4.87 Bug Reports (Post here instead of making a new one.) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.87 Bug Reports (Post here instead of making a new one.) (/showthread.php?tid=104884) |
RE: 4.87 Bug Reports (Post here instead of making a new one.) - djordje_petrovic - 10-02-2013 ============== Illogicall commodities ============== BPA Newgate , prison in Manchester system is selling passangers (like those OSC tranports). IT should be prisoners instead ! Discovery 4.87 Bug Report - The Lane Hackers - 10-02-2013 ==========================================
BORDERWORLDS SHIPS' SELLPOINTS NEAR LIBERTY ========================================== Scimitar (nota bene a ship that is on Lane Hacker ID icon), Switchblade and Cutlass are sold only on Hellfire Legion bases (Monterrey, Ravager) in the Liberty vicinity, while other nearest non-hostile sellpoints are near Omicrons, Taus or Omegas. Since Lane Hackers have been stripped off their snubline and the Borderworlds shipline became their primary, while Hellfire Legion has Borderworlds shipline as their secondary, we suggest several changes to these ship sellpoint locations. Current state is:
Proposed changes:
Alternative perfect scenario is to add ship dealer to Leiden Base and have entire Borderworlds line sold on Hacker bases (while still moving Kingfisher to Freeport 2):
Fixed based on "proposed changes" section. ~ ae RE: 4.87 Bug Reports (Post here instead of making a new one.) - Duncan Farquar - 10-02-2013 ============== INMORTAL WILDE ============== There are immortals among us. In Drake, in a battle against some Wilde NPC's, one of them escaped just before I finish him. I continued with the fight against the rest of the NPC's, and then the ship that previously escaped returned... without shield and without hull at all, on fire and dropping a long trail of smoke... but still alive! I tried to finish him, but I couldn't. He could shoot me and hurt me, but my shots did no harm to him. Here is the inmortal: http://img7.imageshack.us/img7/294/6v5u.jpg RE: 4.87 Bug Reports (Post here instead of making a new one.) - AshDent - 10-03-2013 (10-02-2013, 10:14 PM)djordje_petrovic Wrote: ============== Visitors or released prisoners would count as passengers so it's a logical commodity for Newgate RE: 4.87 Bug Reports (Post here instead of making a new one.) - Akumajogi - 10-03-2013 This is about the offline I was Going around looking at all the buy and sell locations when i went into Gallic Systems came across a Glitch in a Certain part of the Provenence System lower right hand Corner near a Base and Jump hole Dont know why but or if it does the same thing in online havnt tested it out Completely Echo: What was your precise location, and please describe exactly what happened. PS. Use more punctuation. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Mlone - 10-03-2013 Few days ago in singleplayer mode my game crashed when I was entering bar at Nagasaki in tau29 RE: 4.87 Bug Reports (Post here instead of making a new one.) - Duncan Farquar - 10-03-2013 ============== CAN'T TRACTOR ITEMS ============== Tested with AI Drone and AI Cruiser. After get some stuff from many destroyed NPC's, and before get my cargo hold full or the different ammunition at maximun cargo capacity, the tractor beam can't get any item (pilots, ammunition, CM or weapons) I destroyed the CM's (just in case), but even that way the tractor beam can't get anything and stays trying to load it on board, without success. If I disable the tractor beam, I select a single thing (eg, a pilot) and I try to catch only that (tractor one item, not all items), all previous tractor beams are reactivated and cannot get anything. Screenshots: My cargo hold: http://img689.imageshack.us/img689/8153/07ly.jpg The items I can't get (the screenshot was taken after try to get all much more close to them, not at the distance showed in the ss): http://img31.imageshack.us/img31/5807/jgjv.jpg RE: 4.87 Bug Reports (Post here instead of making a new one.) - Syrus - 10-03-2013 ============== Base: Kure Shipyard ============== Docking or logging on on Kure Shipyard (Hiroshima) puts you into the bar instead of the launchpad. Echo: What, the KNF don't go for drinks the moment they're off duty? ... fixed. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Zayne Carrick - 10-03-2013 ============== Base bug ============== No ship deaker on Offenbach in O-54. Yet FLstat says ships are selling there Many other guard system bases suffer from same problem Echo: Offenbach is fixed but we're not likely to find the rest unless you actually specify which bases have issues. RE: 4.87 Bug Reports (Post here instead of making a new one.) - QuinnZai - 10-03-2013 ============== IMG Ship Bugs ============== Annapurna: Cannot zoom out in Turretview Fixed. ~ ae Nanga Parbat: Cannot zoom out in Turretview It can. ~ ae Shishapangma: 100 impulse speed and 160 thruster speed. Should probably be 90 and 150 like the other transports on the same level. Fixed. ~ ae |