Carpal Tunnel - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Carpal Tunnel (/showthread.php?tid=21650) |
Carpal Tunnel - Eppy - 06-11-2009 ...:mellow: Carpal Tunnel - Sprolf - 06-11-2009 I think the "handle" on the front actually added to this idea that the ship was big... if gave it some sort of scale... I'm not exactly sure. The Outcast ship design has never been a solid one, with braces and supports and holes, etcetera.... you should know that, haha. This newest version just seems a little too solid. I don't know about others, but I really liked the "handle." It gave it scale and something more in common with the rest of the line, in my opinion. Carpal Tunnel - Eppy - 06-11-2009 Put the bar back in, modified. Carpal Tunnel - RingoW - 06-11-2009 Lets try it again.:D Flip the whole model upside down. Then flip the engine part (last 1/3) back. Then put a new bridge superstructure at the top of the flipped middle section. Got the picture now? AoM Carpal Tunnel - Sprolf - 06-11-2009 That looks pretty fine, Eppy, pretty fine indeed. Carpal Tunnel - Eppy - 06-11-2009 ' Wrote:Lets try it again.:D ......NooOOOooo! ...noooo! NOOOOOOOOoooooooo! Carpal Tunnel - Linkus - 06-11-2009 I figured out why my head was looking at the bridge like it was a midget. The giant fins at the front of the ship dwarf everything else. What's the point in having a bridge pointing forwards if you have a giant fin towering over it? That would be my view. Carpal Tunnel - Shagohad - 06-12-2009 Eppy, your ships always manage to make me squee like a weeboo fangirl. Keep up the good work and expect me to be flying your ships. Carpal Tunnel - AdamantineFist - 06-12-2009 Wonderful work, Eppy. It definitely inspires awe, that's for sure. Now, can we get a forward gun that fires an orange Maltese-cross projectile?:P Carpal Tunnel - Eppy - 06-16-2009 Finiiiished. Mkay, I changed the depth of the keel just a little bit (it's a little bit deeper now so it will match up to the current hitbox better, though obviously we'll be redoing that anyways, I added a large passive sensor (in between the two bridges) and four active sensors (mounted just short of the joint between the two segments of the forward hull). There are sixteen guns, fourteen of them firing forward (as in the current model), but a considerably lower number falling directly backwards (only two dedicated rear turrets, one mounted on the spoiler on top of the engine and one on the ventral strut attaching the engine vent to the hull). The forward-firing turrets are layered with six distributed along the ventral, port and starboard bow-fins, four mounted along the joint between the two forward hulls, four on the extended edge directly off to the side of the bridge, and the two aforementioned rear-firing guns. The countermeasure is mounted directly behind the rear dorsal turret. I've also modified the pyramidal superstructure (to try and make it a little less blatant) by converting the un-windowed base extending partially above the base of the main hull and the two bottom-most, forward-most rows of windows into blank hull and armor. I'll send it to a couple of other modelers tomorrow and ask them to look for errors. Then I'm going to have a go at actually texturing it. Wish me luck. |