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Developer Notice: Player Owned Bases Update - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Developer Notice: Player Owned Bases Update (/showthread.php?tid=113189) |
RE: Developer Notice: Player Owned Bases Update - Zen_Mechanics - 03-13-2014 Have a good night. And yes it is disturbing, because you send us the indies to hell - at every update you people make, for the sake of others. And you want us your respect? you want us to respect you and to understand you when you are stabbing us at our backs, just to satisfy a handful of people? And you have the guts to stand up against this move and tell me to shove it in a kind way. Sorry, with all due respect to you as a human being, You are doing wrong things and you try to cover them up in a sneaky way, and it is insulting. What did you expect to hear, apart from "Ok time to blow stations up!" - RE: Developer Notice: Player Owned Bases Update - Ponge - 03-13-2014 Question to Admins: if a PoB gets destroyed without proper attack declaration (either no declaration, ooRP, or inRP invalid declaration), will it be restored from a backup? If no, and the base was core4, can the owners rebuild it to core4 without waiting the x-month RP period? Same, if the base gets killed legally, do the owners have to wait the x-month period to get it core 4 if they rebuild the base to the same place, with same IFF and same purpose? RE: Developer Notice: Player Owned Bases Update - Sath - 03-13-2014 (03-13-2014, 09:25 AM)sathish.wazza Wrote: Any statisitcal data regarding this change? Can I get any data on this please? ![]() RE: Developer Notice: Player Owned Bases Update - t0l - 03-13-2014 Sorry Tel, you can't survive indefinitely anymore with your hole-blocking Core 4 lolwuttery PoBs. Don't take your anger out iRP on a developer and his faction for something that's ooRP and a gameplay change. Is only game, why you heff to be med? Read my sig. RE: Developer Notice: Player Owned Bases Update - larzac - 03-13-2014 Could you post the list of what is needed for each module please? To see changement before launch them in a base. RE: Developer Notice: Player Owned Bases Update - Pavel - 03-13-2014 Very good change, very good. Finally lvl 3-4 bases aren't practically invincible anymore. Sieges and easier to build POBs will attract activity, me gusta. EDIT: If I get it right, with shield nerf sieging with transport/gb guns, or bomber torpedoes, is now possible, yes? RE: Developer Notice: Player Owned Bases Update - Syrus - 03-13-2014 300 damage PER MINUTE? No more tick based wear? No matter what level the base has? RE: Developer Notice: Player Owned Bases Update - Dead Reckoning - 03-13-2014 Well, played in a local test server. Costs of the new modules: Code: Shield: Code: Jump Drive Series II: Also confirmed that items produced have different costs. EDIT: Added items RE: Developer Notice: Player Owned Bases Update - .Gypsy. - 03-13-2014 Thanks for posting that information Dead Reckoning RE: Developer Notice: Player Owned Bases Update - Dead Reckoning - 03-13-2014 Added new item costs to my above post. |