![]() |
Goodbye Disco - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +---- Forum: Leaving Threads (https://discoverygc.com/forums/forumdisplay.php?fid=350) +---- Thread: Goodbye Disco (/showthread.php?tid=195062) |
RE: Goodbye Disco - The Sovereign - 11-27-2022 (11-26-2022, 01:03 PM)Alley Wrote: Sucks to hear not much has changed. Best of luck for your future projects! 2nded RE: Goodbye Disco - sasapinjic - 11-27-2022 (11-26-2022, 08:59 PM)Mort Wrote: Why everyone is leaving? =/ Why not ? RE: Goodbye Disco - mm33dd - 11-29-2022 It's time to leave this town, it's time to steal away... (8) RE: Goodbye Disco - Mr.Jamison - 12-02-2022 (11-26-2022, 09:44 AM)Kherty Wrote: Preach, Brother! Completely serious Question. How much $$$ would it take to Buy out Disco from the Existing Dev Team? RE: Goodbye Disco - Kherty - 12-02-2022 (11-26-2022, 08:59 PM)Mort Wrote: Why everyone is leaving? =/ It is just as sad as it is: the server is in its last stage; just like each product in the market has a life expectancy, eventually it reaches this date. Discovery is like the NASA's satellites sent for projects. They usually have a planned date of like five years, but are extended to twenty, or more. This is how I see Discovery. Discovery is like the Voyager probes; slowly, the components are failing. Here, it is the remaining "good" players slowly leaving, and realizing it is indeed, the end. And it is exacerbated by a lot of factors, including a questionable "devleadership". It's really sad to talk it about this that way, especially when you grew up alongside Discovery like I did, starting with my brother playing, and me taking up his mantle. Now the only real reason I'm still here is because I feel I have duties to fulfill toward the playerbase, mainly in Gallia as I am the head of GalGov currently, and the loads of factions I'm part of its HC. I have too many things in my plate, and I pledged to help as much as I could. Once I will fulfill these duties, or feel I have finished them, it will also be time for me to depart and take my leave, or at least end this endless nightmarish maze I've put myself in naively. It is simply too taxing on my mental health and well-being. I dream of just being able to play without having expectations or goals to fulfill, and be a simple Freelancerâ„¢ once again. (12-02-2022, 09:49 PM)Mr.Jamison Wrote: -snip- Glad you've like what I said! How much would it takes? About zero dollars if you manage to do what @Laz said, and remake the launcher's capable of seeing the other servers (which is honestly sad to see, it's like an forcefully imposed pseudo-monopoly), make your own, and propose a server with a better management. It wouldn't be too difficult to do, as the real way of "competing" would simply be unbloated in terms of head devs drama and a future patch that isn't absolutely disappointing, and actually have the Administrators oversee the developers. Or if you want to host it on a VPS, 10 dollars or more, I recall the cost to run the server back in its heydays was around 55$/mo., for a simple one with like 4GB of RAM, I don't know. But it would be a lot more flexible, and for the forum; just don't backup the entirety of the forum every single day. A lot of possibilities. Heh, maybe it turns out I studied and have a college degree to be an System Administrator not for nothing, I can actually answer these questions... Heh. RE: Goodbye Disco - Binski - 12-02-2022 (12-02-2022, 09:49 PM)Mr.Jamison Wrote: Completely serious Question. Ah but there would be no point there. The real power would lie in purchasing the Copywrite to Freelancer from Microsoft directly, which would give default ownership to every bit of work and art generated for any Freelancer mod, ever. Just as soon as I have a few million to blow, it's on. I'm still working on that part but I'm confident it's only a matter of time. ![]() (12-02-2022, 10:12 PM)Kherty Wrote:(11-26-2022, 08:59 PM)Mort Wrote: Why everyone is leaving? =/ Well I hate to pick but to me this is the worst way to look at the mod. How can so many not realize that if they allowed a few forms of player driven changes here it would be able to keep going and stay fresh and relevant indefinitely. The game is fine, we just are locked out of doing what is most logical with it, as in building new permanent infrastructure via gameplay, and the ability for factions to siege and capture npc bases. So much meaningful activity is avoided, and many act like there was no choice but to let the place die. I guarantee if things were different, there would be little risk of the place dying. The reason no one bothers with many factions, especially for say Gallia, is because there is no point, no future. But not because the game is not fun to play, but because we have a ceiling in place that limits what houses can do, what factions with capital ships can do, what terraforming and space engineering corporations can do. If story would surrender much of what they insist on controlling, this place would come alive again, and the battles wouldn't be so taxing as we would maintain a larger population. To dream of playing without expectations or goals to fulfill, is mind numbingly monotonous and is why people leave after working to build up a great deal of stuff and experience. RE: Goodbye Disco - Kherty - 12-02-2022 (12-02-2022, 10:35 PM)Binski Wrote: If story would surrender much of what they insist on controlling, [...} There. That's your problem. (12-02-2022, 10:35 PM)Binski Wrote: To dream of playing without expectations or goals to fulfill, is mind numbingly monotonous and is why people leave after working to build up a great deal of stuff and experience. I believe I've suffered and caused enough harm to think I deserve at least this respite. I would take mind numbing over stress-inducing any day. I just want to chill, and take it as it is: a game. |