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4.87 Bug Reports (Post here instead of making a new one.) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.87 Bug Reports (Post here instead of making a new one.) (/showthread.php?tid=104884) |
RE: 4.87 Bug Reports (Post here instead of making a new one.) - evanz - 09-30-2013 ignore RE: 4.87 Bug Reports (Post here instead of making a new one.) - Ponge - 09-30-2013 ============== NPC lane disrupt ============== I know the lane targeting was altered so NPCs can shoot and disrupt lanes, too, but it is getting somewhat bothering; just now, I got disrupted 3 times in the SAME lane (and it was not the first occassion). I acknowledge it is more realistic this way, but this magnitude is getting rather annoying. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Carnivorus plant - 09-30-2013 ============== MUNITION ============== The munition of the Gunboat/Cruiser/Battleship Missile Turets from all factions named all Gunboat/Cruiser/Battleship missile, without any differences. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Duncan Farquar - 09-30-2013 ======================= GALLIA - TRADELANE RINGS ======================= After the update, some trade lines still have wrong names. BURGUNDY Ile-de-France Jump Gate -> Bourg-en-Bresse Space Port is called Berry Jump Gate -> Bourg-en-Bresse Space Port Dijon Station -> Planet Nevers is called Dijon Station -> Planet Beaune LYONNAIS Planet Lyon -> Roanne Production Facility is called Planet Lyon -> Berry Jump Gate Roanne Production Facility -> Berry Jump Gate is called Roanne Production Facility -> Roanne Production Facility BERRY Planet Bourges -> Burgundy Jump Gate is called Planet Chateauroux -> Burgundy Jump Gate RE: 4.87 Bug Reports (Post here instead of making a new one.) - Ursus - 09-30-2013 (09-23-2013, 06:01 PM)Ursus Wrote: Looks like there are some hard-point naming issues with new hard-point numbering. On my LABC, all of the cruiser turret hard-points identify as class 7 heavy, and there is no visual indication of which ones can hold class-6 heavy weapons.I got to poking at this some more and all of my cruisers are showing all the class-7 hard-points as "heavy" hard-point ![]() Looks like a simple naming error on class-7 hard-points. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Syrus - 09-30-2013 I'd say the problem is that heavy cruiser turrets are now Class 6 while normal cruiser turrets are Class 7. It was the other way around before and it is the other way around with BS turrets. Maybe that's what's causing the bug. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Duncan Farquar - 09-30-2013 ========================== RHEINLAND - TRADELANE RINGS ========================== It's just a minor mistake, but if you are going to put all well, then... KOELN Stuttgart Jump Gate -> Wuppertal Refinery is called Koeln->Stuttgart -> Wuppertal Refinery RE: 4.87 Bug Reports (Post here instead of making a new one.) - Ursus - 09-30-2013 (09-30-2013, 03:57 PM)Syrus Wrote: I'd say the problem is that heavy cruiser turrets are now Class 6 while normal cruiser turrets are Class 7.All of the hard-points with primaries are class-7 only, so there should not be any problems related to overlapping or ordering, and should be a simple naming error. The slot with the cerberus turret may have other issues related to the order of the overlapping. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Coin - 09-30-2013 nomads in gamma are listed as assassins in the radar but nameless in space rumour on spyros shipyard about 'dry dock 2' spelling mistake 'reaconing' corsair npcs respond to a hail with 'we are from ....... we are going to...... we have ........ more waypoints to go' docking on rhodes shipyard approach vector is bugged - grinds your face against the storage modules RE: 4.87 Bug Reports (Post here instead of making a new one.) - djordje_petrovic - 09-30-2013 ======================= Impulse engine ======================= Gallic taureau tranport has impulse speed of 70 instead of 100 . |