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mid sized armored and armed transport - Printable Version

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mid sized armored and armed transport - Ichiru - 09-15-2012

' Wrote:2) - a problem with vanilla cargo pods is ... when i attach appropriately many on the clamps - the ship effectivly gets a huge area of what we may call reactive armor

Reactive armour?


mid sized armored and armed transport - Zukeenee - 09-15-2012

' Wrote:Reactive armour?
Ever tried to SNAC a Stork? Those cargo pods take up a lot of surface area, and if your guns hit a cargo pod instead of the hull, the pods will completely absorb any damage, and then explode. It's like extra single-use armor plating all along your ship.

But the thing is, I like that about the vanilla transports. It makes blowing them up a bit more of a challenge. I wouldn't mind putting more ships into the mod that use the cargo pods.


mid sized armored and armed transport - SMI-Great.Fox - 09-15-2012

+Meaning that the pods will save your ship from several hits and simply pop off, leaving any attacker ticked.

Trust me this is a great thing to have. :D

EDIT: Ninja'd by Zuk....

Damn you to the deepest pit of Admin hell and get back to working on Sanction Notices! >:D

Yes sir.
-Zuke



mid sized armored and armed transport - Jinx - 09-15-2012

well - i could remove the pods and add vanilla pods rather quickly. - it was one of igiss' dogmas from waaaay in the past to abandon vanilla pods. - he disliked them for some reason, hence most custom transports do not use them.

it makes the area that actually harms the ship a lot smaller though - since the rear of it is more or less just long and thin. so - the ship that "feels" rather massive with many pods - will feel like REALLY skinny without them. - and while that is quite logical - it might become a slight problem in actual gameplay.

also - cargopods have a limited LoD ( well, that can be changed ) - they disappear at ... i don t know ... 2k?



mid sized armored and armed transport - Pavel - 09-15-2012

It looks like civilian CTE gunboat - awesome.




I have small hope stats could have more than 12 transport turrets...


mid sized armored and armed transport - Ursus - 09-15-2012

' Wrote:Ever tried to SNAC a Stork? Those cargo pods take up a lot of surface area, and if your guns hit a cargo pod instead of the hull, the pods will completely absorb any damage, and then explode. It's like extra single-use armor plating all along your ship.

But the thing is, I like that about the vanilla transports. It makes blowing them up a bit more of a challenge. I wouldn't mind putting more ships into the mod that use the cargo pods.
its why a Stork costs 200 million ...



mid sized armored and armed transport - Govedo13 - 09-15-2012

' Wrote:its why a Stork costs 200 million ...
House transps cost a bit less indeed but this advantage is huge if the attacker is nub, I just sub-target the forward turret that is in front of the stork cockpit and shoot there, it is good feature that makes a lot of sense and should be implemented on more ships,sadly the lost cargo pod does not lose the cargo as it should be- it is possible on NPC ships, it might also be possible to be added. I guess that was the reason why the old Lead Dev didn't liked the pods.

I am also for vanilla pods to compensate the difference you could just add less hull.
If it should be like Heron 80k hull 400 b/b or P-transp 115k hull 450b/b in agility you could just make it with 95k hull and 425 b/b. Heron is bit faster then P-Transp, make this also in the middle of both with bit less fire-power then P-transp.


mid sized armored and armed transport - Lunaphase - 09-16-2012

Or make it a civi battletransport type so the pirates dont 2milordai it every time they see it.


mid sized armored and armed transport - Corsair - 09-17-2012

Yes please. I might make it a pirate buster.


mid sized armored and armed transport - Miranda - 09-17-2012

' Wrote:Ever tried to SNAC a Stork? Those cargo pods take up a lot of surface area, and if your guns hit a cargo pod instead of the hull, the pods will completely absorb any damage, and then explode. It's like extra single-use armor plating all along your ship.

But the thing is, I like that about the vanilla transports. It makes blowing them up a bit more of a challenge. I wouldn't mind putting more ships into the mod that use the cargo pods.

That, plus customization is awesome.