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The future of mining? - Printable Version

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The future of mining? - gafwmn - 03-02-2011

1. Leave it off.
2. Not reading 40 pages,so here goes.
I remember mining silver in the Silverton fields back when I first started here,like a lot of others did when they started for that " quick burst of cash " to get a trader....thats where the big bucks where.
But it was the powertrade runs...everybody lookin for that super-short megabucks trade run.
I personally would like to see the mining mod as such that it gives only a slightly better drop than somebody just shooting rocks.
For example....Joe is in his Hedgemon that he just bought......he's got the ship,the guns,the generic ID,and a Freelancer IFF,he's mining away,getting from 1 to 3 drops per couple of rocks.Its tough,dirty work,but he makes a decent living at it.
Now Matt on the other hand,He " contracts " for,lets say BMM.He has the Hedgemon,the right guns,but he also has the BMM ID/IFF. He has the added resource of data on his ships computer...literally HUNDREDS of years of date at his fingertips.He can read the ships scans of the ore field,decide where is the better place for mining.He has the experience and wisdom of the miners that came before him to draw on,so he gets drops of say 2 to 10.
Matt makes good money for himself and the company......


It seems that we,as a community,have gotten greedy with the mining and power-trading.Maybe its time to take a step back to a more simpler and civilized era.


The future of mining? - Knjaz - 03-02-2011

' Wrote:This is it, let's close the server.

xD
Dude, with all due respect, as some people already mentioned, this server has been here for 5 years or more, people had real life back then, and they have now.

I spent some weeks, months and years of my life in this mod, and I don't regret it. I think you are missing why really Disco is so awesome. Easy credits is not why Disco is this great, actually I believe easy credits is what expanded disco's problems.

And yes, gentlemen, mining is getting easy credits. I know some people are gonna say that they are special, that they work hard for those credits, that they created a system inside their faction to improve the mining, etc... it's still easy credits.

Mining will be as enjoyable as it is/was, even if they decrease the credits.

Well, what is not kinda clear to me - what are exact reasons to remove mining? (not like someone is obliged to give it to a relatively new player anyway :) )
Cause I have the feeling there could be some better ways of reaching those... objectives, whatever they are. Something less... radical, maybe. Or less global, so it wont kill off a few factions etc.




The future of mining? - Tomtomrawr - 03-02-2011

' Wrote:If you worry less about what other people think your faction should be doing, and more about what you think your faction should be doing, you will probably have a better faction out of it.
I'm curious. If the Junkers Congress are unable to perform their primary purpose - which is to comb debris fields for scrap metal (although that's really a description of Junkers in general) - what do you think they should be doing?

I only have one point to make. The Admins have made a rash action that is affecting possibly hundreds of players on this server and they have yet to present any justification for it in the first post where it can be seen by everybody.

' Wrote:Due to constant complaints about the player behaviour problems that mining causes, I've turned it off. I guess you can consider this a trial. If player behaviour gets better it will remain off.

Back to new york everybody.
Care to elaborate on "constant complaints" and "player behaviour problems"? Present some evidence that supports your claims that this is even happening, because at the moment all we have is your word. Edit your first post with your evidence that justifies this rather inconsiderate and reckless action.

If the mining mod is turned off permanently, three of my characters will be utterly destroyed, one will have to be adjusted in terms of where he flies, and my pirating group will die. That's just me. You'll be destroying the Independent Miners Guild, Bretonia Mining and Manufacturing/Metals (I forget which one it is), and other factions.

Justify it, please, or I will be extremely pissed off with the Admin team for forcing me to sacrifice some of my favourite characters because they have some ridiculous scheme to reduce the number of sanction reports coming in. Edit the first post with some more information please.

P.S. Jack Henderson made a perfectly valid post in this thread on page 40 which was hidden for some reason. Why?


The future of mining? - matskiuk - 03-02-2011

turn it back on, as someone said its an important part of the game, if your gonna turn of some people only/part of way of earning (mining) then do a similar restriction to pirates

i.e. lose the freelancer id and make pirates actually have a faction

an or increase the weapons firepower of trade lanes, because now, pirates or impulse looters will now not target mineing fields, but other lanes so increasing the pirate activity in the lanes, then what will happen? the traders will trade less as higher risk of being pirated in the lanes and very soon.......dead server


The future of mining? - dodike - 03-02-2011

All it needs is a nerf (or trading buff) so people who want to mine have the option and people who want to grind will rather turn to trading or smuggling.


The future of mining? - Garuda - 03-02-2011

Solution after 411 post:

Nerf Mining or Buff trading.

Fixed.


The future of mining? - matskiuk - 03-02-2011

not everyone one wants to be a fighter so there goes a 1/4 of players
itll turn into a fighter server only in the end, BORING

anyone heard of the "foxes and rabbits" syndrome,
eg loads rabbits foxes will thrive creating less rabbits so the foxes start to die, less foxes will make the rabbits grow and itll start to tip the scale each way back and forth, server with no rabbits will make the foxes die out.....dead server

people will leave and find another mod with mining

bad admins really bad


The future of mining? - Pinko - 03-02-2011

Fix GMG.

Also, this situation is more like giving a candy to a boy, then remove the candy since he's been bad. Discovery existed before the mining mod, and even the mining factions worked well, even back then.


The future of mining? - Garuda - 03-02-2011

and fix GMG.

and more Mining Spots.


The future of mining? - Boss - 03-02-2011

[4:13:32 PM] Aaron (Boss): What do you think of this whole mining thing?
[4:14:13 PM] Paddy O'Donaghue: Paddy O'Donaghue shrugs
I liked shooting rocks Q_Q But I never actually mined.
[4:14:32 PM] Paddy O'Donaghue: To be honest, I didn't mind Dublin being flooded with lulz. It was better than being empty, I thought.
[4:15:43 PM] Aaron (Boss): I stopped mining after the Omega-7 incident
[4:15:53 PM] Paddy O'Donaghue: Omega-7 incident?
[4:16:47 PM] Aaron (Boss): When it first came out, myself and a pack of cronies decided to mine
[4:17:03 PM] Aaron (Boss): We plied the platinum route before anyone else
[4:17:09 PM] Aaron (Boss): Then that got shivved
[4:17:12 PM] Aaron (Boss): We moved to Silver
[4:17:15 PM] Aaron (Boss): Guess what?
[4:17:23 PM] Aaron (Boss): Pennsy became **** for mining
[4:17:28 PM] Aaron (Boss): Moved to Tau-23
[4:17:47 PM] Aaron (Boss): Made a cool half-billion each before we moved to Tau-37
[4:17:55 PM] Aaron (Boss): We realized the drops were better there
[4:18:03 PM] Aaron (Boss): We abused the Junker ID
[4:18:11 PM] Aaron (Boss): Cargo piracy olol
[4:18:18 PM] Aaron (Boss): Any time a pirate came in range
[4:18:19 PM | Edited 4:18:26 PM] Aaron (Boss): we'd have one of the haulers "pirate" us
[4:18:39 PM] Paddy O'Donaghue: (rofl)
[4:18:45 PM] Aaron (Boss): We turn over the ore
[4:18:51 PM] Aaron (Boss): He runs it through Alpha, down to NB
[4:19:00 PM] Aaron (Boss): That worked for a while
[4:19:10 PM] Aaron (Boss): but we only got about 200mil each from that
[4:19:16 PM] Aaron (Boss): The route was too damn long
[4:19:30 PM | Edited 4:19:31 PM] Aaron (Boss): So we moved to Omega-7
[4:19:36 PM] Aaron (Boss): Started mining copper
[4:19:46 PM] Aaron (Boss): but the lack of a jumphole up to Bering was a pain in the ass
[4:19:52 PM] Aaron (Boss): The route was this odd 7 shape
[4:20:00 PM] Aaron (Boss): Swapped to Silver again
[4:20:14 PM] Aaron (Boss): One day we were mining a bit out of our normal spot and hit cobalt
[4:20:20 PM] Aaron (Boss): KA-CHING
[4:20:40 PM] Aaron (Boss): At this point we had three Collossi, five Behemoths, seven Hegemons, and a few assorted fighters
[4:20:49 PM] Aaron (Boss): We did the math:
[4:21:05 PM] Aaron (Boss): Five Hegemons can keep three Collossi and a Behe running non-stop
[4:21:23 PM | Edited 4:21:55 PM] Aaron (Boss): We were ****ting Cobalt ore on Ingolstadt
[4:21:32 PM] Aaron (Boss): And then I made a wondrous discovery
[4:22:10 PM] Aaron (Boss): Nuremburg sells Rheinland military vehicles
[4:22:33 PM] Aaron (Boss): Clearly the next step was to abuse the current socioeconomic climate in Leeds
[4:23:45 PM] Aaron (Boss): We'd run a ship of Cobalt ore to Ingolstadt, sell it for about 60mil, land on Nuremburg, load up with Military Vehicles, run it to Battleship Nagasaki for another 15mil. Fly empty to either Leeds ot Stokes, depending on the dominant faction at the time, and load up on hull panels
[4:23:58 PM] Aaron (Boss): Fly those through the Omegas to Oder
[4:24:08 PM] Aaron (Boss): Sell, fly to the Ring, grab Mining Machinery
[4:24:28 PM] Aaron (Boss): Fly to Elbich in Omega-7
[4:24:37 PM] Aaron (Boss): From Elbich it's about 20k to where we were mining
[4:24:46 PM] Aaron (Boss): A round trip took around an hour
[4:25:03 PM] Aaron (Boss): We could keep three Collossi running at full tilt
[4:25:13 PM] Aaron (Boss): We usually mined for five hour stretches
[4:25:22 PM] Paddy O'Donaghue: ... Dear lord.
[4:25:39 PM] Aaron (Boss): The hull panels and mining machinery netted another ten mil or so
[4:25:57 PM] Aaron (Boss): All told, we made ~85mil per hour per 5k
[4:26:12 PM] Aaron (Boss): Splitting that eight ways, we were pushing 40mil an hour
[4:26:43 PM] Aaron (Boss): We didn't mine very regularly, otherwise I'd currently rival Kindred for cash
[4:26:55 PM] Aaron (Boss): but we'd mine once or twice a week
[4:27:07 PM] Aaron (Boss): I paid for a Marduk that way
[4:27:22 PM] Aaron (Boss): See, the thing was
[4:27:30 PM] Aaron (Boss): We used the mining mod the way it was intended
[4:28:07 PM] Aaron (Boss): People get so hung up on the idiots who don't get it
[4:28:17 PM] Aaron (Boss): they completely miss the people who use it the right way
[4:28:38 PM] Aaron (Boss): Dusty and his merry band of GMG miners comes to mind
[4:28:48 PM] Aaron (Boss): They didn't mine
[4:28:52 PM] Aaron (Boss): The stole ore
[4:28:56 PM] Aaron (Boss): They made billions
[4:29:06 PM] Paddy O'Donaghue: O.o
[4:29:16 PM] Aaron (Boss): Granted, so did we
[4:29:42 PM] Aaron (Boss): I think the biggest issue confronting Discovery with regards to the mining mod is that people are dead-set in their ways
[4:29:52 PM] Aaron (Boss): They're used to solo trading
[4:29:56 PM] Aaron (Boss): So they mine solo
[4:30:05 PM] Aaron (Boss): Thus defeating the purpose of the mod
[4:30:32 PM] Aaron (Boss): We never were successfully pirated, either
[4:30:41 PM] Aaron (Boss): A gunboat tried once
[4:30:49 PM] Aaron (Boss): but was hunted down by a swarm of vengeful hegemons

tl;dr, people are stupid and don't know how to use the mining mod.