Improved "blue messages"? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Improved "blue messages"? (/showthread.php?tid=68595) |
Improved "blue messages"? - Snak5 - 11-10-2011 ' Wrote:Wasn't it "put out of action" before? That's fairly generic.Yes it was. And it was the best one in my opinion. I'd love to see old messages back, as they were somehow good looking and usable for roleplay in message dumps, bounty boards, etc. Improved "blue messages"? - blubba - 11-10-2011 Quote:Anyway, the messages were "X was put out of action by Y" for standard kills, "X has suffered a self-inflicted catastrophic decompression" for planet-diving or sun-diving, and something about a "Self administered loadout error" for suicide by mines or something. I think there were a few other clever ones in there, but I can't recall. That gets my vote. Improved "blue messages"? - aerelm - 11-10-2011 tbh, I always preferred those old messages we had. Death: X was put out of action by Y. (Gun) Death: X suffered a self inflicted catastrophic decompression. Death: X has suffered a self-administered loadout error. (Mine) Death: X was devided by zero. Improved "blue messages"? - Jongleur - 11-10-2011 ' Wrote:tbh, I always preferred those old messages we had. I agree with ae. On the other hand if it's only between killed and destroyed my vote sits with destroyed. Improved "blue messages"? - Werss™ - 11-10-2011 ' Wrote:Wasn't it "put out of action" before? That's fairly generic.Yep. Goes like this way: If I killed you...that means that you're dead,how can I meet you again in the space if you're dead,what are you then...a ghost! *I wonder * You can't "kill" my ship, how can you in general, but you can "destroy" my ship and I can be saved in my capsule(life p.) sure,ok...logical. If you "killed" me, it also means that my name(char)no longer exists, literally. So, "destroyed"...Ye! Improved "blue messages"? - Zynth - 11-10-2011 I recall something about Schrödinger's Cat. I liked that one. Improved "blue messages"? - Zelot - 11-10-2011 When I get some time I will figure out how to change it up. But it actually might take some time, most of us admins are very busy at the moment with 4.86 development and real life. This is a very low priority thing. I agree it makes sense to change it, and when there is time I will. Improved "blue messages"? - Loken - 11-10-2011 ' Wrote:When I get some time I will figure out how to change it up. But it actually might take some time, most of us admins are very busy at the moment with 4.86 development and real life. This is a very low priority thing. I agree it makes sense to change it, and when there is time I will.The stuff that you need to change is near the start of FLHook.ini Code: DeathMsgTextPlayerKill=Death: %victim was killed by %killer (%type) Code: DeathMsgTextPlayerKill=Death: %victim was put out of action by %killer (%type) Improved "blue messages"? - dodike - 11-10-2011 Quote:[18:27:48] Matt (Loken): %victim has suffered a Schrodinger's cat instigated case of Quantum EntanglementThis. Improved "blue messages"? - Tunicle - 11-10-2011 x rendered y currently inoperative |