Discovery Gaming Community
Disco Cargo Delivery Event Plugin Project - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37)
+--- Thread: Disco Cargo Delivery Event Plugin Project (/showthread.php?tid=106634)

Pages: 1 2 3 4 5 6


RE: Disco Cargo Delivery Event Plugin Project - Tibbles - 11-03-2013

Amazing, just amazing! Smile Kudos for that

Edit:
(11-03-2013, 11:54 PM)Jack_Henderson Wrote: You rock. Wow. That was damn fast.
I envy people who can code.
Me too!


RE: Disco Cargo Delivery Event Plugin Project - massdriver - 11-04-2013

probably I'll need some team in near future to test attacker/defender scenario


RE: Disco Cargo Delivery Event Plugin Project - Scumbag - 11-04-2013

(11-04-2013, 12:30 AM)massdriver Wrote: probably I'll need some team in near future to test attacker/defender scenario

I'm in.


RE: Disco Cargo Delivery Event Plugin Project - massdriver - 11-04-2013

bump

-> add trader command will add your friend's cargo moving brick to party if he passes various tests, works until mission starter is docked at starting point
-> reward to one who shoots trader that is an active member of a party according to bonus program, traders that were too retards to cross checkpoint line in time wont count as valid targets

TODO: convoy members add command, client logout/DC/kraken events to process


RE: Disco Cargo Delivery Event Plugin Project - Pel - 11-04-2013

That was awesome. I'd love to test it.


RE: Disco Cargo Delivery Event Plugin Project - massdriver - 11-04-2013

kinda a new gameplay feature, it really feels like a mission with all this notifications Smile


RE: Disco Cargo Delivery Event Plugin Project - Tibbles - 11-04-2013

Just an idea, can you make an intermediate way point like for example a tradelane ring. I'm thinking of, for instance send an Ageira ship with tradelane parts to repair a tradelane. So making the missions different for different ID.

In any case this is already amazing.

Edit: I'll try to elaborate different kind of missions concepts depending on ID, in case this is possible and easy to implement.


RE: Disco Cargo Delivery Event Plugin Project - belarusich - 11-04-2013

As i understand, the note about event starting is like when you take mission.

Wouldnt it better if it would be FLHook message so you can see it.(With quite big letters, so everyone can see it and open chat log to view it)


RE: Disco Cargo Delivery Event Plugin Project - massdriver - 11-04-2013

(11-04-2013, 04:31 PM)Tibbles Wrote: Just an idea, can you make an intermediate way point like for example a tradelane ring. I'm thinking of, for instance send an Ageira ship with tradelane parts to repair a tradelane. So making the missions different for different ID.

In any case this is already amazing.

ID/ship restrictions are configurable already as well as commodity being loaded to your cargo hold

well nav points in space probably will be added later as a valid target, but there's anti cheat issues with it

(11-04-2013, 04:35 PM)belarusich Wrote: As i understand, the note about event starting is like when you take mission.

Wouldnt it better if it would be FLHook message so you can see it.(With quite big letters, so everyone can see it and open chat log to view it)

ye it is possible

also you will be able to track current events, who where etc


RE: Disco Cargo Delivery Event Plugin Project - massdriver - 11-09-2013

bump

time to poll