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Guild Wars 2 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: Guild Wars 2 (/showthread.php?tid=74331) |
Guild Wars 2 - Corsair - 07-24-2012 tl;dr I like what I've played so far, but I need a better computer. Even on the lowest graphics I'm chugging at 15 FPS. Guild Wars 2 - Dubstep - 07-24-2012 From what I've seen on streams, the game looks bad. The graphics are horrible, the attack animations are horrible, the progress system is a chore. If I wanted to play a game that looked like this, I would just boot up Neverwinter Nights, although that could be just me. They hyped this game up way too much, imo. Guild Wars 2 - Soul Reaper - 07-25-2012 ' Wrote:tl;dr What do you have now? Guild Wars 2 - Loken - 07-25-2012 ' Wrote:tl;drI get between 20 and 40 and I have two 560ti's. The game is really badly optimised at this stage, I'm hoping they're just leaving it to last and they aren't planning on leaving it like that. Guild Wars 2 - _FUNK - 07-25-2012 This depends on which BWE you participated in. Two of them had different builds, one was CPU-exclusive, another one was focused on the GPU. The CPU one was very low-fps for all of us (most of us). The last one seemed alright, except in very large cities and WvWvW. W3 is the nightmare for your machine as it's VERY heavy at this point. I couldn't play it all on my laptop, which runs most games fine. Had no problems in arenas and smaller areas (the most part of my PvE levelling was alright as well, having improved performance on the last couple of weekends). But in a city like LA it gets hot. Guild Wars 2 - Loken - 07-25-2012 I had 20 fps in the last few betas and 40 in this one so it has improved a bit. The point is my PC should be able to run it at a smooth 60. The graphics aren't particularly special, it's just poorly optimised like most MMOs. Guild Wars 2 - _FUNK - 07-25-2012 I wouldn't go as far as to say it's poorly optimized, it's just that during these betas we had thousands of people sitting and playing around in the same zones. That is not how the actual game will look like, since the population will slowly spread out after a few days and at one point it should become playable. The problems with low fps are mostly due to immense amounts of players or a huge amount of textures that you are loading for the first time. This should all get better shortly after release. After all, the engine of GW2 is a heavily modified GW1 engine (it has jump). And the first one was very playable by weak machines. I truly hope they do even more work on optimization, though, as things aren't even close to perfect currently. Guild Wars 2 - Loken - 07-25-2012 The problem with using old engines for new graphics is that they don't work very well with them, it's just a question of how heavily modified they mean when they say heavily modified. We'll see, I hope it gets better but I'm not sure it will. Guild Wars 2 - BaconSoda - 07-27-2012 ' Wrote:Interesting arguments about the first game, but not really. Guild Wars was not a failure, as you are making it sound like. It was a VERY good game, which had a very complex PvP system. A simple example is the fact that in Guild Wars 2 there are no cross-profession combos. You seem like a smart chap - imagine how hard it is to balance that and then compare it to balancing core professions without any mixtures. Compare the sheer depths of the two games. This trait system is OK, but it's not really impressive. During the beta events I played all the professions, ran through the dungeons and whatnot, it was all in good fun. I admire what they have done with the PvE, and this is probably the aspect of the game that I will focus on. But the PvP... let's be honest - there are just about 3 maps and they are all the same. You call this accessibility, I call this a dumb-down. Accessibility is just another word that you would use to mask the facts - that guild wars 2 is a game that will attract stupider players. That minority you are talking about - those were clever guys and they knew exactly why they love the game so much (gw1). Alongside my guild we managed to reach our peak and it was #4 in the world for a while, top 20 for a longer while. The level of skill you needed to posses for such high level of play was what attracted many. I've played with organized teams and with more noobish, but still capable teams. The difference and gap in skill is IMMENSE. Just because an idea is overly convoluted and complex does not mean it's cool. But I know, I'm just not smart enough, or clever, I guess. Forget the parts where the game was literally impossible to balance and making a unique profession and a viable profession were two mutually exclusive things. You said this wasn't the game they wanted to make. That couldn't be farther from the truth. If you read old Guild Wars interviews, all you have to do is add a 2 to the end of the game's name and they're the same interviews. This is the game they always wanted to make. It caters to no one. If it's a good game, it'll be successful on its own merits. Guild Wars 2 - Blackvertigo1 - 07-27-2012 @OP: Only I have energy weapon technologies. |