Community forms: Feedback on the current state of missiles - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Community Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=627) +--- Thread: Community forms: Feedback on the current state of missiles (/showthread.php?tid=192259) |
RE: Community forms: Feedback on the current state of missiles - Tenshi Kuonji - 10-08-2023 (10-07-2023, 10:42 AM)g18em2b Wrote: Missiles should always hit something. And countermeasures should be of different types. For heat seeking missiles there should be specific countermeasures and for radar guided missiles there should be radar jamming countermeasures. There should also be more expensive hybrid countermeasures. Regardless of the type, the agility and speed of a missile should always be at least 10x that of the most agile ship in the game. Also, there should be remotely operated missiles, which always hit unless destroyed. in Freelancer we have no radar/jamming/heat seeking ... They actually do is Radar-Lock_On_Target, but the idea of Countermeasures could be nice niche ... like some that excel on large ordnance (torpedos / capital missiles), other for fighter missiles and other for CD's ... Of course every CM can distract any inbound projectile, but with different stats ... Fortress Can have some of 80% for Torpedos and Capital Missiles/Torpedos, while having 50% for the rest Silencers can have 80% against CD's while only offering like 50% against Torpedos and Missiles Heavy can have 70% against all, with the ability of being really costly and damn slow between each salvo but can intercept more than 1 CD Missile While maybe we get a Jammer Countermeasure that can fight against fighter ordnance with 80% and 50% against anything else ... dunno, play with the results could be kinda nice RE: Community forms: Feedback on the current state of missiles - Saronsen - 10-08-2023 i havent looked at them all yet but all the ones below .20 tracking are laughable and dodgeable by almost everything, even some of the current slow as balls battlecruisers RE: Community forms: Feedback on the current state of missiles - Erremnart - 10-08-2023 That's the intention. Caps are to be able to dodge/evade missiles if they pay attention. Even snub missiles require some aiming and predictions in order to score a hit.
CMs are the last line of defense if this fails, but they aren't the necessity. |