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Future of houses at peace. - Printable Version

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RE: Future of houses at peace. - Kaze - 04-19-2016

(04-19-2016, 06:54 PM)Lythrilux Wrote:
(04-19-2016, 06:47 PM)Silver Wrote:
Gentlemen. Ladies. Please.

It is quite easy what the whole mod needs. It needs a DM. An active Dungeon Master. That will create actions to generate reactions. I don't mean another "GRN is attacking Leeds" and what not that we all know and love.
It needs someone that will make the worlds shake. Create a headline with proof stating that the Rheinland Military effectively shot down a civilian transport filled with goods to the Bretonian front. A mess that will make both govs move. Liberty's taxes got raised by 20% which increased dissent in Texas and Denver, increasing the unlawful npc patrols to go blitzkrieg, forcing the blue boys to leave the central system and actually have to go lolpew npc's and what not. A Junker that got caught in Rheinland trading with Hessians. A Zoner saw Core nomad experiments and reported to the central governments.

Etc. Someone that does not give a rat's ass about the tears it will create, because it will create activity. Someone that basically will generate heartaches, laughs, much needed diversion of the norm in here. Both forum wise and ingame. You don't see D&D players crying because their party that decided to camp at night was mauled by werebears.

<3

We've been discussing this in our secret leaders forum C:

Although unfortunately there's some negative nancy's that are against the idea.

I don't mean faction leaders. Frack that.
This has to come from the top, or else it is a bogus idea because there won't be any tools to actually pull something like this off.

<3



RE: Future of houses at peace. - Char Aznable - 04-19-2016

GMs are a good Idea.

Oh, and @"Omicega" - It is impressive how you decided to ignore basically all that I said (assuming that the whole "disheartening" thing was directed at me. If not, disregard this.) I have nowhere, never, and will never, stated that PvP is not RP or out of Roleplay or whatever. What I object to is the bluehunting and ooRP pursuing of PvP and PvP only, and disregarding the RP behind it. One example: I would be completely fine with meeting a GRN patrol and getting silently engaged, because talking to your enemies is usually rare. What I would not be fine with is someone going "chop chop chop" or "baguette et croissant. Fromage, Fromage. You die, honhonhon", which is completely and utterly ooRP and aside from that absolutely dumb and only done to be a dick. Or logging in force around an enemies homebase and camping there, completely destroying the fun of the people sitting there etc. PvP is an essential part of RP, and yes, it is absolutely necessary to regard it as a part of the server. My point however is that having a war just for the sake of ooRP "activity" is hardly good for Roleplay quality, but explaining this to some people here is usually as effective as hitting a concrete wall with your fist, since they will just disregard it as "lol, this dude doesn't want to get gud, he doesn't like PvP, he's a Cyburrr"


RE: Future of houses at peace. - Croft - 04-19-2016

(04-19-2016, 06:54 PM)Omicega Wrote: Disheartening to see the PvP =/= RP attitude coming out again from certain people. Like it or not, there is a strong correlation between having a war and activity generated. I do not understand the constant and often-perpetuated attitude that seems to suggest that factions in conflict with one another should spend time slagging each other off in local or something rather than kicking the stuffing out of one another.

It may be possible to carry on interactions in this game with a minimum of right clicking, particularly for factions that enjoy an extensive amount of internal RP or that have the repsheet to find friends/neutrals to talk with on occasion, but for quite a few factions (cough cough) more often than not the simplest form of roleplay is the most accurate.

tl;dr wars are excellent for both in game activity and potential to write tons of forum based fluff. Houses without wars have always suffered noticeably on the tracker, aside from occasional spurts of presence that soon seem to melt away.

Bretonia has been at war with Gallia for almost 2 years and the place is practically dead with only short bursts of activity when a scheduled fight takes place. War can be a good creator of activity but as Char suggests its not the only way of doing so, good storylines and decent people are generally more consistant.


RE: Future of houses at peace. - Laura C. - 04-19-2016

(04-19-2016, 06:26 PM)Jeremy Hunter Wrote: Since when has Gallia and Rheinland ever had good relations :|
Good is maybe too strong word, but we can definitely call them positive neutral relations. There were some business deals between corporations from both houses, but it is true that also very little communication between governments.

(04-19-2016, 06:47 PM)Silver Wrote:
Gentlemen. Ladies. Please.

It is quite easy what the whole mod needs. It needs a DM. An active Dungeon Master. That will create actions to generate reactions. I don't mean another "GRN is attacking Leeds" and what not that we all know and love.
It needs someone that will make the worlds shake. Create a headline with proof stating that the Rheinland Military effectively shot down a civilian transport filled with goods to the Bretonian front. A mess that will make both govs move. Liberty's taxes got raised by 20% which increased dissent in Texas and Denver, increasing the unlawful npc patrols to go blitzkrieg, forcing the blue boys to leave the central system and actually have to go lolpew npc's and what not. A Junker that got caught in Rheinland trading with Hessians. A Zoner saw Core nomad experiments and reported to the central governments.

Etc. Someone that does not give a rat's ass about the tears it will create, because it will create activity. Someone that basically will generate heartaches, laughs, much needed diversion of the norm in here. Both forum wise and ingame. You don't see D&D players crying because their party that decided to camp at night was mauled by werebears.

<3
God please no. I am not against idea of some DM admin for ingame events, but definitely not in the way you suggested. We had enough of unilateral storyline decisions by storyline devs in the past which disregarded opinion of players completely and in some cases it even negatively harmed gameplay (blown jumpgates are fine example). You need to make sure you will not cause more harm than good and creating events artificially regardless of the impact on roleplay which was already created just to create activity may easily end with players discouraged from creating any long-term roleplay because their effort was torn apart by "I do not give a rat's ass about the tears it will create" DM.


RE: Future of houses at peace. - Kaze - 04-19-2016

(04-19-2016, 07:16 PM)Laura C. Wrote: God please no. I am not against idea of some DM admin for ingame events, but definitely not in the way you suggested. We had enough of unilateral storyline decisions by storyline devs in the past which disregarded opinion of players completely and in some cases it even negatively harmed gameplay (blown jumpgates are fine example). You need to make sure you will not cause more harm than good and creating events artificially regardless of the impact on roleplay which was already created just to create activity may easily end with players discouraged from creating any long-term roleplay because their effort was torn apart by "I do not give a rat's ass about the tears it will create" DM.

A random jump-hole that opens for a week from O-41 to O-3/7?
The mine fields in T-23 got swept away by solar winds and the mining fields in Dublin are yielding 5x more?
Gallia civil unrest rises, forcing the front to lose one of their stationed battleships and possibly creating the avenue to recuperate Leeds?
News of how the Nomads are invading Liberty again, in a concerted effort to get a presence in Alaska?
Rheinland and Liberty markets crash down as the VWA manages to lock the only gate operating between them. The unlawfuls must maintain a base/thing to keep it closed and what not.
These are ideas out of my head generated in 2 minutes without really thinking them through.

Nevertheless, i mean random happenings that have no permanent effect in the storyline and what not.

And seriously? Blown jumpgates hurt your gameplay? Or created a shift from your confort zone?

<3



RE: Future of houses at peace. - Lythrilux - 04-19-2016

Real talk Kaze. Whilst I didn't know it was caused by a spotaneous event, when the Bering and Hudson Jump Gates were blown up it killed the Rhein-Lib War and any activity associated with it. The Devs then forced Rheinland to bring the war to an end without consulting the involved factions.

Whilst I do like your suggestions and the GM idea, I can understand why Laura is reluctant.


RE: Future of houses at peace. - Kaze - 04-19-2016

(04-19-2016, 07:29 PM)Titanium Wrote:
Nevertheless, i mean random happenings that have no permanent effect in the storyline and what not.

<3



RE: Future of houses at peace. - Epo - 04-19-2016

Wars are actually a <3 and could boost the activity. But to be successful it (even current BAF <== Gallia ==> LNS) would require one side to log a group and stay in comfortable place --> away from hostile bases --> for quite a while and for some days to make people actually realise that something is coming. If repeated daily for eg. a week it should create something stable, but the problem is everyone has his/her own life and spending some time in FL daily isn't possible.

The current problem with this war is that if one side logs, the other one didn't log or noone logs at all. Also maybe expanding GRN ID to california would bring the fun closer

Like back to 2014 everyone knew that around 17-18-19 UTC something is going to happen and logged their ship whether there were LNS / RNC around or not. But it was repeated daily for quite a while and Liberty also was the most active place, so raiding them was much easier than forcing them to go eg.to Magellan

Also Maggie isn't such a bad place - whether one side dies, it can continue playing:
a) Libertonians in NY and its surroundings
b) Gauls can raid NL / Leeds instead


RE: Future of houses at peace. - Arbs - 04-19-2016

I think the Lib-RH war simply burned out. It wasn't long after I got a Navy Avenger in my first days that there was this assault in Bremen via New Hampshire with a good bunch of cruisers carriers and battleships. That was back in fall 2013, but you still had indies farming NPCs in NH and RM indies raiding Texas every once in a while until late.


RE: Future of houses at peace. - Benoit - 04-19-2016

This thread is not about knowing if the necessity of a war is mandatory for bringing activity.

My concerns were more about this: As I play mainy in lawful Rheinland, should Rheinlanders focus their RP and playstyle on some sort of reconstruction of the house? On what current state is the Rheinland economy, and how is looking its future now that the trading with Liberty is open? Also, did the peace bring some political unrest in the house due to some pro-war politician not agreeing on ending the conflict? What role should the RNC & [RM] focus on ( I read Corsairs and Red Hessians ) ? Will ID's and ZOI be updated to follow that path? What role will Rheinland play regarding foreign affairs? Etc etc...

To some extend, those questions may apply for Kusari as well, as this house is on a stand still to in my opinion.

I'm asking all of this because I haven't found the guidelines, just a peace treaty. And I'm wondering what is the next chapter of the story of my house. This peace is a major closing, and the future is clearly uncertain inRP and ooRP.