Something that has always irked me about official factions... - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Something that has always irked me about official factions... (/showthread.php?tid=95436) |
RE: Something that has always irked me about official factions... - Soul Reaper - 03-13-2013 (03-12-2013, 05:51 PM)Blodo Wrote: Let me just poke a small hole in one of the arguments. Is real life not the basis of roleplay? If it isn't, then what do we base roleplay sense out of? Some parallel universe that we -don't- live in? If there's going to be problems then let there be problems, at least it makes sense that way. I agree with Sindy's statement completely. There are factions that simply should not have their current hierarchy, a good example is the one Sindy gave, the Liberty Rogues. There's no hierarchy within' the whole group, they're all loose criminals. I mean sure there would be a certain group which could be the most powerful due to being the richest, in this case it would be Moka (unless that has changed) but Moka can easily be thrown down if a more powerful group arises (or perhaps not and the two groups would want to be there equally, though I doubt it, considering well..they're pirates) which shouldn't come out of nowhere of course, but you get the point. Blodo brings up a good point about the dev side of the matter of course. But the thing is, in my opinion at least, Administrators of a supposedly RP server should be the ones actively following what the factions do, and then right or wrong, make a decision. Who cares about the Q_Q that people will make really? It's something expected, you're going to not do something because of an obvious reason that will happen no matter what you do? People already scream bias and Q_Q about everything anyway, that part will -not- change. RE: Something that has always irked me about official factions... - Lythrilux - 03-13-2013 (03-13-2013, 01:07 AM)Crackpunch Wrote:(03-12-2013, 06:53 PM)Lythrilux Wrote: Wait a second, nerfing the core of a stolen ship? You would have the blueprints, so yes. RE: Something that has always irked me about official factions... - Anaximander - 03-13-2013 Welp, if someone handed me the blueprints to NASA's space rockets, I wouldn't be able to go build it just like that. It takes just a tiny bit more than "having blueprints". RE: Something that has always irked me about official factions... - Lythrilux - 03-13-2013 (03-13-2013, 04:43 PM)Anaximander Wrote: Welp, if someone handed me the blueprints to NASA's space rockets, I wouldn't be able to go build it just like that. It takes just a tiny bit more than "having blueprints". Okay, breaking it down a bit more: The bases engineers deal with everything for you? RE: Something that has always irked me about official factions... - Anaximander - 03-13-2013 So you have blueprints, a full staff of engineers and production factilities... Why the hell did you steal a ship then, instead of just designing and producing your own? Or purchase one? Your character sounds awfully rich and resourceful, I do hope he's stolen a Shukensa Liner or some other luxury boat, and not just a measly PVP-tool like a bnose - with all those resources, you wouldn't have to work. RE: Something that has always irked me about official factions... - Lythrilux - 03-13-2013 Because freelancer won't let us ;_; It'd be great to make our own ships. RE: Something that has always irked me about official factions... - Crackpunch - 03-14-2013 (03-13-2013, 04:35 PM)Lythrilux Wrote: You would have the blueprints, so yes. So by getting into a car, you know how to fix it? What if the ship computer got damaged and you lost the repair manual? |