a suggestion anyway - cause its balanced in communion )

here s an excerpt of the ini i have attached to it:

nanobot_limit = 750
shield_battery_limit = 750
hold_size = 4001
hit_pts = 350000
steering_torque = 30000000000.000000, 30000000000.000000, 40000000000.000000
angular_drag = 150000000000.000000, 150000000000.000000, 150000000000.000000
rotation_inertia = 10000000000.000000, 10000000000.000000, 10000000000.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01
hp_type = hp_freighter_shield_special_4, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14
hp_type = hp_thruster, HpThruster01

it says :
- 350.000 hitpoints ( which is a hell lot of hitpoints for a transport )
- 4k cargohold
- 750 bats / bots ( which also is quite a ton )
- class 6 shields ( 29k )
- low agility
- 14 turrets

basicly a tough rock with a minor shield - and its not 90% of the size of a shire - but around 70% ( after another comparison )



final rheinland battle transport - Tovig - 02-17-2010

The frieghter shield disturb me.