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Admin Notice: Returning /setmsg Functionality - Printable Version

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+--- Thread: Admin Notice: Returning /setmsg Functionality (/showthread.php?tid=111657)

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RE: Admin Notice: Returning /setmsg Functionality - .Gypsy. - 02-09-2014

(02-09-2014, 04:40 AM)ShadowTek Wrote: Sounds cool, how do you use it?

^^ Is there a set msg guide somewhere?


RE: Admin Notice: Returning /setmsg Functionality - Thargoid - 02-09-2014

(02-09-2014, 03:32 PM)ShadowTek Wrote:
(02-09-2014, 04:40 AM)ShadowTek Wrote: Sounds cool, how do you use it?

^^ Is there a set msg guide somewhere?

http://discoverygc.com/wiki/Server_Commands#Chat_Commands


RE: Admin Notice: Returning /setmsg Functionality - .Gypsy. - 02-09-2014

(02-09-2014, 03:37 PM)Thargoid Wrote:
(02-09-2014, 03:32 PM)ShadowTek Wrote:
(02-09-2014, 04:40 AM)ShadowTek Wrote: Sounds cool, how do you use it?

^^ Is there a set msg guide somewhere?

http://discoverygc.com/wiki/Server_Commands#Chat_Commands

Thanks Thargoid

Edit: Setmsg Guide


RE: Admin Notice: Returning /setmsg Functionality - Mercarryn - 02-10-2014

Well, really unexpected, but I am the last one that complains about the /setmsg return. In fact, my RFP| characters will shed tears of joy. No more typing the demand in panic while that smuggler runs off. YAY!

Oh, one more thing:

/inb4 BAF|MN /1 /2 /3


RE: Admin Notice: Returning /setmsg Functionality - Haste - 02-10-2014

I like. Especially for cop characters that tend to have to shout "Stop right there criminal scum" a lot, this is convenient. It's also convenient for [insert group of indies that tend to use a lot of capital ships at once] to spam your screen with silly messages, wait ten seconds and open up. (:


RE: Admin Notice: Returning /setmsg Functionality - Omi - 02-10-2014

/setmsg 1 engage all red for the crown


RE: Admin Notice: Returning /setmsg Functionality - Trail - 02-10-2014

welcome to disco, where we promote repetitive roleplay.


RE: Admin Notice: Returning /setmsg Functionality - Tabris - 02-10-2014

Personally I do not approve of this change, it cuts down on originality when in an encounter and lowers the quality of RP interactivity between Pirates/corporates/Lawfuls by allowing them to rapidly post a cookie-cutter reply/statement.


RE: Admin Notice: Returning /setmsg Functionality - Birdtalon - 02-10-2014

I can only give this a thumbs up. /setmsg was always useful in a quick situation when you needed a quick line of roleplay before attacking someone! "ENGAGING"