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Who is in charge of balancing caps? - Printable Version

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RE: Who is in charge of balancing caps? - Haste - 05-20-2014

(05-19-2014, 08:21 AM)EisenSeele Wrote: Hah, I get it! It's funny because people who think zoom = auto aim generally have no clue what they're talking about!

Except that it is in cap/gunboat-versus-snub fights. Level of zoom = Level of accuracy. Not as much in capital warfare, no.

As long as people feel the need to drive battleships into small fighter brawls, I'd rather battleships be nerfed than buffed.


RE: Who is in charge of balancing caps? - SnakeLancerHaven - 05-20-2014

Wow what? I guess you never met Cloaking BSes they insta kill Cruisers 8| stahp it's ok, this addition got some realy nice feeling inside PvPs, ship classes actually matter now and if you decide correctly what ships you use in battle, tactics and strategy, you have a greater chance of winning the battle. Cap Spam wont work anymore Big Grin people will actually consider to use different ship types in battle instead of Cap spamming the sh** out of the Battle.¨ This is how it's supposed to be, now I see more coordinated logs Big Grin "Dude you log your fighter and you too, you there log your Cruiser and I'll log my Bomber, that guy logs his GB" instead of "GUYS LOG YOUR CAPITAL SHIPS, DATFACTION JUST LOGGED!"




this wasn't for you haste Big Grin it's for the one who opened this thread.


Allthough I find it sad that AI Drone didn't got any of these buffs that all other Fighters have got Sad not that the AI Drone is bad or something but I thought since all other fighters have got a buff, could've get it for drone too


RE: Who is in charge of balancing caps? - EisenSeele - 05-21-2014

(05-20-2014, 04:53 PM)Snake Wrote: Wow what? I guess you never met Cloaking BSes they insta kill Cruisers 8| stahp it's ok, this addition got some realy nice feeling inside PvPs, ship classes actually matter now and if you decide correctly what ships you use in battle, tactics and strategy, you have a greater chance of winning the battle. Cap Spam wont work anymore Big Grin people will actually consider to use different ship types in battle instead of Cap spamming the sh** out of the Battle.¨ This is how it's supposed to be, now I see more coordinated logs Big Grin "Dude you log your fighter and you too, you there log your Cruiser and I'll log my Bomber, that guy logs his GB" instead of "GUYS LOG YOUR CAPITAL SHIPS, DATFACTION JUST LOGGED!"




this wasn't for you haste Big Grin it's for the one who opened this thread.


Allthough I find it sad that AI Drone didn't got any of these buffs that all other Fighters have got Sad not that the AI Drone is bad or something but I thought since all other fighters have got a buff, could've get it for drone too

Oh look, another one that can count to potato.
Well, you got one thing right, with a little bit of a change of wording.

Caps don't work anymore.

Battleships are the lowest on the foodchain, followed by cruisers, followed by gunboats - and all of the above are screwed against snubs. Until that changes, the only ones to log them are going to be the lolwuts and masochists (and perhaps an overlap of the two).

Of course, there's always shooting transports, but hey - cruisers were deliberately nerfed to stop shooting transports, and battleships don't have a CD - because that totally makes sense.

Just a FYI. If battleship decloaking is what's getting your undergarments in a bunch, you should know that it's stupid to balance ship classes with the assumption that EVERY battleship will have a piece of equipment that less than a tiny fraction of actual loadouts have.


RE: Who is in charge of balancing caps? - Trogdor - 05-21-2014

All BS needs is a long range gun specifically tuned to snipe back at cruisers that are sniping them. Then it will finally have a use beyond killing other BS and bases.


RE: Who is in charge of balancing caps? - SnakeLancerHaven - 05-22-2014

(05-21-2014, 06:46 AM)EisenSeele Wrote: Oh look, another one that can count to potato.
Well, you got one thing right, with a little bit of a change of wording.

Caps don't work anymore.

Battleships are the lowest on the foodchain, followed by cruisers, followed by gunboats - and all of the above are screwed against snubs. Until that changes, the only ones to log them are going to be the lolwuts and masochists (and perhaps an overlap of the two).

Of course, there's always shooting transports, but hey - cruisers were deliberately nerfed to stop shooting transports, and battleships don't have a CD - because that totally makes sense.

Just a FYI. If battleship decloaking is what's getting your undergarments in a bunch, you should know that it's stupid to balance ship classes with the assumption that EVERY battleship will have a piece of equipment that less than a tiny fraction of actual loadouts have.

No I was just pointing out your QQ and whining 8) 8) 8)

Now seriously though stop whining and train with a BS, nothing has changed, BS are still the same even with other buffs. Ffs there are Razors for Sniping maybe? 8| if you can't fly a Battleship stop trying to ruin it newb.8)


RE: Who is in charge of balancing caps? - Lonely_Ghost - 05-22-2014

(05-22-2014, 11:21 AM)Snake Wrote: Now seriously though stop whining and train with a BS, nothing has changed, BS are still the same even with other buffs.

You mean, that CAU 8 Turtile, can still be owned by CAU 6 Tresher, without loosing sheild? And that suppoused to be right?


Meh, I know, you not gona like it, but i'll say it: In 85, everyone had same speed and acceleration. Caps had no turret steer and zoom, and everyone was pretty ok and it was fun 2 play. Sad, nobody, including myself, haven't appreciated that.


RE: Who is in charge of balancing caps? - Protton - 05-22-2014

OK, I have read some of this and I give you my opinion on caps.
Caps should never be more agile than a snub. That is easy to understand. But, they should have more speed, as they have bigger engines and mass does not matter in space. Mass is only a factor for increasing speed, not the top speed, as in space, there is no atmosphere to resist the object.
As for firepower: There are two possible ways. Buff caps and make Battleships the ships that they are in for example Warhammer 40k, where a Battleship can kill anything and everything, if it wishes so... and then only give it as super ships, restricted, officials only and only if they ask inRP for it and work enough for having a battleship.
Or you can leave it as it is, battleships can kill other caps and bases. That is what they are for. They can support a group of snubs... Battleship is not a lone wolf, it is supposed to be a heart of a fleet.

Basicly, GB are fine. They should get a Solaris boost, as the GB solarises are plain excrement, but they area ok. Cruisers are what they are. Killing other caps, great for killing transport convoys and so on. No boost needed. Battleships are for killing large targets. You just cannot kill a small target with it. So, do no QQ about cap balance. Caps are not meant to win a snub fight.


RE: Who is in charge of balancing caps? - The Sentinels - 05-22-2014

(05-22-2014, 09:31 PM)Protton Wrote: OK, I have read some of this and I give you my opinion on caps.
Caps should never be more agile than a snub. That is easy to understand. But, they should have more speed, as they have bigger engines and mass does not matter in space. Mass is only a factor for increasing speed, not the top speed, as in space, there is no atmosphere to resist the object.
As for firepower: There are two possible ways. Buff caps and make Battleships the ships that they are in for example Warhammer 40k, where a Battleship can kill anything and everything, if it wishes so... and then only give it as super ships, restricted, officials only and only if they ask inRP for it and work enough for having a battleship.
Or you can leave it as it is, battleships can kill other caps and bases. That is what they are for. They can support a group of snubs... Battleship is not a lone wolf, it is supposed to be a heart of a fleet.

Basicly, GB are fine. They should get a Solaris boost, as the GB solarises are plain excrement, but they area ok. Cruisers are what they are. Killing other caps, great for killing transport convoys and so on. No boost needed. Battleships are for killing large targets. You just cannot kill a small target with it. So, do no QQ about cap balance. Caps are not meant to win a snub fight.

Or bring in "Titan" Class Warships for officials Big Grin


RE: Who is in charge of balancing caps? - Exploration - 05-26-2014

(05-22-2014, 08:15 PM)Lonely_Ghost Wrote: You mean, that CAU 8 Turtile, can still be owned by CAU 6 Tresher, without loosing sheild? And that suppoused to be right?


Meh, I know, you not gona like it, but i'll say it: In 85, everyone had same speed and acceleration. Caps had no turret steer and zoom, and everyone was pretty ok and it was fun 2 play. Sad, nobody, including myself, haven't appreciated that.

I agree with this. It makes more sense (For BSs at least) to be slow ships which require tactics and thinking to fly rather than skill and equipment. Broadsiding BSs make more sense than a turtle doing a 360 vertical turn. Which I think is pretty unrealistic and not so fun because most people can do it better than you. At least if it's down to full proper battleship/cap combat. It'd actually make sense as far as realism is concerned and give other ships a role on the field. Like Cruisers screening BSs from Gunboats/strikecraft ect ect. I think this would encourage more people to balance it out a bit and play the game of course.


RE: Who is in charge of balancing caps? - SkyNet - 06-01-2014

The best balanced caps are still in 4.85 with the exception of the gb, i think.
Cruisers are way too slow at the moment.

Just get back the 4.85 cap stats but leave the gunboats like they are today.