capital ships now can shoot traders? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: capital ships now can shoot traders? (/showthread.php?tid=82738) |
capital ships now can shoot traders? - Mickk - 07-03-2012 ' Wrote:What should happen, I think, is that there should be some in-game ship characteristic set for each and every ship in game. Just to pull random numbers completely out of my butt (in other words, without balancing things) assign fighters the value of 50, gunboats the value of 200, cruisers the value of 500, battleships 750, the big transports (like the Shire) 1000, and the barge the value of 5000. Asteroids do NOT cause hull damage. I'm fairly sure you DO take damage if you ram another ship, not as much as you should, granted, but it still happens. I've lost my shield in tradelane collisions many a time and I've actually been killed in my Bison when some idiot docked on a TL at almost the same time. I'm not sure if that has been nerfed in this latest update or not. capital ships now can shoot traders? - Savvy ? - 07-03-2012 Back to topic, I rarely saw caps pirate lately, Caps indeed bigger and more powerful but slow, easier for lawful to intercept. The most annoying pirate are pirate with cloaked transport, Gone in 60 Sec not just a movie tittle now capital ships now can shoot traders? - Jihadjoe - 07-05-2012 ' Wrote:They sure can Rabelo, suck it up i let you live and didnt mortar your <snip> ;);) I wonder if my memory serves me correctly on who's alt this is... capital ships now can shoot traders? - Backo - 07-05-2012 ' Wrote:What should happen, I think, is that there should be some in-game ship characteristic set for each and every ship in game. Just to pull random numbers completely out of my butt (in other words, without balancing things) assign fighters the value of 50, gunboats the value of 200, cruisers the value of 500, battleships 750, the big transports (like the Shire) 1000, and the barge the value of 5000. Asteroids do NOT cause hull damage. 1. Get a fat battleship 2. Get a cloaking device 3. Enter cruise 5. ??? 6. Stealthy blue msgs capital ships now can shoot traders? - Ursus - 07-05-2012 Aye, that's why only the ship that is thrusting should take damage. Watch where you're going capital ships now can shoot traders? - Prysin - 07-05-2012 let me remind you gents that for some reason, my junker still havent met any cloak BS's.... So however dramatic people try to make this sound, iv'e yet to experience this newly acquired "freedom" as a problem. Its more like a stark reminder that space is dangerous, so watch your tounge out there. Dont piss off the wrong people. capital ships now can shoot traders? - fencore - 07-05-2012 ' Wrote:1. Get a fat battleship7. Sanctions galore for insufficient roleplay before engaging. capital ships now can shoot traders? - Yber - 07-05-2012 Gheis, I think he meant about trade lane "accidents":lol:. |