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=Wingman 5.1= A companion for Discovery Freelancer - Printable Version

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+---- Thread: =Wingman 5.1= A companion for Discovery Freelancer (/showthread.php?tid=150721)

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RE: =Wingman 0.1= A companion for Discovery Freelancer - Biggles - 09-17-2020

The current method of getting the system and base names requires an undock and redock respectively, so that at least is normal. What I'm not sure about is how, if Wingman is seeing those values, the roster is not being updated. There are two UI issues a small number of people are experiencing and not others: this (which only you have reported as far as I know) and the navmap not becoming visible after it loads. The fact that these bugs are consistently reproducible on a few systems and never on others is bizarre and sadly makes fixing them difficult.


RE: =Wingman 0.1= A companion for Discovery Freelancer - Traxit - 09-18-2020

Code:
ACROBATIC    $31,267,200    187    0.25    900    special_gun_extra04    520662    520663
Doesn't really replace FLStat with this lackluster amount of information.
Refire rate should be listed as it is in-game, among other things.

Other than that, cool.


RE: =Wingman 0.1= A companion for Discovery Freelancer - Biggles - 09-18-2020

The lack of statistics for some pages is noted in the Suggestions link at the end of the introduction and will be improved soon. I did forget to display the reciprocal of the refire value though, thanks.


RE: =Wingman 0.1= A companion for Discovery Freelancer - Haste - 09-18-2020

To expand on Traxit's point I actually like that it lists infocard IDs and could actually be useful to developers as it allows us to find equipment infocards to change without opening up weapon_equip and ctrl+f'ing an internal nickname.

(I haven't yet tried this but it looks kind of neat.)


RE: =Wingman 0.1= A companion for Discovery Freelancer - Biggles - 09-18-2020

Updated download links to version 0.1.3. This release contains further bugfixes. The widget responsible for displaying the map has been extensively rewritten. This might fix the inability to load experienced by some people. Edit: this seems to be confirmed!

v0.1.3 Changelog Wrote:
  • Refactoring of several widgets enabling slightly neater layouts
  • Refire is now displayed as it is in-game (reported by @Traxit)
  • Fixed crash on copying infocard



RE: =Wingman 0.1= A companion for Discovery Freelancer - Bellepheron - 10-20-2020

This seems a neat program and I only have one concern with it.

How do you get it to load your characters into roster?

I know there is a "reload accounts" button but for me pressing it does nothing.

The rest of the program seems to work well.

Win10Pro

Thanks


RE: =Wingman 0.1= A companion for Discovery Freelancer - Biggles - 10-22-2020

To get a character to show up you need to log in to the server with it while Wingman is running. Does this not work for you?


RE: =Wingman 0.1= A companion for Discovery Freelancer - Biggles - 10-22-2020

Updated download links to version 0.2. This update includes performance improvements to Database, as well as many more statistics for Guns, Mines and Countermeasures. (Screenshots have yet to be updated.)

v0.2 Changelog Wrote:
  • Many more statistics for Guns, Mines, Shields and Countermeasures
  • Performance improvements across the board but particularly relevant to Database, thanks to changes in flint
  • Replaced all remaining Unicode icons with resources (fixing missing icons on Windows 7)
  • Fixed swap button on Merchant not working
  • Table columns can now be rearranged
  • (Linux) Fixed desktop entry not starting application when not installed as root (reported by @Swallow)

Apologies for the delayed release (the changes in this update were implemented around a month ago).


RE: =Wingman 0.2= A companion for Discovery Freelancer - Toaster - 10-22-2020

Still no idea what might be causing the issue with the roster not working properly for some?


RE: =Wingman 0.2= A companion for Discovery Freelancer - Biggles - 10-22-2020

Not really, sorry. I am planning to heavily refactor Roster in the next patch which might serendipitously fix the issue for some people (much as it did for the few people for whom the navmap wouldn't load before it was refactored). However, the fact that you said that the augmentations don't work either is puzzling. My first suspicion was that Freelancer being brought into the foreground isn't being detected but IIRC this shouldn't affect Roster. The best solution might be for us to sit down and work it out over Discord, if you'd be OK with that.